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[disorder] / lib / heap.h
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1/*
2 * This file is part of DisOrder.
5aff007d 3 * Copyright (C) 2007, 2008 Richard Kettlewell
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4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20/** @file lib/heap.h @brief Binary heap template */
21
22#ifndef HEAP_H
23#define HEAP_H
24
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25#include "vector.h"
26
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27/** @brief Binary heap template.
28 * @param NAME name of type to define
29 * @param ETYPE element type
30 * @param LT comparison function
31 *
32 * Defines a heap type called @c struct @p NAME and a number of functions to
33 * operate on it.
34 *
35 * The element type of the heap will be @p ETYPE.
36 *
37 * @p LT will be called with two arguments of type @p ETYPE, and
38 * implements a less-than comparison.
39 *
40 * The functions defined are:
41 * - NAME_init(h) which initializes an empty heap at @p h
42 * - NAME_count(h) which returns the number of elements in the heap
43 * - NAME_insert(h, e) which inserts @p e into @p h
44 * - NAME_first(g) which returns the least element of @p h
45 * - NAME_remove(g) which removes and returns the least element of @p h
46 *
47 * The heap is implemented as a vector. Element 0 is the root. For any
48 * element \f$i\f$, its children are elements \f$2i+1\f$ and \f$2i+2\f$ and
49 * consequently its parent (if it is not the root) is
50 * \f$\lfloor(i-1)/2\rfloor\f$.
51 *
52 * The insert and remove operations maintain two invariants: the @b
53 * shape property (all levels of the tree are fully filled except the
54 * deepest, and that is filled from the left), and the @b heap
55 * property, that every element compares less than or equal to its
56 * children.
57 *
58 * The shape property implies that the array representation has no gaps, which
59 * is convenient. It is preserved by only adding or removing the final element
60 * of the array and otherwise only modifying the array by swapping pairs of
61 * elements.
62 *
63 * @b Insertion works by inserting the new element \f$N\f$ at the end and
64 * bubbling it up the tree until it is in the right order for its branch.
65 * - If, for its parent \f$P\f$, \f$P \le N\f$ then it is already in the right
66 * place and the insertion is complete.
67 * - Otherwise \f$P > N\f$ and so \f$P\f$ and \f$N\f$ are exchanged. If
68 * \f$P\f$ has a second child, \f$C\f$, then \f$N < P < C\f$ so the heap
69 * property is now satisfied from \f$P\f$ down.
70 *
71 * @b Removal works by first swapping the root with the final element (and then
72 * removing it) and then bubbling the new root \f$N\f$ down the tree until it
73 * finds its proper place. At each stage it is compared with its children
74 * \f$A\f$ and \f$B\f$.
75 * - If \f$N \le A\f$ and \f$N \le B\f$ then it is in the
76 * right place already.
77 * - Otherwise \f$N > A\f$ or \f$N > B\f$ (or both). WLOG \f$A \le B\f$.
78 * \f$N\f$ and \f$A\f$ are exchanged, so now \f$A\f$ has children \f$N\f$ and
79 * \f$B\f$. \f$A < N\f$ and \f$A \le B\f$.
80 */
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81#define HEAP_TYPE(NAME, ETYPE, LT) \
82 typedef ETYPE NAME##_element; \
83 VECTOR_TYPE(NAME, NAME##_element, xrealloc); \
84 \
85 static inline int NAME##_count(struct NAME *heap) { \
86 return heap->nvec; \
87 } \
88 \
89 static inline NAME##_element NAME##_first(struct NAME *heap) { \
4c672170 90 assert(heap->nvec > 0 && "_first"); \
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91 return heap->vec[0]; \
92 } \
93 \
8e3fe3d8 94 void NAME##_insert(struct NAME *heap, NAME##_element elt); \
95 NAME##_element NAME##_remove(struct NAME *heap); \
b8956e9e 96 \
033fd4e3 97 struct heap_swallow_semicolon
8e3fe3d8 98
99/** @brief External-linkage definitions for @ref HEAP_TYPE */
100#define HEAP_DEFINE(NAME, ETYPE, LT) \
101 void NAME##_insert(struct NAME *heap, NAME##_element elt) { \
102 int n = heap->nvec; \
103 NAME##_append(heap, elt); \
104 while(n > 0) { \
105 const int p = (n-1)/2; \
106 if(!LT(heap->vec[n],heap->vec[p])) \
107 break; \
108 else { \
109 const NAME##_element t = heap->vec[n]; \
110 heap->vec[n] = heap->vec[p]; \
111 heap->vec[p] = t; \
112 n = p; \
113 } \
114 } \
115 } \
116 \
117 NAME##_element NAME##_remove(struct NAME *heap) { \
118 int n = 0; \
119 NAME##_element r; \
120 \
4c672170 121 assert(heap->nvec > 0 && "_remove"); \
8e3fe3d8 122 r = heap->vec[0]; \
123 heap->vec[0] = heap->vec[--heap->nvec]; \
124 while(2 * n + 1 < heap->nvec) { \
125 int a = 2 * n + 1; \
126 int b = 2 * n + 2; \
127 \
128 if(b < heap->nvec && LT(heap->vec[b],heap->vec[a])) { \
129 ++a; \
130 --b; \
131 } \
132 if(LT(heap->vec[a], heap->vec[n])) { \
133 const NAME##_element t = heap->vec[n]; \
134 heap->vec[n] = heap->vec[a]; \
135 heap->vec[a] = t; \
136 n = a; \
137 } else \
138 break; \
139 } \
140 return r; \
141 } \
142 \
143 struct heap_swallow_semicolon \
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144
145
146#endif /* PQUEUE_H */
147
148/*
149Local Variables:
150c-basic-offset:2
151comment-column:40
152fill-column:79
153indent-tabs-mode:nil
154End:
155*/