chiark / gitweb /
Merge various clang-inspired fixes
[disorder] / server / play.c
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460b9539 1/*
2 * This file is part of DisOrder.
16fb2830 3 * Copyright (C) 2004-2009 Richard Kettlewell
460b9539 4 *
e7eb3a27 5 * This program is free software: you can redistribute it and/or modify
460b9539 6 * it under the terms of the GNU General Public License as published by
e7eb3a27 7 * the Free Software Foundation, either version 3 of the License, or
460b9539 8 * (at your option) any later version.
9 *
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10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
460b9539 15 * You should have received a copy of the GNU General Public License
e7eb3a27 16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
460b9539 17 */
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18/** @file server/play.c
19 * @brief Playing tracks
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20 *
21 * This file is rather badly organized. Sorry. It's better than it was...
132a5a4a 22 */
460b9539 23
05b75f8d 24#include "disorder-server.h"
460b9539 25#include <ao/ao.h>
460b9539 26
27#define SPEAKER "disorder-speaker"
28
16fb2830 29/** @brief The current playing track or NULL */
460b9539 30struct queue_entry *playing;
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31
32/** @brief Set when paused */
460b9539 33int paused;
34
35static void finished(ev_source *ev);
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36static int start_child(struct queue_entry *q,
37 const struct pbgc_params *params,
38 void attribute((unused)) *bgdata);
39static int prepare_child(struct queue_entry *q,
40 const struct pbgc_params *params,
41 void attribute((unused)) *bgdata);
4857234e 42static void ensure_next_scratch(ev_source *ev);
460b9539 43
16fb2830 44/** @brief File descriptor of our end of the socket to the speaker */
460b9539 45static int speaker_fd = -1;
16fb2830 46
16fb2830 47/** @brief Set when shutting down */
460b9539 48static int shutting_down;
49
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50/* Speaker ------------------------------------------------------------------ */
51
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52/** @brief Called when speaker process terminates
53 *
54 * Currently kills of DisOrder completely. A future version could terminate
55 * the speaker when nothing was going on, or recover from failures, though any
56 * tracks with decoders already started would need to have them restarted.
57 */
460b9539 58static int speaker_terminated(ev_source attribute((unused)) *ev,
59 pid_t attribute((unused)) pid,
60 int attribute((unused)) status,
61 const struct rusage attribute((unused)) *rusage,
62 void attribute((unused)) *u) {
2e9ba080 63 disorder_fatal(0, "speaker subprocess %s", wstat(status));
460b9539 64}
65
16fb2830 66/** @brief Called when we get a message from the speaker process */
460b9539 67static int speaker_readable(ev_source *ev, int fd,
68 void attribute((unused)) *u) {
69 struct speaker_message sm;
84aa9f93 70 int ret = speaker_recv(fd, &sm);
460b9539 71
72 if(ret < 0) return 0; /* EAGAIN */
73 if(!ret) { /* EOF */
74 ev_fd_cancel(ev, ev_read, fd);
75 return 0;
76 }
77 switch(sm.type) {
78 case SM_PAUSED:
79 /* track ID is paused, DATA seconds played */
80 D(("SM_PAUSED %s %ld", sm.id, sm.data));
81 playing->sofar = sm.data;
82 break;
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83 case SM_FINISHED: /* scratched the playing track */
84 case SM_STILLBORN: /* scratched too early */
85 case SM_UNKNOWN: /* scratched WAY too early */
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86 if(playing && !strcmp(sm.id, playing->id)) {
87 if((playing->state == playing_unplayed
88 || playing->state == playing_started)
89 && sm.type == SM_FINISHED)
90 playing->state = playing_ok;
2b2a5fed 91 finished(ev);
f3102c22 92 }
2b2a5fed 93 break;
460b9539 94 case SM_PLAYING:
95 /* track ID is playing, DATA seconds played */
96 D(("SM_PLAYING %s %ld", sm.id, sm.data));
97 playing->sofar = sm.data;
98 break;
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99 case SM_ARRIVED: {
100 /* track ID is now prepared */
101 struct queue_entry *q;
102 for(q = qhead.next; q != &qhead && strcmp(q->id, sm.id); q = q->next)
103 ;
104 if(q && q->preparing) {
105 q->preparing = 0;
106 q->prepared = 1;
107 /* We might be waiting to play the now-prepared track */
108 play(ev);
109 }
110 break;
111 }
460b9539 112 default:
2e9ba080 113 disorder_error(0, "unknown speaker message type %d", sm.type);
460b9539 114 }
115 return 0;
116}
117
16fb2830 118/** @brief Initialize the speaker process */
460b9539 119void speaker_setup(ev_source *ev) {
4387f694 120 int sp[2];
460b9539 121 pid_t pid;
937be4c0 122 struct speaker_message sm;
460b9539 123
124 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
2e9ba080 125 disorder_fatal(errno, "error calling socketpair");
460b9539 126 if(!(pid = xfork())) {
127 exitfn = _exit;
128 ev_signal_atfork(ev);
129 xdup2(sp[0], 0);
130 xdup2(sp[0], 1);
131 xclose(sp[0]);
132 xclose(sp[1]);
460b9539 133 signal(SIGPIPE, SIG_DFL);
134#if 0
135 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
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136 debugging ? "--debug" : "--no-debug",
137 log_default == &log_syslog ? "--syslog" : "--no-syslog",
138 (char *)0);
460b9539 139#else
140 execlp(SPEAKER, SPEAKER, "--config", configfile,
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141 debugging ? "--debug" : "--no-debug",
142 log_default == &log_syslog ? "--syslog" : "--no-syslog",
143 (char *)0);
460b9539 144#endif
2e9ba080 145 disorder_fatal(errno, "error invoking %s", SPEAKER);
460b9539 146 }
147 ev_child(ev, pid, 0, speaker_terminated, 0);
148 speaker_fd = sp[1];
149 xclose(sp[0]);
150 cloexec(speaker_fd);
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151 /* Wait for the speaker to be ready */
152 speaker_recv(speaker_fd, &sm);
153 nonblock(speaker_fd);
31e2a93e 154 if(ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read") < 0)
2e9ba080 155 disorder_fatal(0, "error registering speaker socket fd");
460b9539 156}
157
16fb2830 158/** @brief Tell the speaker to reload its configuration */
460b9539 159void speaker_reload(void) {
160 struct speaker_message sm;
161
162 memset(&sm, 0, sizeof sm);
163 sm.type = SM_RELOAD;
84aa9f93 164 speaker_send(speaker_fd, &sm);
460b9539 165}
166
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167/* Track termination -------------------------------------------------------- */
168
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169/** @brief Called when the currently playing track finishes playing
170 * @param ev Event loop or NULL
171 *
172 * There are three places this is called from:
173 *
174 * 1) speaker_readable(), when the speaker tells us the playing track finished.
175 * (Technically the speaker lies a little to arrange for gapless play.)
176 *
177 * 2) player_finished(), when the player for a non-raw track (i.e. one that
178 * does not use the speaker) finishes.
179 *
180 * 3) quitting(), after signalling the decoder or player but possible before it
181 * has actually terminated. In this case @p ev is NULL, inhibiting any further
182 * attempt to play anything.
183 */
460b9539 184static void finished(ev_source *ev) {
185 D(("finished playing=%p", (void *)playing));
186 if(!playing)
187 return;
188 if(playing->state != playing_scratched)
189 notify_not_scratched(playing->track, playing->submitter);
190 switch(playing->state) {
191 case playing_ok:
192 eventlog("completed", playing->track, (char *)0);
193 break;
194 case playing_scratched:
195 eventlog("scratched", playing->track, playing->scratched, (char *)0);
196 break;
197 case playing_failed:
198 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
199 break;
200 default:
201 break;
202 }
203 queue_played(playing);
204 recent_write();
460b9539 205 playing = 0;
49a773eb 206 /* Try to play something else */
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207 if(ev)
208 play(ev);
460b9539 209}
210
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211/** @brief Called when a player or decoder process terminates
212 *
213 * This is called when a decoder process terminates (which might actually be
214 * some time before the speaker reports it as finished) or when a non-raw
215 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
216 * that the OS has buffered the last few samples.
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217 *
218 * NB. The finished track might NOT be in the queue (yet) - it might be a
219 * pre-chosen scratch.
16fb2830 220 */
460b9539 221static int player_finished(ev_source *ev,
222 pid_t pid,
223 int status,
224 const struct rusage attribute((unused)) *rusage,
225 void *u) {
226 struct queue_entry *q = u;
227
228 D(("player_finished pid=%lu status=%#x",
229 (unsigned long)pid, (unsigned)status));
230 /* Record that this PID is dead. If we killed the track we might know this
231 * already, but also it might have exited or crashed. Either way we don't
232 * want to end up signalling it. */
90b8faa5 233 q->pid = -1;
460b9539 234 switch(q->state) {
235 case playing_unplayed:
236 case playing_random:
84aa9f93 237 /* If this was a pre-prepared track then either it failed or we
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238 * deliberately stopped it: it might have been removed from the queue, or
239 * moved down the queue, or the speaker might be on a break. So we leave
240 * it state alone for future use.
241 */
460b9539 242 break;
243 default:
244 /* We actually started playing this track. */
245 if(status) {
16fb2830 246 /* Don't override 'scratched' with 'failed'. */
460b9539 247 if(q->state != playing_scratched)
248 q->state = playing_failed;
249 } else
250 q->state = playing_ok;
251 break;
252 }
253 /* Regardless we always report and record the status and do cleanup for
254 * prefork calls. */
255 if(status)
2e9ba080 256 disorder_error(0, "player for %s %s", q->track, wstat(status));
460b9539 257 if(q->type & DISORDER_PLAYER_PREFORK)
258 play_cleanup(q->pl, q->data);
259 q->wstat = status;
260 /* If this actually was the current track, and does not use the speaker
261 * process, then it must have finished. For raw-output players we will get a
262 * separate notification from the speaker process. */
263 if(q == playing
264 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
265 finished(ev);
266 return 0;
267}
268
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269/* Track initiation --------------------------------------------------------- */
270
16fb2830 271/** @brief Find the player for @p q */
5bac5b78 272static const struct stringlist *find_player(const struct queue_entry *q) {
460b9539 273 int n;
274
275 for(n = 0; n < config->player.n; ++n)
276 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
277 break;
278 if(n >= config->player.n)
5bac5b78 279 return NULL;
460b9539 280 else
5bac5b78 281 return &config->player.s[n];
460b9539 282}
283
5bac5b78 284/** @brief Start to play @p q
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285 * @param ev Event loop
286 * @param q Track to play/prepare
3149c1e2 287 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 288 *
5bac5b78 289 * This makes @p actually start playing. It calls prepare() if necessary and
c0f52b2c 290 * either sends an @ref SM_PLAY command or invokes the player itself in a
5bac5b78 291 * subprocess.
16fb2830 292 *
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293 * It's up to the caller to set @ref playing and @c playing->state (this might
294 * be changed in the future).
84aa9f93 295 */
460b9539 296static int start(ev_source *ev,
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297 struct queue_entry *q) {
298 const struct stringlist *player;
299 int rc;
460b9539 300
5bac5b78 301 D(("start %s", q->id));
460b9539 302 /* Find the player plugin. */
8141805c 303 if(!(player = find_player(q)))
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304 return START_HARDFAIL; /* No player */
305 if(!(q->pl = open_plugin(player->s[1], 0)))
460b9539 306 return START_HARDFAIL;
307 q->type = play_get_type(q->pl);
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308 /* Special handling for raw-format players */
309 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
310 /* Make sure that the track is prepared */
311 if((rc = prepare(ev, q)))
312 return rc;
313 /* Now we're sure it's prepared, start it playing */
314 /* TODO actually it might not be fully prepared yet - it's all happening in
315 * a subprocess. See speaker.c for further discussion. */
316 struct speaker_message sm[1];
317 memset(sm, 0, sizeof sm);
318 strcpy(sm->id, q->id);
319 sm->type = SM_PLAY;
320 speaker_send(speaker_fd, sm);
321 D(("sent SM_PLAY for %s", sm->id));
322 /* Our caller will set playing and playing->state = playing_started */
460b9539 323 return START_OK;
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324 } else {
325 rc = play_background(ev, player, q, start_child, NULL);
326 if(rc == START_OK)
327 ev_child(ev, q->pid, 0, player_finished, q);
328 /* Our caller will set playing and playing->state = playing_started */
329 return rc;
460b9539 330 }
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331}
332
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333/** @brief Child-process half of start()
334 * @return Process exit code
335 *
336 * Called in subprocess to execute non-raw-format players (via plugin).
337 */
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338static int start_child(struct queue_entry *q,
339 const struct pbgc_params *params,
340 void attribute((unused)) *bgdata) {
341 int n;
342
343 /* Wait for a device to clear. This ugliness is now deprecated and will
344 * eventually be removed. */
345 if(params->waitdevice) {
346 ao_initialize();
347 if(*params->waitdevice) {
348 n = ao_driver_id(params->waitdevice);
349 if(n == -1)
2e9ba080 350 disorder_fatal(0, "invalid libao driver: %s", params->waitdevice);
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351 } else
352 n = ao_default_driver_id();
353 /* Make up a format. */
354 ao_sample_format format;
355 memset(&format, 0, sizeof format);
356 format.bits = 8;
357 format.rate = 44100;
358 format.channels = 1;
359 format.byte_format = AO_FMT_NATIVE;
360 int retries = 20;
361 struct timespec ts;
362 ts.tv_sec = 0;
363 ts.tv_nsec = 100000000; /* 0.1s */
364 ao_device *device;
365 while((device = ao_open_live(n, &format, 0)) == 0 && retries-- > 0)
366 nanosleep(&ts, 0);
367 if(device)
368 ao_close(device);
460b9539 369 }
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370 /* Play the track */
371 play_track(q->pl,
372 params->argv, params->argc,
373 params->rawpath,
374 q->track);
375 return 0;
460b9539 376}
377
16fb2830 378/** @brief Prepare a track for later play
5bac5b78 379 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 380 *
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381 * This can be called either when we want to play the track or slightly before
382 * so that some samples are decoded and available in a buffer.
383 *
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384 * Only applies to raw-format (i.e. speaker-using) players; everything else
385 * gets @c START_OK.
16fb2830 386 */
460b9539 387int prepare(ev_source *ev,
388 struct queue_entry *q) {
5bac5b78 389 const struct stringlist *player;
460b9539 390
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391 /* If there's a decoder (or player!) going we do nothing */
392 if(q->pid >= 0)
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393 return START_OK;
394 /* If the track is already prepared, do nothing */
2a1c84fb 395 if(q->prepared || q->preparing)
5bac5b78 396 return START_OK;
460b9539 397 /* Find the player plugin */
8141805c 398 if(!(player = find_player(q)))
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399 return START_HARDFAIL; /* No player */
400 q->pl = open_plugin(player->s[1], 0);
460b9539 401 q->type = play_get_type(q->pl);
402 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
5bac5b78 403 return START_OK; /* Not a raw player */
2a1c84fb 404 int rc = play_background(ev, player, q, prepare_child, NULL);
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405 if(rc == START_OK) {
406 ev_child(ev, q->pid, 0, player_finished, q);
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407 q->preparing = 1;
408 /* Actually the track is still "in flight" */
409 rc = START_SOFTFAIL;
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410 }
411 return rc;
412}
413
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414/** @brief Child-process half of prepare()
415 * @return Process exit code
416 *
417 * Called in subprocess to execute the decoder for a raw-format player.
418 *
419 * @todo We currently run the normalizer from here in a double-fork. This is
420 * unsatisfactory for many reasons: we can't prevent it outliving the main
421 * server and we don't adequately report its exit status.
422 */
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423static int prepare_child(struct queue_entry *q,
424 const struct pbgc_params *params,
425 void attribute((unused)) *bgdata) {
426 /* np will be the pipe to disorder-normalize */
427 int np[2];
428 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
2e9ba080 429 disorder_fatal(errno, "error calling socketpair");
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430 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
431 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
432 * fails with "Socket is not connected". I think this is a bug but
433 * provided implementors either don't care about the order or all agree
434 * about the order, choosing the reliable order is an adequate
435 * workaround. */
436 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
437 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
438 blocking(np[0]);
439 blocking(np[1]);
440 /* Start disorder-normalize. We double-fork so that nothing has to wait
441 * for disorder-normalize. */
442 pid_t npid;
443 if(!(npid = xfork())) {
444 /* Grandchild of disorderd */
445 if(!xfork()) {
446 /* Great-grandchild of disorderd */
447 /* Connect to the speaker process */
448 struct sockaddr_un addr;
449 memset(&addr, 0, sizeof addr);
450 addr.sun_family = AF_UNIX;
451 snprintf(addr.sun_path, sizeof addr.sun_path,
452 "%s/speaker/socket", config->home);
453 int sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
454 if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
2e9ba080 455 disorder_fatal(errno, "connecting to %s", addr.sun_path);
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456 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
457 uint32_t l = strlen(q->id);
458 if(write(sfd, &l, sizeof l) < 0
459 || write(sfd, q->id, l) < 0)
2e9ba080 460 disorder_fatal(errno, "writing to %s", addr.sun_path);
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461 /* Await the ack */
462 if (read(sfd, &l, 1) < 0)
2e9ba080 463 disorder_fatal(errno, "reading ack from %s", addr.sun_path);
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464 /* Plumbing */
465 xdup2(np[0], 0);
466 xdup2(sfd, 1);
467 xclose(np[0]);
468 xclose(np[1]);
469 xclose(sfd);
470 /* TODO stderr shouldn't be redirected for disorder-normalize
471 * (but it should be for play_track() */
472 execlp("disorder-normalize", "disorder-normalize",
473 log_default == &log_syslog ? "--syslog" : "--no-syslog",
474 "--config", configfile,
475 (char *)0);
2e9ba080 476 disorder_fatal(errno, "executing disorder-normalize");
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477 /* End of the great-grandchild of disorderd */
478 }
479 /* Back in the grandchild of disorderd */
480 _exit(0);
481 /* End of the grandchild of disorderd */
482 }
483 /* Back in the child of disorderd */
484 /* Wait for the grandchild of disordered to finish */
485 int n;
486 while(waitpid(npid, &n, 0) < 0 && errno == EINTR)
487 ;
488 /* Pass the file descriptor to the driver in an environment
489 * variable. */
490 char buffer[64];
491 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
492 if(putenv(buffer) < 0)
2e9ba080 493 disorder_fatal(errno, "error calling putenv");
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494 /* Close all the FDs we don't need */
495 xclose(np[0]);
496 /* Start the decoder itself */
497 play_track(q->pl,
498 params->argv, params->argc,
499 params->rawpath,
500 q->track);
501 return 0;
460b9539 502}
503
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504/** @brief Abandon a queue entry
505 *
506 * Called from c_remove() (but NOT when scratching a track). Only does
507 * anything to raw-format tracks. Terminates the background decoder and tells
508 * the speaker process to cancel the track.
509 */
460b9539 510void abandon(ev_source attribute((unused)) *ev,
511 struct queue_entry *q) {
512 struct speaker_message sm;
460b9539 513
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514 if(q->pid < 0)
515 return; /* Not prepared. */
460b9539 516 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
517 return; /* Not a raw player. */
518 /* Terminate the player. */
90b8faa5 519 kill(-q->pid, config->signal);
460b9539 520 /* Cancel the track. */
521 memset(&sm, 0, sizeof sm);
522 sm.type = SM_CANCEL;
523 strcpy(sm.id, q->id);
84aa9f93 524 speaker_send(speaker_fd, &sm);
460b9539 525}
526
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527/* Random tracks ------------------------------------------------------------ */
528
49a773eb 529/** @brief Called with a new random track
59cf25c4 530 * @param ev Event loop
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531 * @param track Track name
532 */
533static void chosen_random_track(ev_source *ev,
534 const char *track) {
535 struct queue_entry *q;
536
537 if(!track)
538 return;
539 /* Add the track to the queue */
7a853280 540 q = queue_add(track, 0, WHERE_END, NULL, origin_random);
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541 D(("picked %p (%s) at random", (void *)q, q->track));
542 queue_write();
543 /* Maybe a track can now be played */
544 play(ev);
545}
546
547/** @brief Maybe add a randomly chosen track
548 * @param ev Event loop
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549 *
550 * Picking can take some time so the track will only be added after this
551 * function has returned.
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552 */
553void add_random_track(ev_source *ev) {
460b9539 554 struct queue_entry *q;
459d4402 555 long qlen = 0;
460b9539 556
557 /* If random play is not enabled then do nothing. */
558 if(shutting_down || !random_is_enabled())
49a773eb 559 return;
459d4402 560 /* Count how big the queue is */
460b9539 561 for(q = qhead.next; q != &qhead; q = q->next)
459d4402 562 ++qlen;
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563 /* If it's smaller than the desired size then add a track */
564 if(qlen < config->queue_pad)
565 trackdb_request_random(ev, chosen_random_track);
460b9539 566}
567
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568/* Track initiation (part 2) ------------------------------------------------ */
569
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570/** @brief Attempt to play something
571 *
572 * This is called from numerous locations - whenever it might conceivably have
573 * become possible to play something.
574 */
460b9539 575void play(ev_source *ev) {
576 struct queue_entry *q;
577 int random_enabled = random_is_enabled();
578
579 D(("play playing=%p", (void *)playing));
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580 /* If we're shutting down, or there's something playing, or playing is not
581 * enabled, give up now */
460b9539 582 if(shutting_down || playing || !playing_is_enabled()) return;
49a773eb 583 /* See if there's anything to play */
460b9539 584 if(qhead.next == &qhead) {
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585 /* Queue is empty. We could just wait around since there are periodic
586 * attempts to add a random track anyway. However they are rarer than
587 * attempts to force a track so we initiate one now. */
588 add_random_track(ev);
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589 /* chosen_random_track() will call play() when a new random track has been
590 * added to the queue. */
49a773eb 591 return;
460b9539 592 }
49a773eb 593 /* There must be at least one track in the queue. */
460b9539 594 q = qhead.next;
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595 /* If random play is disabled but the track is a non-adopted random one
596 * then don't play it. play() will be called again when random play is
597 * re-enabled. */
598 if(!random_enabled && q->origin == origin_random)
460b9539 599 return;
600 D(("taken %p (%s) from queue", (void *)q, q->track));
601 /* Try to start playing. */
5bac5b78 602 switch(start(ev, q)) {
460b9539 603 case START_HARDFAIL:
604 if(q == qhead.next) {
605 queue_remove(q, 0); /* Abandon this track. */
606 queue_played(q);
607 recent_write();
608 }
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609 /* Oh well, try the next one */
610 play(ev);
460b9539 611 break;
612 case START_SOFTFAIL:
49a773eb 613 /* We'll try the same track again shortly. */
460b9539 614 break;
615 case START_OK:
16fb2830 616 /* Remove from the queue */
460b9539 617 if(q == qhead.next) {
618 queue_remove(q, 0);
619 queue_write();
620 }
16fb2830 621 /* It's become the playing track */
460b9539 622 playing = q;
4265e5d3 623 xtime(&playing->played);
460b9539 624 playing->state = playing_started;
625 notify_play(playing->track, playing->submitter);
626 eventlog("playing", playing->track,
627 playing->submitter ? playing->submitter : (const char *)0,
628 (const char *)0);
629 /* Maybe add a random track. */
49a773eb 630 add_random_track(ev);
460b9539 631 /* If there is another track in the queue prepare it now. This could
632 * potentially be a just-added random track. */
633 if(qhead.next != &qhead)
634 prepare(ev, qhead.next);
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635 /* Make sure there is a prepared scratch */
636 ensure_next_scratch(ev);
460b9539 637 break;
638 }
639}
640
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641/* Miscelleneous ------------------------------------------------------------ */
642
16fb2830 643/** @brief Return true if play is enabled */
460b9539 644int playing_is_enabled(void) {
645 const char *s = trackdb_get_global("playing");
646
647 return !s || !strcmp(s, "yes");
648}
649
16fb2830 650/** @brief Enable play */
460b9539 651void enable_playing(const char *who, ev_source *ev) {
652 trackdb_set_global("playing", "yes", who);
653 /* Add a random track if necessary. */
49a773eb 654 add_random_track(ev);
460b9539 655 play(ev);
656}
657
16fb2830 658/** @brief Disable play */
460b9539 659void disable_playing(const char *who) {
660 trackdb_set_global("playing", "no", who);
661}
662
16fb2830 663/** @brief Return true if random play is enabled */
460b9539 664int random_is_enabled(void) {
665 const char *s = trackdb_get_global("random-play");
666
667 return !s || !strcmp(s, "yes");
668}
669
16fb2830 670/** @brief Enable random play */
460b9539 671void enable_random(const char *who, ev_source *ev) {
672 trackdb_set_global("random-play", "yes", who);
49a773eb 673 add_random_track(ev);
460b9539 674 play(ev);
675}
676
16fb2830 677/** @brief Disable random play */
460b9539 678void disable_random(const char *who) {
679 trackdb_set_global("random-play", "no", who);
680}
681
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682/* Scratching --------------------------------------------------------------- */
683
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684/** @brief Track to play next time something is scratched */
685static struct queue_entry *next_scratch;
686
687/** @brief Ensure there isa prepared scratch */
688static void ensure_next_scratch(ev_source *ev) {
689 if(next_scratch) /* There's one already */
690 return;
691 if(!config->scratch.n) /* There are no scratches */
692 return;
693 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
694 next_scratch = queue_add(config->scratch.s[r], NULL,
695 WHERE_NOWHERE, NULL, origin_scratch);
696 if(ev)
697 prepare(ev, next_scratch);
698}
699
16fb2830 700/** @brief Scratch a track
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701 * @param who User responsible (or NULL)
702 * @param id Track ID (or NULL for current)
16fb2830 703 */
460b9539 704void scratch(const char *who, const char *id) {
460b9539 705 struct speaker_message sm;
460b9539 706
707 D(("scratch playing=%p state=%d id=%s playing->id=%s",
708 (void *)playing,
709 playing ? playing->state : 0,
710 id ? id : "(none)",
711 playing ? playing->id : "(none)"));
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712 /* There must be a playing track; it must be in a scratchable state; if a
713 * specific ID was mentioned it must be that track. */
460b9539 714 if(playing
715 && (playing->state == playing_started
716 || playing->state == playing_paused)
717 && (!id
718 || !strcmp(id, playing->id))) {
16fb2830 719 /* Update state (for the benefit of the 'recent' list) */
460b9539 720 playing->state = playing_scratched;
721 playing->scratched = who ? xstrdup(who) : 0;
16fb2830 722 /* Find the player and kill the whole process group */
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723 if(playing->pid >= 0) {
724 D(("kill -%d -%lu", config->signal, (unsigned long)playing->pid));
725 kill(-playing->pid, config->signal);
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726 }
727 /* Tell the speaker, if we think it'll care */
460b9539 728 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
729 memset(&sm, 0, sizeof sm);
730 sm.type = SM_CANCEL;
731 strcpy(sm.id, playing->id);
84aa9f93 732 speaker_send(speaker_fd, &sm);
460b9539 733 D(("sending SM_CANCEL for %s", playing->id));
734 }
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735 /* If playing is enabled then add a scratch to the queue. Having a scratch
736 * appear in the queue when further play is disabled is weird and
737 * contradicts implicit assumptions made elsewhere, so we try to avoid
738 * it. */
739 if(playing_is_enabled()) {
740 /* Try to make sure there is a scratch */
741 ensure_next_scratch(NULL);
742 /* Insert it at the head of the queue */
743 if(next_scratch){
744 next_scratch->submitter = who;
745 queue_insert_entry(&qhead, next_scratch);
746 eventlog_raw("queue", queue_marshall(next_scratch), (const char *)0);
747 next_scratch = NULL;
748 }
460b9539 749 }
750 notify_scratch(playing->track, playing->submitter, who,
4265e5d3 751 xtime(0) - playing->played);
460b9539 752 }
753}
754
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755/* Server termination ------------------------------------------------------- */
756
757/** @brief Called from quit() to tear down everything belonging to this file */
460b9539 758void quitting(ev_source *ev) {
759 struct queue_entry *q;
460b9539 760
761 /* Don't start anything new */
762 shutting_down = 1;
763 /* Shut down the current player */
764 if(playing) {
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765 if(playing->pid >= 0)
766 kill(-playing->pid, config->signal);
460b9539 767 playing->state = playing_quitting;
768 finished(0);
769 }
90b8faa5 770 /* Zap any background decoders that are going */
460b9539 771 for(q = qhead.next; q != &qhead; q = q->next)
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772 if(q->pid >= 0) {
773 D(("kill -%d %lu", config->signal, (unsigned long)q->pid));
774 kill(-q->pid, config->signal);
16fb2830 775 }
460b9539 776 /* Don't need the speaker any more */
777 ev_fd_cancel(ev, ev_read, speaker_fd);
778 xclose(speaker_fd);
779}
780
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781/* Pause and resume --------------------------------------------------------- */
782
16fb2830 783/** @brief Pause the playing track */
460b9539 784int pause_playing(const char *who) {
785 struct speaker_message sm;
786 long played;
787
788 /* Can't pause if already paused or if nothing playing. */
789 if(!playing || paused) return 0;
790 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
791 case DISORDER_PLAYER_STANDALONE:
792 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
793 default:
2e9ba080 794 disorder_error(0, "cannot pause because player is not powerful enough");
460b9539 795 return -1;
796 }
797 if(play_pause(playing->pl, &played, playing->data)) {
2e9ba080 798 disorder_error(0, "player indicates it cannot pause");
460b9539 799 return -1;
800 }
4265e5d3 801 xtime(&playing->lastpaused);
460b9539 802 playing->uptopause = played;
803 playing->lastresumed = 0;
804 break;
805 case DISORDER_PLAYER_RAW:
806 memset(&sm, 0, sizeof sm);
807 sm.type = SM_PAUSE;
84aa9f93 808 speaker_send(speaker_fd, &sm);
460b9539 809 break;
810 }
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811 if(who)
812 disorder_info("paused by %s", who);
460b9539 813 notify_pause(playing->track, who);
814 paused = 1;
815 if(playing->state == playing_started)
816 playing->state = playing_paused;
817 eventlog("state", "pause", (char *)0);
818 return 0;
819}
820
16fb2830 821/** @brief Resume playing after a pause */
460b9539 822void resume_playing(const char *who) {
823 struct speaker_message sm;
824
825 if(!paused) return;
826 paused = 0;
827 if(!playing) return;
828 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
829 case DISORDER_PLAYER_STANDALONE:
c458dd3d 830 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
460b9539 831 default:
832 /* Shouldn't happen */
833 return;
834 }
835 play_resume(playing->pl, playing->data);
4265e5d3 836 xtime(&playing->lastresumed);
460b9539 837 break;
838 case DISORDER_PLAYER_RAW:
839 memset(&sm, 0, sizeof sm);
840 sm.type = SM_RESUME;
84aa9f93 841 speaker_send(speaker_fd, &sm);
460b9539 842 break;
843 }
2e9ba080 844 if(who) disorder_info("resumed by %s", who);
460b9539 845 notify_resume(playing->track, who);
846 if(playing->state == playing_paused)
847 playing->state = playing_started;
848 eventlog("state", "resume", (char *)0);
849}
850
851/*
852Local Variables:
853c-basic-offset:2
854comment-column:40
855fill-column:79
16fb2830 856indent-tabs-mode:nil
460b9539 857End:
858*/