chiark / gitweb /
Start rationalizing network address configuration.
[disorder] / server / disorder-server.h
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1/*
2 * This file is part of DisOrder
b50cfb8a 3 * Copyright (C) 2008, 2009 Richard Kettlewell
05b75f8d 4 *
e7eb3a27 5 * This program is free software: you can redistribute it and/or modify
05b75f8d 6 * it under the terms of the GNU General Public License as published by
e7eb3a27 7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
9 *
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10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
05b75f8d 15 * You should have received a copy of the GNU General Public License
e7eb3a27 16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
05b75f8d 17 */
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18/** @file server/disorder-server.h
19 * @brief Definitions for server and allied utilities
20 */
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21
22#ifndef DISORDER_SERVER_H
23#define DISORDER_SERVER_H
24
25#include "common.h"
26
27#include <db.h>
28#include <errno.h>
29#include <fcntl.h>
30#include <fnmatch.h>
31#include <gcrypt.h>
32#include <getopt.h>
33#include <grp.h>
34#include <locale.h>
35#include <netinet/in.h>
36#include <pcre.h>
37#include <pwd.h>
38#include <signal.h>
39#include <stddef.h>
40#include <sys/socket.h>
41#include <sys/stat.h>
42#include <sys/time.h>
43#include <sys/types.h>
44#include <sys/un.h>
31e2a93e 45#include <sys/resource.h>
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46#include <syslog.h>
47#include <time.h>
48#include <unistd.h>
49
50#include "addr.h"
51#include "authhash.h"
52#include "base64.h"
53#include "cache.h"
54#include "charset.h"
55#include "configuration.h"
56#include "cookies.h"
57#include "defs.h"
58#include "disorder.h"
59#include "event.h"
60#include "eventlog.h"
61#include "eventlog.h"
62#include "hash.h"
63#include "hex.h"
64#include "inputline.h"
65#include "kvp.h"
66#include "log.h"
67#include "logfd.h"
68#include "mem.h"
69#include "mime.h"
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70#include "printf.h"
71#include "queue.h"
72#include "random.h"
73#include "rights.h"
74#include "sendmail.h"
75#include "sink.h"
76#include "speaker-protocol.h"
77#include "split.h"
78#include "syscalls.h"
79#include "table.h"
80#include "trackdb-int.h"
81#include "trackdb.h"
82#include "trackname.h"
b50cfb8a 83#include "uaudio.h"
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84#include "unicode.h"
85#include "user.h"
86#include "vector.h"
87#include "version.h"
88#include "wstat.h"
89
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90extern const struct uaudio *api;
91
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92void daemonize(const char *tag, int fac, const char *pidfile);
93/* Go into background. Send stdout/stderr to syslog.
94 * If @pri@ is non-null, it should be "facility.level"
95 * If @tag@ is non-null, it is used as a tag to each message
96 * If @pidfile@ is non-null, the PID is written to that file.
97 */
98
99void quit(ev_source *ev) attribute((noreturn));
100/* terminate the daemon */
101
102int reconfigure(ev_source *ev, int reload);
103/* reconfigure. If @reload@ is nonzero, update the configuration. */
104
105extern struct queue_entry qhead;
106/* queue of things yet to be played. the head will be played
107 * soonest. */
108
109extern struct queue_entry phead;
110/* things that have been played in the past. the head is the oldest. */
111
112extern long pcount;
113
114void queue_read(void);
115/* read the queue in. Calls @fatal@ on error. */
116
117void queue_write(void);
118/* write the queue out. Calls @fatal@ on error. */
119
120void recent_read(void);
121/* read the recently played list in. Calls @fatal@ on error. */
122
123void recent_write(void);
124/* write the recently played list out. Calls @fatal@ on error. */
125
126struct queue_entry *queue_add(const char *track, const char *submitter,
2dc2f478 127 int where, enum track_origin origin);
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128#define WHERE_START 0 /* Add to head of queue */
129#define WHERE_END 1 /* Add to end of queue */
130#define WHERE_BEFORE_RANDOM 2 /* End, or before random track */
131/* add an entry to the queue. Return a pointer to the new entry. */
132
133void queue_remove(struct queue_entry *q, const char *who);
134/* remove an from the queue */
135
136struct queue_entry *queue_find(const char *key);
137/* find a track in the queue by name or ID */
138
139void queue_played(struct queue_entry *q);
140/* add @q@ to the played list */
141
142int queue_move(struct queue_entry *q, int delta, const char *who);
143/* move element @q@ in the queue towards the front (@delta@ > 0) or towards the
144 * back (@delta@ < 0). The return value is the leftover delta once we've hit
145 * the end in whichever direction we were going. */
146
147void queue_moveafter(struct queue_entry *target,
148 int nqs, struct queue_entry **qs, const char *who);
149/* Move all the elements QS to just after TARGET, or to the head if
150 * TARGET=0. */
151
152void queue_fix_sofar(struct queue_entry *q);
153/* Fix up the sofar field for standalone players */
154
155void schedule_init(ev_source *ev);
156const char *schedule_add(ev_source *ev,
157 struct kvp *actiondata);
158int schedule_del(const char *id);
159struct kvp *schedule_get(const char *id);
160char **schedule_list(int *neventsp);
161
162extern struct queue_entry *playing; /* playing track or 0 */
163extern int paused; /* non-0 if paused */
164
165void play(ev_source *ev);
166/* try to play something, if playing is enabled and nothing is playing
167 * already */
168
169int playing_is_enabled(void);
170/* return true iff playing is enabled */
171
172void enable_playing(const char *who, ev_source *ev);
173/* enable playing */
174
175void disable_playing(const char *who);
176/* disable playing. */
177
178int random_is_enabled(void);
179/* return true iff random play is enabled */
180
181void enable_random(const char *who, ev_source *ev);
182/* enable random play */
183
184void disable_random(const char *who);
185/* disable random play */
186
187void scratch(const char *who, const char *id);
188/* scratch the playing track. @who@ identifies the scratcher. @id@ is
189 * the ID or a null pointer. */
190
191void quitting(ev_source *ev);
192/* called to terminate current track and shut down speaker process
193 * when quitting */
194
195void speaker_setup(ev_source *ev);
196/* set up the speaker subprocess */
197
198void speaker_reload(void);
199/* Tell the speaker process to reload its configuration. */
200
201int pause_playing(const char *who);
202/* Pause the current track. Return 0 on success, -1 on error. WHO
203 * can be 0. */
204
205void resume_playing(const char *who);
206/* Resume after a pause. WHO can be 0. */
207
208int prepare(ev_source *ev,
209 struct queue_entry *q);
210/* Prepare to play Q */
211
212void abandon(ev_source *ev,
213 struct queue_entry *q);
214/* Abandon a possibly-prepared track. */
215
216void add_random_track(ev_source *ev);
217/* If random play is enabled then try to add a track to the queue. */
218
219int server_start(ev_source *ev, int pf,
220 size_t socklen, const struct sockaddr *sa,
221 const char *name);
222/* start listening. Return the fd. */
223
224int server_stop(ev_source *ev, int fd);
225/* Stop listening on @fd@ */
226
227extern int volume_left, volume_right; /* last known volume */
228
229extern int wideopen; /* blindly accept all logins */
230
231/* plugins */
232
233struct plugin;
234
235typedef void *plugin_handle;
236typedef void function_t(void);
237
238const struct plugin *open_plugin(const char *name,
239 unsigned flags);
240#define PLUGIN_FATAL 0x0001 /* fatal() on error */
241/* Open a plugin. Returns a null pointer on error or a handle to it
242 * on success. */
243
244function_t *get_plugin_function(const struct plugin *handle,
245 const char *symbol);
246const void *get_plugin_object(const struct plugin *handle,
247 const char *symbol);
248/* Look up a function or an object in a plugin */
249
250/* track length computation ***************************************************/
251
252long tracklength(const char *plugin, const char *track, const char *path);
253
254/* collection interface *******************************************************/
255
256void scan(const char *module, const char *root);
257/* write a list of path names below @root@ to standard output. */
258
259int check(const char *module, const char *root, const char *path);
260/* Recheck a track, given its root and path name. Return 1 if it
261 * exists, 0 if it does not exist and -1 if an error occurred. */
262
263/* notification interface *****************************************************/
264
265void notify_play(const char *track,
266 const char *submitter);
267/* we're going to play @track@. It was submitted by @submitter@
268 * (might be a null pointer) */
269
270void notify_scratch(const char *track,
271 const char *submitter,
272 const char *scratcher,
273 int seconds);
274/* @scratcher@ scratched @track@ after @seconds@. It was submitted by
275 * @submitter@ (might be a null pointer) */
276
277void notify_not_scratched(const char *track,
278 const char *submitter);
279/* @track@ (submitted by @submitter@, which might be a null pointer)
280 * was not scratched. */
281
282void notify_queue(const char *track,
283 const char *submitter);
284/* @track@ was queued by @submitter@ */
285
286void notify_queue_remove(const char *track,
287 const char *remover);
288/* @track@ removed from the queue by @remover@ (never a null pointer) */
289
290void notify_queue_move(const char *track,
291 const char *mover);
292/* @track@ moved in the queue by @mover@ (never a null pointer) */
293
294void notify_pause(const char *track,
295 const char *pauser);
296/* TRACK was paused by PAUSER (might be a null pointer) */
297
298void notify_resume(const char *track,
299 const char *resumer);
300/* TRACK was resumed by PAUSER (might be a null pointer) */
301
302/* track playing **************************************************************/
303
304unsigned long play_get_type(const struct plugin *pl);
305/* Get the type word for this plugin */
306
307void *play_prefork(const struct plugin *pl,
308 const char *track);
309/* Call the prefork function for PL and return the user data */
310
311void play_track(const struct plugin *pl,
312 const char *const *parameters,
313 int nparameters,
314 const char *path,
315 const char *track);
316/* play a track. Called inside a fork. */
317
318void play_cleanup(const struct plugin *pl, void *data);
319/* Call the cleanup function for PL if necessary */
320
321int play_pause(const struct plugin *pl, long *playedp, void *data);
322/* Pause track. */
323
324void play_resume(const struct plugin *pl, void *data);
325/* Resume track. */
326
327#endif /* DISORDER_SERVER_H */
328
329/*
330Local Variables:
331c-basic-offset:2
332comment-column:40
333fill-column:79
334indent-tabs-mode:nil
335End:
336*/