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[disorder] / disobedience / log.c
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1/*
2 * This file is part of DisOrder.
3 * Copyright (C) 2006, 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
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20/** @file disobedience/log.c
21 * @brief State monitoring
22 *
23 * Disobedience relies on the server to tell when essentially anything changes,
24 * even if it initiated the change itself. It uses the @c log command to
25 * achieve this.
26 */
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27
28#include "disobedience.h"
29
186f896b 30/* State monitoring -------------------------------------------------------- */
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31
32static void log_connected(void *v);
33static void log_completed(void *v, const char *track);
34static void log_failed(void *v, const char *track, const char *status);
35static void log_moved(void *v, const char *user);
36static void log_playing(void *v, const char *track, const char *user);
37static void log_queue(void *v, struct queue_entry *q);
38static void log_recent_added(void *v, struct queue_entry *q);
39static void log_recent_removed(void *v, const char *id);
40static void log_removed(void *v, const char *id, const char *user);
41static void log_scratched(void *v, const char *track, const char *user);
42static void log_state(void *v, unsigned long state);
43static void log_volume(void *v, int l, int r);
44
45/** @brief Callbacks for server state monitoring */
46const disorder_eclient_log_callbacks log_callbacks = {
47 log_connected,
48 log_completed,
49 log_failed,
50 log_moved,
51 log_playing,
52 log_queue,
53 log_recent_added,
54 log_recent_removed,
55 log_removed,
56 log_scratched,
57 log_state,
58 log_volume
59};
60
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61/** @brief State monitor
62 *
63 * We keep a linked list of everything that is interested in state changes.
64 */
186f896b 65struct monitor {
219dc95c 66 /** @brief Next monitor */
186f896b 67 struct monitor *next;
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68
69 /** @brief State bits of interest */
186f896b 70 unsigned long mask;
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71
72 /** @brief Function to call if any of @c mask change */
186f896b 73 monitor_callback *callback;
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74
75 /** @brief User data for callback */
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76 void *u;
77};
78
219dc95c 79/** @brief List of monitors */
186f896b 80static struct monitor *monitors;
10e226b3 81
219dc95c 82/** @brief Update everything */
10e226b3 83void all_update(void) {
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84 queue_update();
85 recent_update();
6d1302f0 86 volume_update();
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87}
88
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89/** @brief Called when the client connects
90 *
91 * Depending on server and network state the TCP connection to the server may
92 * go up or down many times during the lifetime of Disobedience. This function
93 * is called whenever it connects.
94 *
95 * The intent is to use the monitor logic to achieve this in future.
96 */
10e226b3 97static void log_connected(void attribute((unused)) *v) {
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98 /* Don't know what we might have missed while disconnected so update
99 * everything. We get this at startup too and this is how we do the initial
100 * state fetch. */
101 all_update();
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102}
103
219dc95c 104/** @brief Called when the current track finishes playing */
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105static void log_completed(void attribute((unused)) *v,
106 const char attribute((unused)) *track) {
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107}
108
219dc95c 109/** @brief Called when the current track fails */
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110static void log_failed(void attribute((unused)) *v,
111 const char attribute((unused)) *track,
112 const char attribute((unused)) *status) {
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113}
114
219dc95c 115/** @brief Called when some track is moved within the queue */
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116static void log_moved(void attribute((unused)) *v,
117 const char attribute((unused)) *user) {
219dc95c 118 queue_update();
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119}
120
121static void log_playing(void attribute((unused)) *v,
122 const char attribute((unused)) *track,
123 const char attribute((unused)) *user) {
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124}
125
219dc95c 126/** @brief Called when a track is added to the queue */
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127static void log_queue(void attribute((unused)) *v,
128 struct queue_entry attribute((unused)) *q) {
129 queue_update();
130}
131
219dc95c 132/** @brief Called when a track is added to the recently-played list */
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133static void log_recent_added(void attribute((unused)) *v,
134 struct queue_entry attribute((unused)) *q) {
135 recent_update();
136}
137
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138/** @brief Called when a track is removed from the recently-played list
139 *
140 * We do nothing here - log_recent_added() suffices.
141 */
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142static void log_recent_removed(void attribute((unused)) *v,
143 const char attribute((unused)) *id) {
144 /* nothing - log_recent_added() will trigger the relevant update */
145}
146
219dc95c 147/** @brief Called when a track is removed from the queue */
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148static void log_removed(void attribute((unused)) *v,
149 const char attribute((unused)) *id,
150 const char attribute((unused)) *user) {
151 queue_update();
152}
153
219dc95c 154/** @brief Called when the current track is scratched */
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155static void log_scratched(void attribute((unused)) *v,
156 const char attribute((unused)) *track,
157 const char attribute((unused)) *user) {
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158}
159
219dc95c 160/** @brief Called when a state change occurs */
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161static void log_state(void attribute((unused)) *v,
162 unsigned long state) {
186f896b 163 const struct monitor *m;
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164 unsigned long changes = state ^ last_state;
165 static int first = 1;
166
167 if(first) {
168 changes = -1UL;
169 first = 0;
170 }
171 D(("log_state old=%s new=%s changed=%s",
172 disorder_eclient_interpret_state(last_state),
173 disorder_eclient_interpret_state(state),
174 disorder_eclient_interpret_state(changes)));
00959300 175 last_state = state;
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176 /* Tell anything that cares about the state change */
177 for(m = monitors; m; m = m->next) {
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178 if(changes & m->mask)
179 m->callback(m->u);
186f896b 180 }
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181}
182
219dc95c 183/** @brief Called when volume changes */
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184static void log_volume(void attribute((unused)) *v,
185 int l, int r) {
186 if(volume_l != l || volume_r != r) {
187 volume_l = l;
188 volume_r = r;
6d1302f0 189 volume_update();
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190 }
191}
192
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193/** @brief Add a monitor to the list
194 * @param callback Function to call
195 * @param u User data to pass to @p callback
196 * @param mask Mask of flags that @p callback cares about
197 *
198 * Pass @p mask as -1UL to match all flags.
199 */
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200void register_monitor(monitor_callback *callback,
201 void *u,
202 unsigned long mask) {
203 struct monitor *m = xmalloc(sizeof *m);
204
205 m->next = monitors;
206 m->mask = mask;
207 m->callback = callback;
208 m->u = u;
209 monitors = m;
210}
211
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212/*
213Local Variables:
214c-basic-offset:2
215comment-column:40
216fill-column:79
217indent-tabs-mode:nil
218End:
219*/