chiark / gitweb /
libtests: Include the Unicode test files directly.
[disorder] / server / play.c
CommitLineData
460b9539 1/*
2 * This file is part of DisOrder.
8a886602 3 * Copyright (C) 2004-2012 Richard Kettlewell
460b9539 4 *
e7eb3a27 5 * This program is free software: you can redistribute it and/or modify
460b9539 6 * it under the terms of the GNU General Public License as published by
e7eb3a27 7 * the Free Software Foundation, either version 3 of the License, or
460b9539 8 * (at your option) any later version.
9 *
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10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
460b9539 15 * You should have received a copy of the GNU General Public License
e7eb3a27 16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
460b9539 17 */
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18/** @file server/play.c
19 * @brief Playing tracks
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20 *
21 * This file is rather badly organized. Sorry. It's better than it was...
132a5a4a 22 */
460b9539 23
05b75f8d 24#include "disorder-server.h"
460b9539 25
26#define SPEAKER "disorder-speaker"
27
16fb2830 28/** @brief The current playing track or NULL */
460b9539 29struct queue_entry *playing;
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30
31/** @brief Set when paused */
460b9539 32int paused;
33
34static void finished(ev_source *ev);
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35static int start_child(struct queue_entry *q,
36 const struct pbgc_params *params,
37 void attribute((unused)) *bgdata);
38static int prepare_child(struct queue_entry *q,
39 const struct pbgc_params *params,
40 void attribute((unused)) *bgdata);
4857234e 41static void ensure_next_scratch(ev_source *ev);
460b9539 42
16fb2830 43/** @brief File descriptor of our end of the socket to the speaker */
460b9539 44static int speaker_fd = -1;
16fb2830 45
16fb2830 46/** @brief Set when shutting down */
460b9539 47static int shutting_down;
48
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49/* Speaker ------------------------------------------------------------------ */
50
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51/** @brief Called when speaker process terminates
52 *
53 * Currently kills of DisOrder completely. A future version could terminate
54 * the speaker when nothing was going on, or recover from failures, though any
55 * tracks with decoders already started would need to have them restarted.
56 */
460b9539 57static int speaker_terminated(ev_source attribute((unused)) *ev,
58 pid_t attribute((unused)) pid,
59 int attribute((unused)) status,
60 const struct rusage attribute((unused)) *rusage,
61 void attribute((unused)) *u) {
2e9ba080 62 disorder_fatal(0, "speaker subprocess %s", wstat(status));
460b9539 63}
64
16fb2830 65/** @brief Called when we get a message from the speaker process */
460b9539 66static int speaker_readable(ev_source *ev, int fd,
67 void attribute((unused)) *u) {
68 struct speaker_message sm;
84aa9f93 69 int ret = speaker_recv(fd, &sm);
460b9539 70
71 if(ret < 0) return 0; /* EAGAIN */
72 if(!ret) { /* EOF */
73 ev_fd_cancel(ev, ev_read, fd);
74 return 0;
75 }
76 switch(sm.type) {
77 case SM_PAUSED:
78 /* track ID is paused, DATA seconds played */
e3953a41 79 D(("SM_PAUSED %s %ld", sm.u.id, sm.data));
460b9539 80 playing->sofar = sm.data;
81 break;
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82 case SM_FINISHED: /* scratched the playing track */
83 case SM_STILLBORN: /* scratched too early */
84 case SM_UNKNOWN: /* scratched WAY too early */
e3953a41 85 if(playing && !strcmp(sm.u.id, playing->id)) {
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86 if((playing->state == playing_unplayed
87 || playing->state == playing_started)
88 && sm.type == SM_FINISHED)
89 playing->state = playing_ok;
2b2a5fed 90 finished(ev);
f3102c22 91 }
2b2a5fed 92 break;
460b9539 93 case SM_PLAYING:
94 /* track ID is playing, DATA seconds played */
e3953a41 95 D(("SM_PLAYING %s %ld", sm.u.id, sm.data));
460b9539 96 playing->sofar = sm.data;
97 break;
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98 case SM_ARRIVED: {
99 /* track ID is now prepared */
100 struct queue_entry *q;
e3953a41 101 for(q = qhead.next; q != &qhead && strcmp(q->id, sm.u.id); q = q->next)
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102 ;
103 if(q && q->preparing) {
104 q->preparing = 0;
105 q->prepared = 1;
106 /* We might be waiting to play the now-prepared track */
107 play(ev);
108 }
109 break;
110 }
460b9539 111 default:
2e9ba080 112 disorder_error(0, "unknown speaker message type %d", sm.type);
460b9539 113 }
114 return 0;
115}
116
16fb2830 117/** @brief Initialize the speaker process */
460b9539 118void speaker_setup(ev_source *ev) {
4387f694 119 int sp[2];
460b9539 120 pid_t pid;
937be4c0 121 struct speaker_message sm;
460b9539 122
123 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
2e9ba080 124 disorder_fatal(errno, "error calling socketpair");
460b9539 125 if(!(pid = xfork())) {
126 exitfn = _exit;
127 ev_signal_atfork(ev);
128 xdup2(sp[0], 0);
129 xdup2(sp[0], 1);
130 xclose(sp[0]);
131 xclose(sp[1]);
460b9539 132 signal(SIGPIPE, SIG_DFL);
133#if 0
134 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
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135 debugging ? "--debug" : "--no-debug",
136 log_default == &log_syslog ? "--syslog" : "--no-syslog",
137 (char *)0);
460b9539 138#else
139 execlp(SPEAKER, SPEAKER, "--config", configfile,
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140 debugging ? "--debug" : "--no-debug",
141 log_default == &log_syslog ? "--syslog" : "--no-syslog",
142 (char *)0);
460b9539 143#endif
2e9ba080 144 disorder_fatal(errno, "error invoking %s", SPEAKER);
460b9539 145 }
146 ev_child(ev, pid, 0, speaker_terminated, 0);
147 speaker_fd = sp[1];
148 xclose(sp[0]);
149 cloexec(speaker_fd);
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150 /* Wait for the speaker to be ready */
151 speaker_recv(speaker_fd, &sm);
152 nonblock(speaker_fd);
31e2a93e 153 if(ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read") < 0)
2e9ba080 154 disorder_fatal(0, "error registering speaker socket fd");
460b9539 155}
156
16fb2830 157/** @brief Tell the speaker to reload its configuration */
460b9539 158void speaker_reload(void) {
159 struct speaker_message sm;
160
161 memset(&sm, 0, sizeof sm);
162 sm.type = SM_RELOAD;
84aa9f93 163 speaker_send(speaker_fd, &sm);
460b9539 164}
165
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166/* Track termination -------------------------------------------------------- */
167
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168/** @brief Called when the currently playing track finishes playing
169 * @param ev Event loop or NULL
170 *
171 * There are three places this is called from:
172 *
173 * 1) speaker_readable(), when the speaker tells us the playing track finished.
174 * (Technically the speaker lies a little to arrange for gapless play.)
175 *
176 * 2) player_finished(), when the player for a non-raw track (i.e. one that
177 * does not use the speaker) finishes.
178 *
179 * 3) quitting(), after signalling the decoder or player but possible before it
180 * has actually terminated. In this case @p ev is NULL, inhibiting any further
181 * attempt to play anything.
182 */
460b9539 183static void finished(ev_source *ev) {
184 D(("finished playing=%p", (void *)playing));
185 if(!playing)
186 return;
187 if(playing->state != playing_scratched)
188 notify_not_scratched(playing->track, playing->submitter);
189 switch(playing->state) {
190 case playing_ok:
191 eventlog("completed", playing->track, (char *)0);
192 break;
193 case playing_scratched:
194 eventlog("scratched", playing->track, playing->scratched, (char *)0);
195 break;
196 case playing_failed:
197 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
198 break;
199 default:
200 break;
201 }
202 queue_played(playing);
203 recent_write();
460b9539 204 playing = 0;
49a773eb 205 /* Try to play something else */
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206 if(ev)
207 play(ev);
460b9539 208}
209
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210/** @brief Called when a player or decoder process terminates
211 *
212 * This is called when a decoder process terminates (which might actually be
213 * some time before the speaker reports it as finished) or when a non-raw
214 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
215 * that the OS has buffered the last few samples.
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216 *
217 * NB. The finished track might NOT be in the queue (yet) - it might be a
218 * pre-chosen scratch.
16fb2830 219 */
460b9539 220static int player_finished(ev_source *ev,
221 pid_t pid,
222 int status,
223 const struct rusage attribute((unused)) *rusage,
224 void *u) {
225 struct queue_entry *q = u;
226
227 D(("player_finished pid=%lu status=%#x",
228 (unsigned long)pid, (unsigned)status));
229 /* Record that this PID is dead. If we killed the track we might know this
230 * already, but also it might have exited or crashed. Either way we don't
231 * want to end up signalling it. */
90b8faa5 232 q->pid = -1;
460b9539 233 switch(q->state) {
234 case playing_unplayed:
235 case playing_random:
84aa9f93 236 /* If this was a pre-prepared track then either it failed or we
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237 * deliberately stopped it: it might have been removed from the queue, or
238 * moved down the queue, or the speaker might be on a break. So we leave
239 * it state alone for future use.
240 */
460b9539 241 break;
242 default:
243 /* We actually started playing this track. */
244 if(status) {
16fb2830 245 /* Don't override 'scratched' with 'failed'. */
460b9539 246 if(q->state != playing_scratched)
247 q->state = playing_failed;
248 } else
249 q->state = playing_ok;
250 break;
251 }
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252 /* Report the status unless we killed it */
253 if(status) {
254 if(!(q->killed && WIFSIGNALED(status) && WTERMSIG(status) == q->killed))
255 disorder_error(0, "player for %s %s", q->track, wstat(status));
256 }
257 /* Clean up any prefork calls */
460b9539 258 if(q->type & DISORDER_PLAYER_PREFORK)
259 play_cleanup(q->pl, q->data);
260 q->wstat = status;
261 /* If this actually was the current track, and does not use the speaker
262 * process, then it must have finished. For raw-output players we will get a
263 * separate notification from the speaker process. */
264 if(q == playing
265 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
266 finished(ev);
267 return 0;
268}
269
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270/* Track initiation --------------------------------------------------------- */
271
16fb2830 272/** @brief Find the player for @p q */
5bac5b78 273static const struct stringlist *find_player(const struct queue_entry *q) {
460b9539 274 int n;
275
276 for(n = 0; n < config->player.n; ++n)
277 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
278 break;
279 if(n >= config->player.n)
5bac5b78 280 return NULL;
460b9539 281 else
5bac5b78 282 return &config->player.s[n];
460b9539 283}
284
5bac5b78 285/** @brief Start to play @p q
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286 * @param ev Event loop
287 * @param q Track to play/prepare
3149c1e2 288 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 289 *
5bac5b78 290 * This makes @p actually start playing. It calls prepare() if necessary and
c0f52b2c 291 * either sends an @ref SM_PLAY command or invokes the player itself in a
5bac5b78 292 * subprocess.
16fb2830 293 *
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294 * It's up to the caller to set @ref playing and @c playing->state (this might
295 * be changed in the future).
84aa9f93 296 */
460b9539 297static int start(ev_source *ev,
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298 struct queue_entry *q) {
299 const struct stringlist *player;
300 int rc;
460b9539 301
5bac5b78 302 D(("start %s", q->id));
460b9539 303 /* Find the player plugin. */
8141805c 304 if(!(player = find_player(q)))
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305 return START_HARDFAIL; /* No player */
306 if(!(q->pl = open_plugin(player->s[1], 0)))
460b9539 307 return START_HARDFAIL;
308 q->type = play_get_type(q->pl);
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309 /* Special handling for raw-format players */
310 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
311 /* Make sure that the track is prepared */
312 if((rc = prepare(ev, q)))
313 return rc;
314 /* Now we're sure it's prepared, start it playing */
315 /* TODO actually it might not be fully prepared yet - it's all happening in
316 * a subprocess. See speaker.c for further discussion. */
317 struct speaker_message sm[1];
318 memset(sm, 0, sizeof sm);
e3953a41 319 strcpy(sm->u.id, q->id);
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320 sm->type = SM_PLAY;
321 speaker_send(speaker_fd, sm);
e3953a41 322 D(("sent SM_PLAY for %s", sm->u.id));
5bac5b78 323 /* Our caller will set playing and playing->state = playing_started */
460b9539 324 return START_OK;
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325 } else {
326 rc = play_background(ev, player, q, start_child, NULL);
327 if(rc == START_OK)
328 ev_child(ev, q->pid, 0, player_finished, q);
329 /* Our caller will set playing and playing->state = playing_started */
330 return rc;
460b9539 331 }
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332}
333
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334/** @brief Child-process half of start()
335 * @return Process exit code
336 *
337 * Called in subprocess to execute non-raw-format players (via plugin).
338 */
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339static int start_child(struct queue_entry *q,
340 const struct pbgc_params *params,
341 void attribute((unused)) *bgdata) {
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342 /* Play the track */
343 play_track(q->pl,
344 params->argv, params->argc,
345 params->rawpath,
346 q->track);
347 return 0;
460b9539 348}
349
16fb2830 350/** @brief Prepare a track for later play
5bac5b78 351 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 352 *
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353 * This can be called either when we want to play the track or slightly before
354 * so that some samples are decoded and available in a buffer.
355 *
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356 * Only applies to raw-format (i.e. speaker-using) players; everything else
357 * gets @c START_OK.
16fb2830 358 */
460b9539 359int prepare(ev_source *ev,
360 struct queue_entry *q) {
5bac5b78 361 const struct stringlist *player;
460b9539 362
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363 /* If there's a decoder (or player!) going we do nothing */
364 if(q->pid >= 0)
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365 return START_OK;
366 /* If the track is already prepared, do nothing */
2a1c84fb 367 if(q->prepared || q->preparing)
5bac5b78 368 return START_OK;
460b9539 369 /* Find the player plugin */
8141805c 370 if(!(player = find_player(q)))
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371 return START_HARDFAIL; /* No player */
372 q->pl = open_plugin(player->s[1], 0);
460b9539 373 q->type = play_get_type(q->pl);
374 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
5bac5b78 375 return START_OK; /* Not a raw player */
2a1c84fb 376 int rc = play_background(ev, player, q, prepare_child, NULL);
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377 if(rc == START_OK) {
378 ev_child(ev, q->pid, 0, player_finished, q);
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379 q->preparing = 1;
380 /* Actually the track is still "in flight" */
381 rc = START_SOFTFAIL;
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382 }
383 return rc;
384}
385
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386/** @brief Child-process half of prepare()
387 * @return Process exit code
388 *
389 * Called in subprocess to execute the decoder for a raw-format player.
390 *
391 * @todo We currently run the normalizer from here in a double-fork. This is
392 * unsatisfactory for many reasons: we can't prevent it outliving the main
393 * server and we don't adequately report its exit status.
394 */
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395static int prepare_child(struct queue_entry *q,
396 const struct pbgc_params *params,
397 void attribute((unused)) *bgdata) {
398 /* np will be the pipe to disorder-normalize */
399 int np[2];
400 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
2e9ba080 401 disorder_fatal(errno, "error calling socketpair");
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402 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
403 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
404 * fails with "Socket is not connected". I think this is a bug but
405 * provided implementors either don't care about the order or all agree
406 * about the order, choosing the reliable order is an adequate
407 * workaround. */
408 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
409 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
410 blocking(np[0]);
411 blocking(np[1]);
412 /* Start disorder-normalize. We double-fork so that nothing has to wait
413 * for disorder-normalize. */
414 pid_t npid;
415 if(!(npid = xfork())) {
416 /* Grandchild of disorderd */
417 if(!xfork()) {
418 /* Great-grandchild of disorderd */
419 /* Connect to the speaker process */
420 struct sockaddr_un addr;
421 memset(&addr, 0, sizeof addr);
422 addr.sun_family = AF_UNIX;
423 snprintf(addr.sun_path, sizeof addr.sun_path,
de37b640 424 "%s/private/speaker", config->home);
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425 int sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
426 if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
2e9ba080 427 disorder_fatal(errno, "connecting to %s", addr.sun_path);
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428 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
429 uint32_t l = strlen(q->id);
430 if(write(sfd, &l, sizeof l) < 0
431 || write(sfd, q->id, l) < 0)
2e9ba080 432 disorder_fatal(errno, "writing to %s", addr.sun_path);
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433 /* Await the ack */
434 if (read(sfd, &l, 1) < 0)
2e9ba080 435 disorder_fatal(errno, "reading ack from %s", addr.sun_path);
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436 /* Plumbing */
437 xdup2(np[0], 0);
438 xdup2(sfd, 1);
439 xclose(np[0]);
440 xclose(np[1]);
441 xclose(sfd);
442 /* TODO stderr shouldn't be redirected for disorder-normalize
443 * (but it should be for play_track() */
444 execlp("disorder-normalize", "disorder-normalize",
445 log_default == &log_syslog ? "--syslog" : "--no-syslog",
446 "--config", configfile,
447 (char *)0);
2e9ba080 448 disorder_fatal(errno, "executing disorder-normalize");
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449 /* End of the great-grandchild of disorderd */
450 }
451 /* Back in the grandchild of disorderd */
452 _exit(0);
453 /* End of the grandchild of disorderd */
454 }
455 /* Back in the child of disorderd */
456 /* Wait for the grandchild of disordered to finish */
457 int n;
458 while(waitpid(npid, &n, 0) < 0 && errno == EINTR)
459 ;
460 /* Pass the file descriptor to the driver in an environment
461 * variable. */
462 char buffer[64];
463 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
464 if(putenv(buffer) < 0)
2e9ba080 465 disorder_fatal(errno, "error calling putenv");
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466 /* Close all the FDs we don't need */
467 xclose(np[0]);
468 /* Start the decoder itself */
469 play_track(q->pl,
470 params->argv, params->argc,
471 params->rawpath,
472 q->track);
473 return 0;
460b9539 474}
475
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476/** @brief Kill a player
477 * @param q Queue entry corresponding to player
478 */
479static void kill_player(struct queue_entry *q) {
480 if(q->pid >= 0)
481 kill(-q->pid, config->signal);
482 q->killed = config->signal;
483}
484
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485/** @brief Abandon a queue entry
486 *
487 * Called from c_remove() (but NOT when scratching a track). Only does
488 * anything to raw-format tracks. Terminates the background decoder and tells
489 * the speaker process to cancel the track.
490 */
460b9539 491void abandon(ev_source attribute((unused)) *ev,
492 struct queue_entry *q) {
493 struct speaker_message sm;
460b9539 494
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495 if(q->pid < 0)
496 return; /* Not prepared. */
460b9539 497 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
498 return; /* Not a raw player. */
499 /* Terminate the player. */
0c1d42ad 500 kill_player(q);
460b9539 501 /* Cancel the track. */
502 memset(&sm, 0, sizeof sm);
503 sm.type = SM_CANCEL;
e3953a41 504 strcpy(sm.u.id, q->id);
84aa9f93 505 speaker_send(speaker_fd, &sm);
460b9539 506}
507
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508/* Random tracks ------------------------------------------------------------ */
509
49a773eb 510/** @brief Called with a new random track
59cf25c4 511 * @param ev Event loop
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512 * @param track Track name
513 */
514static void chosen_random_track(ev_source *ev,
515 const char *track) {
516 struct queue_entry *q;
517
518 if(!track)
519 return;
520 /* Add the track to the queue */
7a853280 521 q = queue_add(track, 0, WHERE_END, NULL, origin_random);
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522 D(("picked %p (%s) at random", (void *)q, q->track));
523 queue_write();
524 /* Maybe a track can now be played */
525 play(ev);
526}
527
528/** @brief Maybe add a randomly chosen track
529 * @param ev Event loop
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530 *
531 * Picking can take some time so the track will only be added after this
532 * function has returned.
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533 */
534void add_random_track(ev_source *ev) {
460b9539 535 struct queue_entry *q;
459d4402 536 long qlen = 0;
460b9539 537
538 /* If random play is not enabled then do nothing. */
539 if(shutting_down || !random_is_enabled())
49a773eb 540 return;
459d4402 541 /* Count how big the queue is */
460b9539 542 for(q = qhead.next; q != &qhead; q = q->next)
459d4402 543 ++qlen;
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544 /* If it's smaller than the desired size then add a track */
545 if(qlen < config->queue_pad)
546 trackdb_request_random(ev, chosen_random_track);
460b9539 547}
548
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549/* Track initiation (part 2) ------------------------------------------------ */
550
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551/** @brief Attempt to play something
552 *
553 * This is called from numerous locations - whenever it might conceivably have
554 * become possible to play something.
555 */
460b9539 556void play(ev_source *ev) {
557 struct queue_entry *q;
558 int random_enabled = random_is_enabled();
559
560 D(("play playing=%p", (void *)playing));
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561 /* If we're shutting down, or there's something playing, or playing is not
562 * enabled, give up now */
460b9539 563 if(shutting_down || playing || !playing_is_enabled()) return;
49a773eb 564 /* See if there's anything to play */
460b9539 565 if(qhead.next == &qhead) {
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566 /* Queue is empty. We could just wait around since there are periodic
567 * attempts to add a random track anyway. However they are rarer than
568 * attempts to force a track so we initiate one now. */
569 add_random_track(ev);
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570 /* chosen_random_track() will call play() when a new random track has been
571 * added to the queue. */
49a773eb 572 return;
460b9539 573 }
49a773eb 574 /* There must be at least one track in the queue. */
460b9539 575 q = qhead.next;
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576 /* If random play is disabled but the track is a non-adopted random one
577 * then don't play it. play() will be called again when random play is
578 * re-enabled. */
579 if(!random_enabled && q->origin == origin_random)
460b9539 580 return;
581 D(("taken %p (%s) from queue", (void *)q, q->track));
582 /* Try to start playing. */
5bac5b78 583 switch(start(ev, q)) {
460b9539 584 case START_HARDFAIL:
585 if(q == qhead.next) {
586 queue_remove(q, 0); /* Abandon this track. */
587 queue_played(q);
588 recent_write();
589 }
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590 /* Oh well, try the next one */
591 play(ev);
460b9539 592 break;
593 case START_SOFTFAIL:
49a773eb 594 /* We'll try the same track again shortly. */
460b9539 595 break;
596 case START_OK:
16fb2830 597 /* Remove from the queue */
460b9539 598 if(q == qhead.next) {
599 queue_remove(q, 0);
600 queue_write();
601 }
16fb2830 602 /* It's become the playing track */
460b9539 603 playing = q;
4265e5d3 604 xtime(&playing->played);
460b9539 605 playing->state = playing_started;
606 notify_play(playing->track, playing->submitter);
607 eventlog("playing", playing->track,
608 playing->submitter ? playing->submitter : (const char *)0,
609 (const char *)0);
610 /* Maybe add a random track. */
49a773eb 611 add_random_track(ev);
460b9539 612 /* If there is another track in the queue prepare it now. This could
613 * potentially be a just-added random track. */
614 if(qhead.next != &qhead)
615 prepare(ev, qhead.next);
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616 /* Make sure there is a prepared scratch */
617 ensure_next_scratch(ev);
460b9539 618 break;
619 }
620}
621
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622/* Miscelleneous ------------------------------------------------------------ */
623
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624int flag_enabled(const char *s) {
625 return !s || !strcmp(s, "yes");
626}
627
16fb2830 628/** @brief Return true if play is enabled */
460b9539 629int playing_is_enabled(void) {
9439cdab 630 return flag_enabled(trackdb_get_global("playing"));
460b9539 631}
632
16fb2830 633/** @brief Enable play */
460b9539 634void enable_playing(const char *who, ev_source *ev) {
635 trackdb_set_global("playing", "yes", who);
636 /* Add a random track if necessary. */
49a773eb 637 add_random_track(ev);
460b9539 638 play(ev);
639}
640
16fb2830 641/** @brief Disable play */
9439cdab 642void disable_playing(const char *who, ev_source attribute((unused)) *ev) {
460b9539 643 trackdb_set_global("playing", "no", who);
644}
645
16fb2830 646/** @brief Return true if random play is enabled */
460b9539 647int random_is_enabled(void) {
9439cdab 648 return flag_enabled(trackdb_get_global("random-play"));
460b9539 649}
650
16fb2830 651/** @brief Enable random play */
460b9539 652void enable_random(const char *who, ev_source *ev) {
653 trackdb_set_global("random-play", "yes", who);
49a773eb 654 add_random_track(ev);
460b9539 655 play(ev);
656}
657
16fb2830 658/** @brief Disable random play */
9439cdab 659void disable_random(const char *who, ev_source attribute((unused)) *ev) {
460b9539 660 trackdb_set_global("random-play", "no", who);
661}
662
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663/* Scratching --------------------------------------------------------------- */
664
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665/** @brief Track to play next time something is scratched */
666static struct queue_entry *next_scratch;
667
668/** @brief Ensure there isa prepared scratch */
669static void ensure_next_scratch(ev_source *ev) {
670 if(next_scratch) /* There's one already */
671 return;
672 if(!config->scratch.n) /* There are no scratches */
673 return;
674 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
675 next_scratch = queue_add(config->scratch.s[r], NULL,
676 WHERE_NOWHERE, NULL, origin_scratch);
677 if(ev)
678 prepare(ev, next_scratch);
679}
680
16fb2830 681/** @brief Scratch a track
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682 * @param who User responsible (or NULL)
683 * @param id Track ID (or NULL for current)
16fb2830 684 */
460b9539 685void scratch(const char *who, const char *id) {
460b9539 686 struct speaker_message sm;
460b9539 687
688 D(("scratch playing=%p state=%d id=%s playing->id=%s",
689 (void *)playing,
690 playing ? playing->state : 0,
691 id ? id : "(none)",
692 playing ? playing->id : "(none)"));
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RK
693 /* There must be a playing track; it must be in a scratchable state; if a
694 * specific ID was mentioned it must be that track. */
460b9539 695 if(playing
696 && (playing->state == playing_started
697 || playing->state == playing_paused)
698 && (!id
699 || !strcmp(id, playing->id))) {
16fb2830 700 /* Update state (for the benefit of the 'recent' list) */
460b9539 701 playing->state = playing_scratched;
702 playing->scratched = who ? xstrdup(who) : 0;
16fb2830 703 /* Find the player and kill the whole process group */
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704 if(playing->pid >= 0)
705 kill_player(playing);
16fb2830 706 /* Tell the speaker, if we think it'll care */
460b9539 707 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
708 memset(&sm, 0, sizeof sm);
709 sm.type = SM_CANCEL;
e3953a41 710 strcpy(sm.u.id, playing->id);
84aa9f93 711 speaker_send(speaker_fd, &sm);
460b9539 712 D(("sending SM_CANCEL for %s", playing->id));
713 }
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714 /* If playing is enabled then add a scratch to the queue. Having a scratch
715 * appear in the queue when further play is disabled is weird and
716 * contradicts implicit assumptions made elsewhere, so we try to avoid
717 * it. */
718 if(playing_is_enabled()) {
719 /* Try to make sure there is a scratch */
720 ensure_next_scratch(NULL);
721 /* Insert it at the head of the queue */
722 if(next_scratch){
723 next_scratch->submitter = who;
724 queue_insert_entry(&qhead, next_scratch);
725 eventlog_raw("queue", queue_marshall(next_scratch), (const char *)0);
726 next_scratch = NULL;
727 }
460b9539 728 }
729 notify_scratch(playing->track, playing->submitter, who,
4265e5d3 730 xtime(0) - playing->played);
460b9539 731 }
732}
733
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734/* Server termination ------------------------------------------------------- */
735
736/** @brief Called from quit() to tear down everything belonging to this file */
460b9539 737void quitting(ev_source *ev) {
738 struct queue_entry *q;
460b9539 739
740 /* Don't start anything new */
741 shutting_down = 1;
742 /* Shut down the current player */
743 if(playing) {
0c1d42ad 744 kill_player(playing);
460b9539 745 playing->state = playing_quitting;
746 finished(0);
747 }
90b8faa5 748 /* Zap any background decoders that are going */
460b9539 749 for(q = qhead.next; q != &qhead; q = q->next)
0c1d42ad 750 kill_player(q);
460b9539 751 /* Don't need the speaker any more */
752 ev_fd_cancel(ev, ev_read, speaker_fd);
753 xclose(speaker_fd);
754}
755
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756/* Pause and resume --------------------------------------------------------- */
757
16fb2830 758/** @brief Pause the playing track */
460b9539 759int pause_playing(const char *who) {
760 struct speaker_message sm;
761 long played;
762
763 /* Can't pause if already paused or if nothing playing. */
764 if(!playing || paused) return 0;
765 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
766 case DISORDER_PLAYER_STANDALONE:
767 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
768 default:
2e9ba080 769 disorder_error(0, "cannot pause because player is not powerful enough");
460b9539 770 return -1;
771 }
772 if(play_pause(playing->pl, &played, playing->data)) {
2e9ba080 773 disorder_error(0, "player indicates it cannot pause");
460b9539 774 return -1;
775 }
4265e5d3 776 xtime(&playing->lastpaused);
460b9539 777 playing->uptopause = played;
778 playing->lastresumed = 0;
779 break;
780 case DISORDER_PLAYER_RAW:
781 memset(&sm, 0, sizeof sm);
782 sm.type = SM_PAUSE;
84aa9f93 783 speaker_send(speaker_fd, &sm);
460b9539 784 break;
785 }
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RK
786 if(who)
787 disorder_info("paused by %s", who);
460b9539 788 notify_pause(playing->track, who);
789 paused = 1;
790 if(playing->state == playing_started)
791 playing->state = playing_paused;
792 eventlog("state", "pause", (char *)0);
793 return 0;
794}
795
16fb2830 796/** @brief Resume playing after a pause */
460b9539 797void resume_playing(const char *who) {
798 struct speaker_message sm;
799
800 if(!paused) return;
801 paused = 0;
802 if(!playing) return;
803 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
804 case DISORDER_PLAYER_STANDALONE:
c458dd3d 805 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
460b9539 806 default:
807 /* Shouldn't happen */
808 return;
809 }
810 play_resume(playing->pl, playing->data);
4265e5d3 811 xtime(&playing->lastresumed);
460b9539 812 break;
813 case DISORDER_PLAYER_RAW:
814 memset(&sm, 0, sizeof sm);
815 sm.type = SM_RESUME;
84aa9f93 816 speaker_send(speaker_fd, &sm);
460b9539 817 break;
818 }
2e9ba080 819 if(who) disorder_info("resumed by %s", who);
460b9539 820 notify_resume(playing->track, who);
821 if(playing->state == playing_paused)
822 playing->state = playing_started;
823 eventlog("state", "resume", (char *)0);
824}
825
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826/** @brief Request an RTP stream */
827void rtp_request(const struct sockaddr_storage *sa) {
828 struct speaker_message sm;
829 memset(&sm, 0, sizeof sm);
830 sm.type = SM_RTP_REQUEST;
831 sm.u.address = *sa;
832 speaker_send(speaker_fd, &sm);
833}
834
835/** @brief Cancel an RTP stream */
836void rtp_request_cancel(const struct sockaddr_storage *sa) {
837 struct speaker_message sm;
838 memset(&sm, 0, sizeof sm);
839 sm.type = SM_RTP_CANCEL;
840 sm.u.address = *sa;
841 speaker_send(speaker_fd, &sm);
842}
843
460b9539 844/*
845Local Variables:
846c-basic-offset:2
847comment-column:40
848fill-column:79
16fb2830 849indent-tabs-mode:nil
460b9539 850End:
851*/