chiark / gitweb /
server: don't report wstat for processes killed by the server
[disorder] / server / play.c
CommitLineData
460b9539 1/*
2 * This file is part of DisOrder.
16fb2830 3 * Copyright (C) 2004-2009 Richard Kettlewell
460b9539 4 *
e7eb3a27 5 * This program is free software: you can redistribute it and/or modify
460b9539 6 * it under the terms of the GNU General Public License as published by
e7eb3a27 7 * the Free Software Foundation, either version 3 of the License, or
460b9539 8 * (at your option) any later version.
9 *
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10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
460b9539 15 * You should have received a copy of the GNU General Public License
e7eb3a27 16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
460b9539 17 */
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18/** @file server/play.c
19 * @brief Playing tracks
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20 *
21 * This file is rather badly organized. Sorry. It's better than it was...
132a5a4a 22 */
460b9539 23
05b75f8d 24#include "disorder-server.h"
460b9539 25#include <ao/ao.h>
460b9539 26
27#define SPEAKER "disorder-speaker"
28
16fb2830 29/** @brief The current playing track or NULL */
460b9539 30struct queue_entry *playing;
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31
32/** @brief Set when paused */
460b9539 33int paused;
34
35static void finished(ev_source *ev);
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36static int start_child(struct queue_entry *q,
37 const struct pbgc_params *params,
38 void attribute((unused)) *bgdata);
39static int prepare_child(struct queue_entry *q,
40 const struct pbgc_params *params,
41 void attribute((unused)) *bgdata);
4857234e 42static void ensure_next_scratch(ev_source *ev);
460b9539 43
16fb2830 44/** @brief File descriptor of our end of the socket to the speaker */
460b9539 45static int speaker_fd = -1;
16fb2830 46
16fb2830 47/** @brief Set when shutting down */
460b9539 48static int shutting_down;
49
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50/* Speaker ------------------------------------------------------------------ */
51
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52/** @brief Called when speaker process terminates
53 *
54 * Currently kills of DisOrder completely. A future version could terminate
55 * the speaker when nothing was going on, or recover from failures, though any
56 * tracks with decoders already started would need to have them restarted.
57 */
460b9539 58static int speaker_terminated(ev_source attribute((unused)) *ev,
59 pid_t attribute((unused)) pid,
60 int attribute((unused)) status,
61 const struct rusage attribute((unused)) *rusage,
62 void attribute((unused)) *u) {
2e9ba080 63 disorder_fatal(0, "speaker subprocess %s", wstat(status));
460b9539 64}
65
16fb2830 66/** @brief Called when we get a message from the speaker process */
460b9539 67static int speaker_readable(ev_source *ev, int fd,
68 void attribute((unused)) *u) {
69 struct speaker_message sm;
84aa9f93 70 int ret = speaker_recv(fd, &sm);
460b9539 71
72 if(ret < 0) return 0; /* EAGAIN */
73 if(!ret) { /* EOF */
74 ev_fd_cancel(ev, ev_read, fd);
75 return 0;
76 }
77 switch(sm.type) {
78 case SM_PAUSED:
79 /* track ID is paused, DATA seconds played */
80 D(("SM_PAUSED %s %ld", sm.id, sm.data));
81 playing->sofar = sm.data;
82 break;
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83 case SM_FINISHED: /* scratched the playing track */
84 case SM_STILLBORN: /* scratched too early */
85 case SM_UNKNOWN: /* scratched WAY too early */
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86 if(playing && !strcmp(sm.id, playing->id)) {
87 if((playing->state == playing_unplayed
88 || playing->state == playing_started)
89 && sm.type == SM_FINISHED)
90 playing->state = playing_ok;
2b2a5fed 91 finished(ev);
f3102c22 92 }
2b2a5fed 93 break;
460b9539 94 case SM_PLAYING:
95 /* track ID is playing, DATA seconds played */
96 D(("SM_PLAYING %s %ld", sm.id, sm.data));
97 playing->sofar = sm.data;
98 break;
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99 case SM_ARRIVED: {
100 /* track ID is now prepared */
101 struct queue_entry *q;
102 for(q = qhead.next; q != &qhead && strcmp(q->id, sm.id); q = q->next)
103 ;
104 if(q && q->preparing) {
105 q->preparing = 0;
106 q->prepared = 1;
107 /* We might be waiting to play the now-prepared track */
108 play(ev);
109 }
110 break;
111 }
460b9539 112 default:
2e9ba080 113 disorder_error(0, "unknown speaker message type %d", sm.type);
460b9539 114 }
115 return 0;
116}
117
16fb2830 118/** @brief Initialize the speaker process */
460b9539 119void speaker_setup(ev_source *ev) {
4387f694 120 int sp[2];
460b9539 121 pid_t pid;
937be4c0 122 struct speaker_message sm;
460b9539 123
124 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
2e9ba080 125 disorder_fatal(errno, "error calling socketpair");
460b9539 126 if(!(pid = xfork())) {
127 exitfn = _exit;
128 ev_signal_atfork(ev);
129 xdup2(sp[0], 0);
130 xdup2(sp[0], 1);
131 xclose(sp[0]);
132 xclose(sp[1]);
460b9539 133 signal(SIGPIPE, SIG_DFL);
134#if 0
135 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
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136 debugging ? "--debug" : "--no-debug",
137 log_default == &log_syslog ? "--syslog" : "--no-syslog",
138 (char *)0);
460b9539 139#else
140 execlp(SPEAKER, SPEAKER, "--config", configfile,
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141 debugging ? "--debug" : "--no-debug",
142 log_default == &log_syslog ? "--syslog" : "--no-syslog",
143 (char *)0);
460b9539 144#endif
2e9ba080 145 disorder_fatal(errno, "error invoking %s", SPEAKER);
460b9539 146 }
147 ev_child(ev, pid, 0, speaker_terminated, 0);
148 speaker_fd = sp[1];
149 xclose(sp[0]);
150 cloexec(speaker_fd);
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151 /* Wait for the speaker to be ready */
152 speaker_recv(speaker_fd, &sm);
153 nonblock(speaker_fd);
31e2a93e 154 if(ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read") < 0)
2e9ba080 155 disorder_fatal(0, "error registering speaker socket fd");
460b9539 156}
157
16fb2830 158/** @brief Tell the speaker to reload its configuration */
460b9539 159void speaker_reload(void) {
160 struct speaker_message sm;
161
162 memset(&sm, 0, sizeof sm);
163 sm.type = SM_RELOAD;
84aa9f93 164 speaker_send(speaker_fd, &sm);
460b9539 165}
166
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167/* Track termination -------------------------------------------------------- */
168
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169/** @brief Called when the currently playing track finishes playing
170 * @param ev Event loop or NULL
171 *
172 * There are three places this is called from:
173 *
174 * 1) speaker_readable(), when the speaker tells us the playing track finished.
175 * (Technically the speaker lies a little to arrange for gapless play.)
176 *
177 * 2) player_finished(), when the player for a non-raw track (i.e. one that
178 * does not use the speaker) finishes.
179 *
180 * 3) quitting(), after signalling the decoder or player but possible before it
181 * has actually terminated. In this case @p ev is NULL, inhibiting any further
182 * attempt to play anything.
183 */
460b9539 184static void finished(ev_source *ev) {
185 D(("finished playing=%p", (void *)playing));
186 if(!playing)
187 return;
188 if(playing->state != playing_scratched)
189 notify_not_scratched(playing->track, playing->submitter);
190 switch(playing->state) {
191 case playing_ok:
192 eventlog("completed", playing->track, (char *)0);
193 break;
194 case playing_scratched:
195 eventlog("scratched", playing->track, playing->scratched, (char *)0);
196 break;
197 case playing_failed:
198 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
199 break;
200 default:
201 break;
202 }
203 queue_played(playing);
204 recent_write();
460b9539 205 playing = 0;
49a773eb 206 /* Try to play something else */
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207 if(ev)
208 play(ev);
460b9539 209}
210
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211/** @brief Called when a player or decoder process terminates
212 *
213 * This is called when a decoder process terminates (which might actually be
214 * some time before the speaker reports it as finished) or when a non-raw
215 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
216 * that the OS has buffered the last few samples.
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217 *
218 * NB. The finished track might NOT be in the queue (yet) - it might be a
219 * pre-chosen scratch.
16fb2830 220 */
460b9539 221static int player_finished(ev_source *ev,
222 pid_t pid,
223 int status,
224 const struct rusage attribute((unused)) *rusage,
225 void *u) {
226 struct queue_entry *q = u;
227
228 D(("player_finished pid=%lu status=%#x",
229 (unsigned long)pid, (unsigned)status));
230 /* Record that this PID is dead. If we killed the track we might know this
231 * already, but also it might have exited or crashed. Either way we don't
232 * want to end up signalling it. */
90b8faa5 233 q->pid = -1;
460b9539 234 switch(q->state) {
235 case playing_unplayed:
236 case playing_random:
84aa9f93 237 /* If this was a pre-prepared track then either it failed or we
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238 * deliberately stopped it: it might have been removed from the queue, or
239 * moved down the queue, or the speaker might be on a break. So we leave
240 * it state alone for future use.
241 */
460b9539 242 break;
243 default:
244 /* We actually started playing this track. */
245 if(status) {
16fb2830 246 /* Don't override 'scratched' with 'failed'. */
460b9539 247 if(q->state != playing_scratched)
248 q->state = playing_failed;
249 } else
250 q->state = playing_ok;
251 break;
252 }
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253 /* Report the status unless we killed it */
254 if(status) {
255 if(!(q->killed && WIFSIGNALED(status) && WTERMSIG(status) == q->killed))
256 disorder_error(0, "player for %s %s", q->track, wstat(status));
257 }
258 /* Clean up any prefork calls */
460b9539 259 if(q->type & DISORDER_PLAYER_PREFORK)
260 play_cleanup(q->pl, q->data);
261 q->wstat = status;
262 /* If this actually was the current track, and does not use the speaker
263 * process, then it must have finished. For raw-output players we will get a
264 * separate notification from the speaker process. */
265 if(q == playing
266 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
267 finished(ev);
268 return 0;
269}
270
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271/* Track initiation --------------------------------------------------------- */
272
16fb2830 273/** @brief Find the player for @p q */
5bac5b78 274static const struct stringlist *find_player(const struct queue_entry *q) {
460b9539 275 int n;
276
277 for(n = 0; n < config->player.n; ++n)
278 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
279 break;
280 if(n >= config->player.n)
5bac5b78 281 return NULL;
460b9539 282 else
5bac5b78 283 return &config->player.s[n];
460b9539 284}
285
5bac5b78 286/** @brief Start to play @p q
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287 * @param ev Event loop
288 * @param q Track to play/prepare
3149c1e2 289 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 290 *
5bac5b78 291 * This makes @p actually start playing. It calls prepare() if necessary and
c0f52b2c 292 * either sends an @ref SM_PLAY command or invokes the player itself in a
5bac5b78 293 * subprocess.
16fb2830 294 *
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295 * It's up to the caller to set @ref playing and @c playing->state (this might
296 * be changed in the future).
84aa9f93 297 */
460b9539 298static int start(ev_source *ev,
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299 struct queue_entry *q) {
300 const struct stringlist *player;
301 int rc;
460b9539 302
5bac5b78 303 D(("start %s", q->id));
460b9539 304 /* Find the player plugin. */
8141805c 305 if(!(player = find_player(q)))
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306 return START_HARDFAIL; /* No player */
307 if(!(q->pl = open_plugin(player->s[1], 0)))
460b9539 308 return START_HARDFAIL;
309 q->type = play_get_type(q->pl);
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310 /* Special handling for raw-format players */
311 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
312 /* Make sure that the track is prepared */
313 if((rc = prepare(ev, q)))
314 return rc;
315 /* Now we're sure it's prepared, start it playing */
316 /* TODO actually it might not be fully prepared yet - it's all happening in
317 * a subprocess. See speaker.c for further discussion. */
318 struct speaker_message sm[1];
319 memset(sm, 0, sizeof sm);
320 strcpy(sm->id, q->id);
321 sm->type = SM_PLAY;
322 speaker_send(speaker_fd, sm);
323 D(("sent SM_PLAY for %s", sm->id));
324 /* Our caller will set playing and playing->state = playing_started */
460b9539 325 return START_OK;
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326 } else {
327 rc = play_background(ev, player, q, start_child, NULL);
328 if(rc == START_OK)
329 ev_child(ev, q->pid, 0, player_finished, q);
330 /* Our caller will set playing and playing->state = playing_started */
331 return rc;
460b9539 332 }
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333}
334
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335/** @brief Child-process half of start()
336 * @return Process exit code
337 *
338 * Called in subprocess to execute non-raw-format players (via plugin).
339 */
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340static int start_child(struct queue_entry *q,
341 const struct pbgc_params *params,
342 void attribute((unused)) *bgdata) {
343 int n;
344
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345 /* Play the track */
346 play_track(q->pl,
347 params->argv, params->argc,
348 params->rawpath,
349 q->track);
350 return 0;
460b9539 351}
352
16fb2830 353/** @brief Prepare a track for later play
5bac5b78 354 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
16fb2830 355 *
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356 * This can be called either when we want to play the track or slightly before
357 * so that some samples are decoded and available in a buffer.
358 *
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359 * Only applies to raw-format (i.e. speaker-using) players; everything else
360 * gets @c START_OK.
16fb2830 361 */
460b9539 362int prepare(ev_source *ev,
363 struct queue_entry *q) {
5bac5b78 364 const struct stringlist *player;
460b9539 365
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366 /* If there's a decoder (or player!) going we do nothing */
367 if(q->pid >= 0)
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368 return START_OK;
369 /* If the track is already prepared, do nothing */
2a1c84fb 370 if(q->prepared || q->preparing)
5bac5b78 371 return START_OK;
460b9539 372 /* Find the player plugin */
8141805c 373 if(!(player = find_player(q)))
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374 return START_HARDFAIL; /* No player */
375 q->pl = open_plugin(player->s[1], 0);
460b9539 376 q->type = play_get_type(q->pl);
377 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
5bac5b78 378 return START_OK; /* Not a raw player */
2a1c84fb 379 int rc = play_background(ev, player, q, prepare_child, NULL);
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380 if(rc == START_OK) {
381 ev_child(ev, q->pid, 0, player_finished, q);
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382 q->preparing = 1;
383 /* Actually the track is still "in flight" */
384 rc = START_SOFTFAIL;
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385 }
386 return rc;
387}
388
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389/** @brief Child-process half of prepare()
390 * @return Process exit code
391 *
392 * Called in subprocess to execute the decoder for a raw-format player.
393 *
394 * @todo We currently run the normalizer from here in a double-fork. This is
395 * unsatisfactory for many reasons: we can't prevent it outliving the main
396 * server and we don't adequately report its exit status.
397 */
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398static int prepare_child(struct queue_entry *q,
399 const struct pbgc_params *params,
400 void attribute((unused)) *bgdata) {
401 /* np will be the pipe to disorder-normalize */
402 int np[2];
403 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
2e9ba080 404 disorder_fatal(errno, "error calling socketpair");
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405 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
406 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
407 * fails with "Socket is not connected". I think this is a bug but
408 * provided implementors either don't care about the order or all agree
409 * about the order, choosing the reliable order is an adequate
410 * workaround. */
411 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
412 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
413 blocking(np[0]);
414 blocking(np[1]);
415 /* Start disorder-normalize. We double-fork so that nothing has to wait
416 * for disorder-normalize. */
417 pid_t npid;
418 if(!(npid = xfork())) {
419 /* Grandchild of disorderd */
420 if(!xfork()) {
421 /* Great-grandchild of disorderd */
422 /* Connect to the speaker process */
423 struct sockaddr_un addr;
424 memset(&addr, 0, sizeof addr);
425 addr.sun_family = AF_UNIX;
426 snprintf(addr.sun_path, sizeof addr.sun_path,
427 "%s/speaker/socket", config->home);
428 int sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
429 if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
2e9ba080 430 disorder_fatal(errno, "connecting to %s", addr.sun_path);
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431 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
432 uint32_t l = strlen(q->id);
433 if(write(sfd, &l, sizeof l) < 0
434 || write(sfd, q->id, l) < 0)
2e9ba080 435 disorder_fatal(errno, "writing to %s", addr.sun_path);
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436 /* Await the ack */
437 if (read(sfd, &l, 1) < 0)
2e9ba080 438 disorder_fatal(errno, "reading ack from %s", addr.sun_path);
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439 /* Plumbing */
440 xdup2(np[0], 0);
441 xdup2(sfd, 1);
442 xclose(np[0]);
443 xclose(np[1]);
444 xclose(sfd);
445 /* TODO stderr shouldn't be redirected for disorder-normalize
446 * (but it should be for play_track() */
447 execlp("disorder-normalize", "disorder-normalize",
448 log_default == &log_syslog ? "--syslog" : "--no-syslog",
449 "--config", configfile,
450 (char *)0);
2e9ba080 451 disorder_fatal(errno, "executing disorder-normalize");
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452 /* End of the great-grandchild of disorderd */
453 }
454 /* Back in the grandchild of disorderd */
455 _exit(0);
456 /* End of the grandchild of disorderd */
457 }
458 /* Back in the child of disorderd */
459 /* Wait for the grandchild of disordered to finish */
460 int n;
461 while(waitpid(npid, &n, 0) < 0 && errno == EINTR)
462 ;
463 /* Pass the file descriptor to the driver in an environment
464 * variable. */
465 char buffer[64];
466 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
467 if(putenv(buffer) < 0)
2e9ba080 468 disorder_fatal(errno, "error calling putenv");
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469 /* Close all the FDs we don't need */
470 xclose(np[0]);
471 /* Start the decoder itself */
472 play_track(q->pl,
473 params->argv, params->argc,
474 params->rawpath,
475 q->track);
476 return 0;
460b9539 477}
478
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479/** @brief Kill a player
480 * @param q Queue entry corresponding to player
481 */
482static void kill_player(struct queue_entry *q) {
483 if(q->pid >= 0)
484 kill(-q->pid, config->signal);
485 q->killed = config->signal;
486}
487
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488/** @brief Abandon a queue entry
489 *
490 * Called from c_remove() (but NOT when scratching a track). Only does
491 * anything to raw-format tracks. Terminates the background decoder and tells
492 * the speaker process to cancel the track.
493 */
460b9539 494void abandon(ev_source attribute((unused)) *ev,
495 struct queue_entry *q) {
496 struct speaker_message sm;
460b9539 497
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498 if(q->pid < 0)
499 return; /* Not prepared. */
460b9539 500 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
501 return; /* Not a raw player. */
502 /* Terminate the player. */
0c1d42ad 503 kill_player(q);
460b9539 504 /* Cancel the track. */
505 memset(&sm, 0, sizeof sm);
506 sm.type = SM_CANCEL;
507 strcpy(sm.id, q->id);
84aa9f93 508 speaker_send(speaker_fd, &sm);
460b9539 509}
510
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511/* Random tracks ------------------------------------------------------------ */
512
49a773eb 513/** @brief Called with a new random track
59cf25c4 514 * @param ev Event loop
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515 * @param track Track name
516 */
517static void chosen_random_track(ev_source *ev,
518 const char *track) {
519 struct queue_entry *q;
520
521 if(!track)
522 return;
523 /* Add the track to the queue */
7a853280 524 q = queue_add(track, 0, WHERE_END, NULL, origin_random);
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525 D(("picked %p (%s) at random", (void *)q, q->track));
526 queue_write();
527 /* Maybe a track can now be played */
528 play(ev);
529}
530
531/** @brief Maybe add a randomly chosen track
532 * @param ev Event loop
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533 *
534 * Picking can take some time so the track will only be added after this
535 * function has returned.
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536 */
537void add_random_track(ev_source *ev) {
460b9539 538 struct queue_entry *q;
459d4402 539 long qlen = 0;
460b9539 540
541 /* If random play is not enabled then do nothing. */
542 if(shutting_down || !random_is_enabled())
49a773eb 543 return;
459d4402 544 /* Count how big the queue is */
460b9539 545 for(q = qhead.next; q != &qhead; q = q->next)
459d4402 546 ++qlen;
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547 /* If it's smaller than the desired size then add a track */
548 if(qlen < config->queue_pad)
549 trackdb_request_random(ev, chosen_random_track);
460b9539 550}
551
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552/* Track initiation (part 2) ------------------------------------------------ */
553
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554/** @brief Attempt to play something
555 *
556 * This is called from numerous locations - whenever it might conceivably have
557 * become possible to play something.
558 */
460b9539 559void play(ev_source *ev) {
560 struct queue_entry *q;
561 int random_enabled = random_is_enabled();
562
563 D(("play playing=%p", (void *)playing));
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564 /* If we're shutting down, or there's something playing, or playing is not
565 * enabled, give up now */
460b9539 566 if(shutting_down || playing || !playing_is_enabled()) return;
49a773eb 567 /* See if there's anything to play */
460b9539 568 if(qhead.next == &qhead) {
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569 /* Queue is empty. We could just wait around since there are periodic
570 * attempts to add a random track anyway. However they are rarer than
571 * attempts to force a track so we initiate one now. */
572 add_random_track(ev);
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573 /* chosen_random_track() will call play() when a new random track has been
574 * added to the queue. */
49a773eb 575 return;
460b9539 576 }
49a773eb 577 /* There must be at least one track in the queue. */
460b9539 578 q = qhead.next;
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579 /* If random play is disabled but the track is a non-adopted random one
580 * then don't play it. play() will be called again when random play is
581 * re-enabled. */
582 if(!random_enabled && q->origin == origin_random)
460b9539 583 return;
584 D(("taken %p (%s) from queue", (void *)q, q->track));
585 /* Try to start playing. */
5bac5b78 586 switch(start(ev, q)) {
460b9539 587 case START_HARDFAIL:
588 if(q == qhead.next) {
589 queue_remove(q, 0); /* Abandon this track. */
590 queue_played(q);
591 recent_write();
592 }
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593 /* Oh well, try the next one */
594 play(ev);
460b9539 595 break;
596 case START_SOFTFAIL:
49a773eb 597 /* We'll try the same track again shortly. */
460b9539 598 break;
599 case START_OK:
16fb2830 600 /* Remove from the queue */
460b9539 601 if(q == qhead.next) {
602 queue_remove(q, 0);
603 queue_write();
604 }
16fb2830 605 /* It's become the playing track */
460b9539 606 playing = q;
4265e5d3 607 xtime(&playing->played);
460b9539 608 playing->state = playing_started;
609 notify_play(playing->track, playing->submitter);
610 eventlog("playing", playing->track,
611 playing->submitter ? playing->submitter : (const char *)0,
612 (const char *)0);
613 /* Maybe add a random track. */
49a773eb 614 add_random_track(ev);
460b9539 615 /* If there is another track in the queue prepare it now. This could
616 * potentially be a just-added random track. */
617 if(qhead.next != &qhead)
618 prepare(ev, qhead.next);
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619 /* Make sure there is a prepared scratch */
620 ensure_next_scratch(ev);
460b9539 621 break;
622 }
623}
624
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625/* Miscelleneous ------------------------------------------------------------ */
626
9439cdab
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627int flag_enabled(const char *s) {
628 return !s || !strcmp(s, "yes");
629}
630
16fb2830 631/** @brief Return true if play is enabled */
460b9539 632int playing_is_enabled(void) {
9439cdab 633 return flag_enabled(trackdb_get_global("playing"));
460b9539 634}
635
16fb2830 636/** @brief Enable play */
460b9539 637void enable_playing(const char *who, ev_source *ev) {
638 trackdb_set_global("playing", "yes", who);
639 /* Add a random track if necessary. */
49a773eb 640 add_random_track(ev);
460b9539 641 play(ev);
642}
643
16fb2830 644/** @brief Disable play */
9439cdab 645void disable_playing(const char *who, ev_source attribute((unused)) *ev) {
460b9539 646 trackdb_set_global("playing", "no", who);
647}
648
16fb2830 649/** @brief Return true if random play is enabled */
460b9539 650int random_is_enabled(void) {
9439cdab 651 return flag_enabled(trackdb_get_global("random-play"));
460b9539 652}
653
16fb2830 654/** @brief Enable random play */
460b9539 655void enable_random(const char *who, ev_source *ev) {
656 trackdb_set_global("random-play", "yes", who);
49a773eb 657 add_random_track(ev);
460b9539 658 play(ev);
659}
660
16fb2830 661/** @brief Disable random play */
9439cdab 662void disable_random(const char *who, ev_source attribute((unused)) *ev) {
460b9539 663 trackdb_set_global("random-play", "no", who);
664}
665
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666/* Scratching --------------------------------------------------------------- */
667
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668/** @brief Track to play next time something is scratched */
669static struct queue_entry *next_scratch;
670
671/** @brief Ensure there isa prepared scratch */
672static void ensure_next_scratch(ev_source *ev) {
673 if(next_scratch) /* There's one already */
674 return;
675 if(!config->scratch.n) /* There are no scratches */
676 return;
677 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
678 next_scratch = queue_add(config->scratch.s[r], NULL,
679 WHERE_NOWHERE, NULL, origin_scratch);
680 if(ev)
681 prepare(ev, next_scratch);
682}
683
16fb2830 684/** @brief Scratch a track
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685 * @param who User responsible (or NULL)
686 * @param id Track ID (or NULL for current)
16fb2830 687 */
460b9539 688void scratch(const char *who, const char *id) {
460b9539 689 struct speaker_message sm;
460b9539 690
691 D(("scratch playing=%p state=%d id=%s playing->id=%s",
692 (void *)playing,
693 playing ? playing->state : 0,
694 id ? id : "(none)",
695 playing ? playing->id : "(none)"));
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696 /* There must be a playing track; it must be in a scratchable state; if a
697 * specific ID was mentioned it must be that track. */
460b9539 698 if(playing
699 && (playing->state == playing_started
700 || playing->state == playing_paused)
701 && (!id
702 || !strcmp(id, playing->id))) {
16fb2830 703 /* Update state (for the benefit of the 'recent' list) */
460b9539 704 playing->state = playing_scratched;
705 playing->scratched = who ? xstrdup(who) : 0;
16fb2830 706 /* Find the player and kill the whole process group */
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707 if(playing->pid >= 0)
708 kill_player(playing);
16fb2830 709 /* Tell the speaker, if we think it'll care */
460b9539 710 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
711 memset(&sm, 0, sizeof sm);
712 sm.type = SM_CANCEL;
713 strcpy(sm.id, playing->id);
84aa9f93 714 speaker_send(speaker_fd, &sm);
460b9539 715 D(("sending SM_CANCEL for %s", playing->id));
716 }
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717 /* If playing is enabled then add a scratch to the queue. Having a scratch
718 * appear in the queue when further play is disabled is weird and
719 * contradicts implicit assumptions made elsewhere, so we try to avoid
720 * it. */
721 if(playing_is_enabled()) {
722 /* Try to make sure there is a scratch */
723 ensure_next_scratch(NULL);
724 /* Insert it at the head of the queue */
725 if(next_scratch){
726 next_scratch->submitter = who;
727 queue_insert_entry(&qhead, next_scratch);
728 eventlog_raw("queue", queue_marshall(next_scratch), (const char *)0);
729 next_scratch = NULL;
730 }
460b9539 731 }
732 notify_scratch(playing->track, playing->submitter, who,
4265e5d3 733 xtime(0) - playing->played);
460b9539 734 }
735}
736
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737/* Server termination ------------------------------------------------------- */
738
739/** @brief Called from quit() to tear down everything belonging to this file */
460b9539 740void quitting(ev_source *ev) {
741 struct queue_entry *q;
460b9539 742
743 /* Don't start anything new */
744 shutting_down = 1;
745 /* Shut down the current player */
746 if(playing) {
0c1d42ad 747 kill_player(playing);
460b9539 748 playing->state = playing_quitting;
749 finished(0);
750 }
90b8faa5 751 /* Zap any background decoders that are going */
460b9539 752 for(q = qhead.next; q != &qhead; q = q->next)
0c1d42ad 753 kill_player(q);
460b9539 754 /* Don't need the speaker any more */
755 ev_fd_cancel(ev, ev_read, speaker_fd);
756 xclose(speaker_fd);
757}
758
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759/* Pause and resume --------------------------------------------------------- */
760
16fb2830 761/** @brief Pause the playing track */
460b9539 762int pause_playing(const char *who) {
763 struct speaker_message sm;
764 long played;
765
766 /* Can't pause if already paused or if nothing playing. */
767 if(!playing || paused) return 0;
768 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
769 case DISORDER_PLAYER_STANDALONE:
770 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
771 default:
2e9ba080 772 disorder_error(0, "cannot pause because player is not powerful enough");
460b9539 773 return -1;
774 }
775 if(play_pause(playing->pl, &played, playing->data)) {
2e9ba080 776 disorder_error(0, "player indicates it cannot pause");
460b9539 777 return -1;
778 }
4265e5d3 779 xtime(&playing->lastpaused);
460b9539 780 playing->uptopause = played;
781 playing->lastresumed = 0;
782 break;
783 case DISORDER_PLAYER_RAW:
784 memset(&sm, 0, sizeof sm);
785 sm.type = SM_PAUSE;
84aa9f93 786 speaker_send(speaker_fd, &sm);
460b9539 787 break;
788 }
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789 if(who)
790 disorder_info("paused by %s", who);
460b9539 791 notify_pause(playing->track, who);
792 paused = 1;
793 if(playing->state == playing_started)
794 playing->state = playing_paused;
795 eventlog("state", "pause", (char *)0);
796 return 0;
797}
798
16fb2830 799/** @brief Resume playing after a pause */
460b9539 800void resume_playing(const char *who) {
801 struct speaker_message sm;
802
803 if(!paused) return;
804 paused = 0;
805 if(!playing) return;
806 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
807 case DISORDER_PLAYER_STANDALONE:
c458dd3d 808 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
460b9539 809 default:
810 /* Shouldn't happen */
811 return;
812 }
813 play_resume(playing->pl, playing->data);
4265e5d3 814 xtime(&playing->lastresumed);
460b9539 815 break;
816 case DISORDER_PLAYER_RAW:
817 memset(&sm, 0, sizeof sm);
818 sm.type = SM_RESUME;
84aa9f93 819 speaker_send(speaker_fd, &sm);
460b9539 820 break;
821 }
2e9ba080 822 if(who) disorder_info("resumed by %s", who);
460b9539 823 notify_resume(playing->track, who);
824 if(playing->state == playing_paused)
825 playing->state = playing_started;
826 eventlog("state", "resume", (char *)0);
827}
828
829/*
830Local Variables:
831c-basic-offset:2
832comment-column:40
833fill-column:79
16fb2830 834indent-tabs-mode:nil
460b9539 835End:
836*/