chiark / gitweb /
atoms.lisp: Rewrite `update-undo-redo-sensitivity'.
[atoms] / atoms.lisp
index fa65755b3b179223be8f2035f6bbd7b7c4ee72f0..c68a6677ff546fa43de55c94679938250164acc9 100644 (file)
@@ -294,7 +294,7 @@ (defmethod game-update-scores (game)
                 (incf remaining)
                 (setf found player)))))
       (changed game :scores :players players)
-      (when (= remaining 1)
+      (when (and (= remaining 1) (>= (length players) 2))
        (setf (player-state found) :winning)
        (changed game :finished :victor found)))))
 
@@ -362,8 +362,8 @@ (defmethod play-cell ((game atom-game) player i j)
          (unless (cell-played cell player-index)
            (return-from escape))
          (setf (player-state player) :playing)
-         (changed game :processing-move)
-         (perform-explosions game (list cell)))))))
+         (changed game :processing-move))
+       (perform-explosions game (list cell))))))
 
 (defmethod restart-game ((game atom-game) &key grid players)
   (game-cancel-timeout game)
@@ -417,7 +417,12 @@ (defmethod restore ((game atom-game) (snapshot atom-game-snapshot))
          do (restore player snap-player))
     (setf (game-player-index game) (slot-value snapshot 'player-index))
     (game-cancel-timeout game)
-    (changed game :refresh)))
+    (changed game :refresh)
+    (let ((critical-cells (loop for i below (array-total-size grid)
+                               for cell = (row-major-aref grid i)
+                               if (cell-critical-p cell)
+                               collect cell)))
+      (when critical-cells (perform-explosions game critical-cells)))))
 
 ;;;--------------------------------------------------------------------------
 ;;; The interactive board.
@@ -742,7 +747,7 @@ (defclass new-game-dialogue (gtk:dialog)
                                               :step-increment 1))
    (count-adjustment :type gtk:adjustment
                     :initform (make-instance 'gtk:adjustment
-                                             :lower 2 :upper 20
+                                             :lower 1 :upper 20
                                              :step-increment 1))
    (players :type gtk:list-store
            :initform (make-instance 'gtk:list-store
@@ -995,17 +1000,16 @@ (defun action-new-game (window)
 
 (defun update-undo-redo-sensitivity (window)
   (with-slots (actions game) window
-    (setf (gtk:action-sensitive-p
-          (gtk:action-group-get-action actions "undo"))
-         (undo-list game)
-         (gtk:action-sensitive-p
-          (gtk:action-group-get-action actions "redo"))
-         (redo-list game))))
+    (flet ((set-sensitive (act-name sensitivep)
+            (let ((act (gtk:action-group-get-action actions act-name)))
+              (setf (gtk:action-sensitive-p act) sensitivep))))
+      (set-sensitive "undo" (undo-list game))
+      (set-sensitive "redo" (redo-list game)))))
 
 (defmethod notify progn
     ((window atom-game-window) (game atom-game) aspect &key)
   (case aspect
-    ((:undo :redo :refresh :processing-move)
+    ((:undo :redo :refresh :start-turn)
      (update-undo-redo-sensitivity window))))
 
 (defun action-undo (window)