5 ;;; (c) 2007 Mark Wooding
8 ;;;----- Licensing notice ---------------------------------------------------
10 ;;; This program is free software; you can redistribute it and/or modify
11 ;;; it under the terms of the GNU General Public License as published by
12 ;;; the Free Software Foundation; either version 2 of the License, or
13 ;;; (at your option) any later version.
15 ;;; This program is distributed in the hope that it will be useful,
16 ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
17 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 ;;; GNU General Public License for more details.
20 ;;; You should have received a copy of the GNU General Public License
21 ;;; along with this program; if not, write to the Free Software Foundation,
22 ;;; Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 (cl:defpackage #:atoms
29 #+clisp (:shadow #:map-dependents #:add-dependent #:remove-dependent)
30 (:export #:start-atom-game))
31 (cl:in-package #:atoms)
33 (eval-when (:compile-toplevel :load-toplevel :execute)
34 (asdf:operate 'asdf:load-op :gtk))
38 ;;; Before we start, I should probably point out that the first version of
39 ;;; this program was written in Smalltalk, which may explain its slight
40 ;;; object-ravioli nature.
42 ;;;--------------------------------------------------------------------------
43 ;;; Dependent management.
47 (defgeneric notify (dependent model aspect &key &allow-other-keys)
48 (:method-combination progn)
49 (:method progn (dependent model aspect &rest arguments)
50 (declare (ignore arguments))
53 (defgeneric map-dependents (model function))
54 (defgeneric add-dependent (model dependent))
55 (defgeneric remove-dependent (model dependent))
57 (defgeneric changed (model &optional aspect &key &allow-other-keys)
58 (:method (model &optional aspect &rest arguments)
61 (apply #'notify dependent model aspect arguments)))))
63 ;; Generic implementation.
66 ((dependents :type list :initform nil)))
68 (defun clean-up-danglies (model)
69 (with-slots (dependents) model
71 (delete-if-not (lambda (weak)
72 (nth-value 1 (weak-pointer-value weak)))
75 (defmethod map-dependents ((model model) function)
76 (with-slots (dependents) model
78 (dolist (dependent dependents)
79 (multiple-value-bind (object foundp)
80 (weak-pointer-value dependent)
82 (funcall function object)
84 (when danglies (clean-up-danglies model))
87 (defmethod add-dependent ((model model) dependent)
88 (let ((foundp (block nil
91 (when (eql dependent dep)
94 (push (make-weak-pointer dependent)
95 (slot-value model 'dependents)))))
97 (defmethod remove-dependent ((model model) dependent)
98 (with-slots (dependents) model
99 (setf dependents (delete dependent dependents
100 :key #'weak-pointer-value))
101 (clean-up-danglies model)))
103 ;;;--------------------------------------------------------------------------
106 (defclass undoable ()
107 ((undo-list :type list :reader undo-list :initform nil)
108 (redo-list :type list :reader redo-list :initform nil)))
110 (defgeneric snapshot (object))
111 (defgeneric restore (object snapshot))
112 (defgeneric store-undo-snapshot (object snapshot))
113 (defgeneric undo (object))
114 (defgeneric redo (object))
115 (defgeneric reset-undo-state (object))
117 (defmethod store-undo-snapshot ((object undoable) snapshot)
118 (push snapshot (slot-value object 'undo-list))
119 (setf (slot-value object 'redo-list) nil))
121 (defmacro with-undo-snapshot ((object) &body body)
122 (let ((snap (gensym "SNAPSHOT"))
123 (obj (gensym "OBJECT")))
124 `(let* ((,obj ,object)
125 (,snap (snapshot ,obj)))
126 (multiple-value-prog1 (progn ,@body)
127 (store-undo-snapshot ,obj ,snap)))))
129 (defun undo-redo (object from to)
130 (let ((from-list (slot-value object from)))
132 (let ((undo-snap (car from-list))
133 (here-snap (snapshot object)))
134 (restore object undo-snap)
135 (push here-snap (slot-value object to))
136 (pop (slot-value object from)))))
138 (defmethod undo ((object undoable))
139 (undo-redo object 'undo-list 'redo-list))
141 (defmethod redo ((object undoable))
142 (undo-redo object 'redo-list 'undo-list))
144 (defmethod reset-undo-state ((object undoable))
145 (setf (slot-value object 'undo-list) nil
146 (slot-value object 'redo-list) nil))
148 (defclass undoable-model (undoable model)
151 (defmethod undo :after ((object undoable-model))
152 (changed object :undo))
154 (defmethod redo :after ((object undoable-model))
155 (changed object :redo))
157 ;;;--------------------------------------------------------------------------
162 (defclass atom-cell ()
163 ((owner :reader cell-owner :initform nil :type (or fixnum null))
164 (count :reader cell-count :initform 0 :type fixnum)
165 (pending :initform 0 :type fixnum)
166 (neighbours :reader cell-neighbours :type list :initform nil)
167 (x :reader cell-x :initarg :x :type fixnum)
168 (y :reader cell-y :initarg :y :type fixnum)))
170 (defgeneric cell-played (cell player))
171 (defgeneric cell-critical-p (cell))
172 (defgeneric cell-explode (cell))
173 (defgeneric cell-apply-pending-updates (cell))
174 (defun cell-position (cell) (vector (cell-x cell) (cell-y cell)))
176 (defun make-atoms-grid (width height)
177 (let ((grid (make-array (list height width) :element-type 'atom-cell)))
180 (setf (aref grid j i) (make-instance 'atom-cell :x i :y j))))
183 (setf (slot-value (aref grid j i) 'neighbours)
184 (nconc (and (> j 0) (list (aref grid (1- j) i)))
185 (and (> i 0) (list (aref grid j (1- i))))
186 (and (< i (1- width)) (list (aref grid j (1+ i))))
187 (and (< j (1- height)) (list (aref grid (1+ j) i)))))))
191 ((name :accessor player-name :initarg :name :type string)
192 (score :accessor player-score :initform 0 :type fixnum)
193 (state :accessor player-state :initform :starting
194 :type (member :starting :playing :ready :losing :winning))
195 (colour :accessor player-colour :initarg :colour :type gdk:color)))
197 (defclass human-player (player) ())
199 (defgeneric player-cell-selected (game player i j)
200 (:method (game player i j) nil))
201 (defgeneric player-turn-begin (game player)
202 (:method (game player) nil))
204 (defclass atom-game (undoable-model)
205 ((grid :accessor game-grid :initarg :grid :type (array atom-cell (* *)))
206 (players :accessor game-players :initarg :players :type vector)
207 (player-index :accessor game-player-index :initform 0 :type fixnum)
208 (timeout-id :initform nil)))
210 (defgeneric game-cell-selected (game i j))
211 (defgeneric play-cell (game player i j))
215 (defmethod cell-played ((cell atom-cell) player)
216 (with-slots (owner count) cell
217 (cond ((zerop count) (setf owner player count 1) t)
218 ((eql owner player) (incf count) t)
221 (defmethod cell-critical-p ((cell atom-cell))
222 (with-slots (count neighbours) cell
223 (>= count (length neighbours))))
225 (defmethod cell-explode ((cell atom-cell))
226 (with-slots (count neighbours owner pending) cell
227 (multiple-value-bind (spill left) (floor count (length neighbours))
230 (dolist (neighbour neighbours)
231 (incf (slot-value neighbour 'pending) spill)
232 (setf (slot-value neighbour 'owner) owner))
236 (cons cell (copy-list neighbours)))))))
238 (defmethod cell-apply-pending-updates ((cell atom-cell))
239 (with-slots (count pending) cell
243 (deftype cell-snapshot () '(unsigned-byte 16))
245 (defmethod snapshot ((cell atom-cell))
246 (with-slots (count owner) cell
247 (cond ((null owner) 0)
248 (t (assert (and (<= 0 count 255)
250 (logior (ash owner 8)
253 (defmethod restore ((cell atom-cell) (snapshot integer))
254 (declare (type cell-snapshot snapshot))
255 (with-slots (count owner) cell
256 (setf (values count owner)
259 (values (ldb (byte 8 0) snapshot)
260 (ldb (byte 8 8) snapshot))))))
262 (defmethod player-cell-selected (game (player human-player) i j)
263 (and (eql (player-state player) :ready)
264 (play-cell game player i j)))
266 (defmethod snapshot ((player player))
267 (list (player-score player) (player-state player)))
269 (defmethod restore ((player player) (list list))
270 (destructuring-bind (score state) list
271 (setf (player-score player) score
272 (player-state player) state)))
274 (defmethod game-update-scores (game)
275 (let ((players (game-players game))
276 (grid (game-grid game)))
277 (dotimes (i (length players))
278 (setf (player-score (aref players i)) 0))
279 (dotimes (i (array-total-size grid))
280 (let* ((cell (row-major-aref grid i))
281 (owner (cell-owner cell))
282 (player (and owner (aref players owner)))
283 (count (cell-count cell)))
284 (when (and player (plusp count))
285 (incf (player-score player) count))))
286 (let ((remaining 0) (found nil))
287 (dotimes (i (length players))
288 (let* ((player (aref players i))
289 (score (player-score player))
290 (state (player-state player)))
291 (cond ((and (zerop score) (eql state :playing))
292 (setf (player-state player) :losing))
293 ((member state '(:playing :starting :ready))
295 (setf found player)))))
296 (changed game :scores :players players)
297 (when (= remaining 1)
298 (setf (player-state found) :winning)
299 (changed game :finished :victor found)))))
301 (defmethod game-next-player (game)
302 (let ((players (game-players game))
303 (player-index (game-player-index game)))
304 (dotimes (i (length players))
305 (let* ((j (mod (+ player-index i 1) (length players)))
306 (player (aref players j)))
307 (when (member (player-state player) '(:starting :playing))
308 (setf (game-player-index game) j
309 (player-state player) :ready)
310 (player-turn-begin game player)
311 (changed game :start-turn :player player)
314 (defvar *cells-remaining* nil)
316 (defun perform-pending-explosions (game cells)
317 (let ((affected (delete-duplicates
318 (mapcan #'cell-explode cells))))
319 (mapc #'cell-apply-pending-updates affected)
320 (perform-explosions game affected)))
322 (defvar *explosion-time* 100)
324 (defun perform-explosions (game cells)
325 (game-update-scores game)
326 (changed game :cell-update :cells cells)
327 (let ((critical (delete-if-not #'cell-critical-p cells)))
328 (setf *cells-remaining* critical)
329 (cond ((null critical) (game-next-player game) t)
330 (t (with-slots (timeout-id) game
331 (setf timeout-id (glib:timeout-add
334 (setf timeout-id nil)
335 (perform-pending-explosions game critical)
339 (defun game-cancel-timeout (game)
340 (with-slots (timeout-id) game
342 (glib:source-remove timeout-id)
343 (setf timeout-id nil))))
345 (defmethod game-player ((game atom-game))
346 (aref (game-players game) (game-player-index game)))
348 (defmethod game-cell-selected ((game atom-game) i j)
349 (player-cell-selected game (game-player game) i j))
351 (defmethod initialize-instance :after ((game atom-game) &key)
352 (setf (player-state (game-player game)) :ready))
354 (defmethod play-cell ((game atom-game) player i j)
355 (with-slots (grid players player-index) game
356 (assert (and (<= 0 i) (< i (array-dimension grid 1))
357 (<= 0 j) (< j (array-dimension grid 0))))
358 (let ((cell (aref grid j i))
359 (player (aref players player-index)))
361 (with-undo-snapshot (game)
362 (unless (cell-played cell player-index)
363 (return-from escape))
364 (setf (player-state player) :playing)
365 (perform-explosions game (list cell)))
366 (changed game :processing-move)))))
368 (defmethod restart-game ((game atom-game) &key grid players)
369 (game-cancel-timeout game)
370 (setf (game-grid game)
372 (let ((old (game-grid game)))
373 (make-atoms-grid (array-dimension old 1)
374 (array-dimension old 0)))))
376 (setf (game-players game) players)
377 (setf players (game-players game)))
378 (reset-undo-state game)
379 (dotimes (i (length players))
380 (let ((player (aref players i)))
381 (setf (player-score player) 0
382 (player-state player) (if (zerop i) :ready :starting))))
383 (setf (game-player-index game) 0)
384 (changed game :refresh))
386 ;;;--------------------------------------------------------------------------
387 ;;; Snapshots and undo.
389 (defclass atom-game-snapshot ()
390 ((grid :type (array cell-snapshot (* *)) :initarg :grid)
391 (players :type list :initarg :players)
392 (player-index :type fixnum :initarg :player-index)))
394 (defmethod snapshot ((game atom-game))
395 (let* ((grid (game-grid game))
396 (grid-snapshot (make-array (array-dimensions grid)
397 :element-type 'cell-snapshot
398 :initial-element 0)))
399 (dotimes (i (array-total-size grid))
400 (setf (row-major-aref grid-snapshot i)
401 (snapshot (row-major-aref grid i))))
402 (make-instance 'atom-game-snapshot
403 :players (map 'list #'snapshot (game-players game))
404 :player-index (game-player-index game)
405 :grid grid-snapshot)))
407 (defmethod restore ((game atom-game) (snapshot atom-game-snapshot))
408 (let ((snap-grid (slot-value snapshot 'grid))
409 (snap-players (slot-value snapshot 'players))
410 (grid (game-grid game))
411 (players (game-players game)))
412 (dotimes (i (array-total-size grid))
413 (restore (row-major-aref grid i)
414 (row-major-aref snap-grid i)))
415 (loop for player across players
416 for snap-player in snap-players
417 do (restore player snap-player))
418 (setf (game-player-index game) (slot-value snapshot 'player-index))
419 (game-cancel-timeout game)
420 (changed game :refresh)))
422 ;;;--------------------------------------------------------------------------
423 ;;; The interactive board.
425 (defclass atoms-board (gtk:drawing-area)
426 ((game :accessor board-game :initarg :game :type atom-game)
427 (cache :initform nil :accessor board-cache))
428 (:metaclass glib:gobject-class))
430 (defmethod board-grid ((board atoms-board))
431 (game-grid (board-game board)))
433 (defgeneric paint (widget event))
435 (defun paint-atoms (cr count colour)
436 (let* ((centrep (and (oddp count) (/= count 3)))
437 (surround (if centrep (1- count) count))
438 (angle (and (plusp surround) (/ (* 2 pi) surround)))
441 (t (/ (- pi angle) 2))))
443 (sep (cond ((and centrep (<= surround 6)) (* 2 radius))
444 ((<= surround 2) radius)
445 (t (/ radius (sin (/ angle 2)))))))
447 (cairo:new-sub-path cr)
448 (cairo:arc cr 0 0 radius 0 (* 2 pi)))
449 (dotimes (i surround)
450 (cairo:new-sub-path cr)
453 (- (* sep (sin theta)))
458 (gdk:cairo-set-source-color cr (gdk:ensure-color colour))
460 (setf (cairo:line-width cr)
461 (max 0.02 (cairo:device-to-user-distance cr 1)))
462 (cairo:set-source-color cr 0 0 0)
463 (cairo:stroke cr nil)))
465 (defparameter cache-limit 8)
467 (defun make-cached-atom-surfaces (board colour)
468 (multiple-value-bind (width height) (gtk:widget-get-size-allocation board)
469 (let* ((vector (make-array cache-limit))
470 (grid (board-grid board))
471 (surface-width (floor width (array-dimension grid 1)))
472 (surface-height (floor height (array-dimension grid 0))))
473 (dotimes (i (length vector))
474 (let* ((surface (make-instance 'cairo:image-surface
476 :height surface-height
478 (cr (make-instance 'cairo:context :target surface)))
479 (cairo:scale cr surface-width surface-height)
480 (cairo:translate cr 0.5 0.5)
481 (paint-atoms cr (1+ i) colour)
482 (setf (aref vector i) surface)))
485 (defun cached-atom-surface (board count colour)
486 (let ((cache (board-cache board)))
488 (setf cache (make-hash-table)
489 (board-cache board) cache))
490 (let ((vector (gethash colour cache)))
492 (setf vector (make-cached-atom-surfaces board colour)
493 (gethash colour cache) vector))
494 (and (< 0 count) (<= count (length vector))
495 (aref vector (1- count))))))
497 (defmethod paint ((widget atoms-board) event)
498 (multiple-value-bind (width height) (gtk:widget-get-size-allocation widget)
499 (let* ((style (gtk:widget-style widget))
500 (grid (board-grid widget))
501 (vsq (array-dimension grid 0))
502 (hsq (array-dimension grid 1))
503 (game (board-game widget))
504 (players (game-players game))
505 lo-hsq hi-hsq lo-vsq hi-vsq
506 (display (gtk:widget-get-display widget))
507 (region (make-instance 'gdk:region))
508 (redraw-map (make-array (list vsq hsq)
510 :initial-element 0)))
512 (loop (let* ((loh (floor (* (gdk:event-x event) hsq) width))
513 (hih (ceiling (* (+ (gdk:event-x event)
514 (gdk:event-width event))
517 (lov (floor (* (gdk:event-y event) vsq) height))
518 (hiv (ceiling (* (+ (gdk:event-y event)
519 (gdk:event-height event))
522 (gdk:region-union region
523 (vector (gdk:event-x event)
525 (gdk:event-width event)
526 (gdk:event-height event)))
527 (when (or (null lo-hsq) (< loh lo-hsq)) (setf lo-hsq loh))
528 (when (or (null hi-hsq) (< hih hi-vsq)) (setf hi-hsq hih))
529 (when (or (null lo-vsq) (< lov lo-hsq)) (setf lo-vsq lov))
530 (when (or (null hi-vsq) (< hiv hi-vsq)) (setf hi-vsq hiv))
531 (do ((j lov (1+ j))) ((>= j hiv))
532 (do ((i loh (1+ i))) ((>= i hih))
533 (setf (bit redraw-map j i) 1)))
534 (when (zerop (gdk:event-count event))
536 (setf event (gdk:display-get-event display))))
538 (gdk:with-cairo-context (cr (gtk:widget-window widget))
539 (cairo:reset-clip cr)
540 (gdk:cairo-region cr region)
542 (cairo:with-context (cr)
543 (gdk:cairo-set-source-color cr (gtk:style-fg style :normal))
544 (cairo:translate cr 1/2 1/2)
545 (setf (cairo:line-width cr) 1
546 (cairo:antialias cr) :none)
547 (let ((h (1- height)) (w (1- width)))
548 (do ((j lo-vsq (1+ j))) ((> j hi-vsq))
549 (let ((y (round (* j h) vsq)))
550 (cairo:move-to cr 0 y)
551 (cairo:line-to cr w y)))
552 (do ((i lo-hsq (1+ i))) ((> i hi-hsq))
553 (let ((x (round (* i w) hsq)))
554 (cairo:move-to cr x 0)
555 (cairo:line-to cr x h))))
557 (do ((j lo-vsq (1+ j))) ((>= j hi-vsq))
558 (do ((i lo-hsq (1+ i))) ((>= i hi-hsq))
559 (when (plusp (bit redraw-map j i))
560 (let* ((cell (aref grid j i))
561 (count (cell-count cell))
562 (colour (and (plusp count) (cell-owner cell)
565 (cell-owner cell)))))
567 (cached-atom-surface widget
569 (cond ((or (zerop count) (null (cell-owner cell)))
572 (cairo:with-context (cr)
573 (cairo:scale cr (/ width hsq) (/ height vsq))
574 (cairo:translate cr (+ i 0.5) (+ j 0.5))
575 (paint-atoms cr count colour)))
577 (cairo:set-source-surface cr surface
578 (round (* i width) hsq)
579 (round (* j height) vsq))
580 (cairo:paint cr)))))))))))
582 (defun board-set-size-request (board)
583 (when (slot-boundp board 'game)
584 (let ((grid (board-grid board)))
585 (gtk:widget-set-size-request board
586 (* 50 (array-dimension grid 1))
587 (* 50 (array-dimension grid 0))))))
589 (defmethod (setf board-game) :before (game (board atoms-board))
590 (when (slot-boundp board 'game)
591 (remove-dependent (board-game board) board)))
593 (defmethod (setf board-game) :after (game (board atoms-board))
594 (board-set-size-request board)
595 (add-dependent game board))
597 (defmethod resized ((board atoms-board) allocation)
598 (setf (board-cache board) nil)
601 (defmethod notify progn
602 ((board atoms-board) (game atom-game) (aspect (eql :cell-update))
604 (unless (slot-boundp board 'gtk:window) (return-from notify))
605 (multiple-value-bind (width height) (gtk:widget-get-size-allocation board)
606 (let* ((region (make-instance 'gdk:region))
607 (grid (board-grid board))
608 (hsq (array-dimension grid 1))
609 (vsq (array-dimension grid 0)))
611 (gdk:region-union region
612 (vector (floor (* (cell-x cell) width) hsq)
613 (floor (* (cell-y cell) height) vsq)
615 (ceiling height vsq))))
616 (gdk:window-invalidate-region (gtk:widget-window board) region nil))))
618 (defmethod notify progn
619 ((board atoms-board) (game atom-game) (aspect (eql :refresh)) &key)
620 (board-set-size-request board)
621 (setf (board-cache board) nil)
622 (gtk:widget-queue-draw board))
624 (defmethod button-press ((widget atoms-board) event)
625 (case (gdk:event-class-type (class-of event))
627 (case (gdk:event-button event)
628 (1 (multiple-value-bind (width height)
629 (gtk:widget-get-size-allocation widget)
630 (let* ((grid (board-grid widget))
631 (x (floor (* (gdk:event-x event) (array-dimension grid 1))
633 (y (floor (* (gdk:event-y event) (array-dimension grid 0))
635 (game-cell-selected (board-game widget) x y)
638 (defmethod initialize-instance :after ((board atoms-board) &key)
639 (gtk:signal-connect board :expose-event #'paint :object t)
640 (setf (gtk:widget-events board) (list :button-press))
641 (gtk:signal-connect board :button-press-event #'button-press :object t)
642 (gtk:signal-connect board :size-allocate #'resized :object t)
643 (when (slot-boundp board 'game) (add-dependent (board-game board) board))
644 (board-set-size-request board))
646 ;;;--------------------------------------------------------------------------
647 ;;; Tree view utilities.
649 (defun add-tree-view-column (view title &rest args)
650 (let ((column (apply #'make-instance
651 'gtk:tree-view-column
654 (gtk:tree-view-append-column view column)
657 (defun add-cell-renderer
659 &key (type 'gtk:cell-renderer-text) pack-args renderer-args)
660 (let ((renderer (apply #'make-instance type renderer-args))
661 (store (gtk:tree-view-model view)))
662 (apply #'gtk:cell-layout-pack column renderer pack-args)
663 (loop for (attribute col-name) on attrs by #'cddr
664 do (gtk:cell-layout-add-attribute
665 column renderer attribute
666 (gtk:tree-model-column-index store col-name)))
669 ;;;--------------------------------------------------------------------------
672 (defvar *player-list*)
673 (defvar *player-list-view*)
675 (defclass player-list (gtk:tree-view)
676 ((store :initform (make-instance
678 :column-names '(colour name score state)
679 :column-types '(gdk:color string integer string))
680 :type gtk:list-store)
681 (game :initarg :game :type atom-game))
682 (:metaclass glib:gobject-class))
684 (defun update-player-list (list game)
685 (let ((store (slot-value list 'store))
686 (players (game-players game)))
687 (gtk:list-store-clear store)
688 (loop for player across players
690 do (gtk:list-store-append store
691 (vector (player-colour player)
693 (player-score player)
694 (case (player-state player)
700 (defmethod initialize-instance :after ((list player-list) &key)
701 (let ((store (slot-value list 'store)))
702 (setf (gtk:tree-view-model list) store)
703 (flet ((add-column (&rest args)
704 (apply #'add-tree-view-column list args))
705 (add-renderer (&rest args)
706 (apply #'add-cell-renderer list args)))
707 (add-renderer (add-column ""
711 '(:cell-background-gdk colour)
712 :renderer-args '(:cell-background-set t))
713 (add-renderer (add-column "Name" :resizable t :expand t) '(:text name))
714 (add-renderer (add-column "Score" :resizable t) '(:text score))
715 (add-renderer (add-column "State" :resizable t) '(:text state)))
716 (setf (gtk:tree-selection-mode (gtk:tree-view-selection list)) :none)
717 (when (slot-boundp list 'game)
718 (with-slots (game) list
719 (add-dependent game list)
720 (update-player-list list game)))))
722 (defmethod notify progn ((list player-list) (game atom-game) aspect &key)
724 ((:cell-update :start-turn :refresh)
725 (update-player-list list game))))
727 ;;;--------------------------------------------------------------------------
728 ;;; New game dialogue.
730 (defparameter *player-colours*
731 (vector "red" "blue" "green" "orange" "magenta" "white" "black"))
733 (defclass new-game-dialogue (gtk:dialog)
734 ((game :initarg :game :type atom-game)
735 (width-adjustment :type gtk:adjustment
736 :initform (make-instance 'gtk:adjustment
739 (height-adjustment :type gtk:adjustment
740 :initform (make-instance 'gtk:adjustment
743 (count-adjustment :type gtk:adjustment
744 :initform (make-instance 'gtk:adjustment
747 (players :type gtk:list-store
748 :initform (make-instance 'gtk:list-store
749 :column-types '(gdk:color string)
750 :column-names '(colour name))))
755 (:metaclass glib:gobject-class))
757 (defun choose-player-colour (window path)
758 (let* ((players (slot-value window 'players))
759 (colour-dialogue (make-instance 'gtk:color-selection-dialog))
760 (coloursel (gtk:color-selection-dialog-colorsel colour-dialogue))
761 (colour (gtk:tree-model-value players path 'colour)))
764 (setf (gtk:color-selection-current-color coloursel) colour
765 (gtk:color-selection-previous-color coloursel) colour)
766 (case (gtk:dialog-run colour-dialogue)
767 (:ok (setf (gtk:tree-model-value players path 'colour)
768 (gtk:color-selection-current-color coloursel)))))
769 (gtk:widget-destroy colour-dialogue))))
771 (defun insert-or-remove-players (window)
772 (let* ((players (slot-value window 'players))
773 (current-count (gtk:tree-model-iter-n-children players))
774 (new-count (floor (gtk:adjustment-value
775 (slot-value window 'count-adjustment)))))
776 (if (> current-count new-count)
777 (let ((iter (make-instance 'gtk:tree-iter)))
778 (gtk:tree-model-get-iter players (vector new-count) iter)
779 (dotimes (i (- current-count new-count))
780 (gtk:list-store-remove players iter)))
781 (loop with iter = (make-instance 'gtk:tree-iter)
782 for i from current-count below new-count
783 for colour = (if (< i (length *player-colours*))
784 (gdk:color-parse (aref *player-colours* i))
785 (make-instance 'gdk:color
789 for name = (format nil "Player ~A" (1+ i))
790 do (gtk:list-store-append players
794 (defun start-new-game (window)
795 (with-slots (game width-adjustment height-adjustment players) window
796 (let ((grid (make-atoms-grid
797 (floor (gtk:adjustment-value width-adjustment))
798 (floor (gtk:adjustment-value height-adjustment))))
799 (new-players (let ((iter (make-instance 'gtk:tree-iter)))
800 (gtk:tree-model-get-iter players #(0) iter)
801 (loop for row = (gtk:tree-model-row-data players
803 collect (make-instance 'human-player
806 while (gtk:tree-model-iter-next players
808 (restart-game game :grid grid :players (coerce new-players 'vector))
809 (gtk:widget-destroy window))))
811 (defmethod initialize-instance :after ((window new-game-dialogue) &key)
812 (with-slots (width-adjustment height-adjustment count-adjustment players)
814 (let* ((game (slot-value window 'game))
815 (grid (game-grid game)))
817 (setf (gtk:container-border-width window) 4)
818 (gtk:dialog-add-button window "gtk-cancel"
819 #'gtk:widget-destroy :object t)
820 (gtk:dialog-add-button window "gtk-ok"
821 (lambda () (start-new-game window))
824 (setf (gtk:adjustment-value width-adjustment)
825 (array-dimension grid 1)
826 (gtk:adjustment-value height-adjustment)
827 (array-dimension grid 0)
828 (gtk:adjustment-value count-adjustment)
829 (length (game-players game)))
831 (let* ((frame (make-instance 'gtk:frame :label "Board size"))
832 (table (make-instance 'gtk:table
835 :n-columns 2 :n-rows 2
836 :row-spacing 4 :column-spacing 4)))
838 for (adj-slot label) on '(width-adjustment "Width"
839 height-adjustment "Height") by #'cddr
840 do (make-instance 'gtk:label
845 :bottom-attach (1+ row)
848 :x-options '(:fill)))
849 do (make-instance 'gtk:spin-button
852 :adjustment (slot-value window adj-slot)
857 :bottom-attach (1+ row)
860 :x-options '(:expand :fill))))
861 (gtk:container-add window frame :fill nil :expand nil)
862 (gtk:widget-show-all frame))
864 (let* ((frame (make-instance 'gtk:frame :label "Players"))
865 (vbox (make-instance 'gtk:v-box
866 :parent frame :spacing 4
868 (view (make-instance 'gtk:tree-view
870 (make-instance 'gtk:h-box
872 :parent (list vbox :expand nil :fill nil)
873 :child (list (make-instance 'gtk:label
874 :label "Number of players"
876 :expand nil :fill nil)
877 :child (list (make-instance 'gtk:spin-button
885 (make-instance 'gtk:scrolled-window
886 :hscrollbar-policy :automatic
887 :vscrollbar-policy :automatic
891 (add-cell-renderer view
892 (add-tree-view-column view ""
895 (list :cell-background-gdk 'colour)
896 :renderer-args '(:cell-background-set t))
897 (let ((renderer (add-cell-renderer view
898 (add-tree-view-column view "Name")
900 :renderer-args '(:editable t))))
901 (gtk:signal-connect renderer :edited
902 (lambda (path new-text)
903 (setf (gtk:tree-model-value
908 (gtk:signal-connect view :row-activated
909 (lambda (path column)
910 (when (eql (position column
911 (gtk:tree-view-columns
914 (choose-player-colour window path))))
915 (loop for player across (game-players game)
916 do (gtk:list-store-append players
917 (vector (player-colour player)
918 (player-name player))))
919 (gtk:signal-connect count-adjustment
921 #'insert-or-remove-players :args (list window))
922 (gtk:container-add window frame :fill t :expand t)
923 (gtk:widget-show-all frame)))))
925 ;;;--------------------------------------------------------------------------
926 ;;; About this program.
928 (defparameter atoms-logo-pixbuf
929 (gdk:pixbuf-load #p"/home/mdw/src/atoms/atoms.png"))
931 (defparameter licence-text
933 "This program is free software; you can redistribute it and/or modify ~
934 it under the terms of the GNU General Public License as published by ~
935 the Free Software Foundation; either version 2 of the License, or ~
936 (at your option) any later version.~2%~
938 This program is distributed in the hope that it will be useful, ~
939 but WITHOUT ANY WARRANTY; without even the implied warranty of ~
940 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ~
941 GNU General Public License for more details.~2%~
943 You should have received a copy of the GNU General Public License ~
944 along with this program; if not, write to the Free Software Foundation, ~
945 Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA."))
948 (defun action-about (window)
949 (declare (ignore window))
951 (setf about (make-instance
955 :copyright "Copyright (c) 2007 Mark Wooding"
956 :website "http://www.distorted.org.uk/"
957 :website-label "Homepage"
958 :authors (list "Mark Wooding <mdw@distorted.org.uk>")
959 :comments "May contain trace quantities of Lisp."
960 :license licence-text
962 :logo atoms-logo-pixbuf
963 :signal (list :destroy (lambda () (setf about nil)))
964 :signal (list :cancel (lambda ()
965 (gtk:widget-destroy about))))))
966 (gtk:window-present about)))
968 ;;;--------------------------------------------------------------------------
969 ;;; Application window.
971 (defclass atom-game-window (gtk:window)
972 ((game :type atom-game)
973 (board :type atoms-board)
974 (player-list :type player-list)
975 (actions :type gtk:action-group)
976 (ui :type gtk:ui-manager)
977 (new-game :type (or new-game-dialogue null) :initform nil))
978 (:default-initargs :title "Atoms game" :allow-shrink t :show-children t)
979 (:metaclass glib:gobject-class))
981 (defun action-quit (window)
982 (gtk:widget-destroy window))
984 (defun action-new-game (window)
985 (with-slots (new-game game) window
987 (gtk:window-present new-game)
989 (setf new-game (make-instance 'new-game-dialogue
991 :transient-for window))
992 (gtk:widget-show-all new-game)
993 (gtk:signal-connect new-game :destroy
994 (lambda () (setf new-game nil)))))))
996 (defun update-undo-redo-sensitivity (window)
997 (with-slots (actions game) window
998 (setf (gtk:action-sensitive-p
999 (gtk:action-group-get-action actions "undo"))
1001 (gtk:action-sensitive-p
1002 (gtk:action-group-get-action actions "redo"))
1005 (defmethod notify progn
1006 ((window atom-game-window) (game atom-game) aspect &key)
1008 ((:undo :redo :refresh :processing-move)
1009 (update-undo-redo-sensitivity window))))
1011 (defun action-undo (window)
1012 (undo (slot-value window 'game)))
1014 (defun action-redo (window)
1015 (redo (slot-value window 'game)))
1017 (defmethod destroyed ((window atom-game-window))
1018 (with-slots (new-game) window
1019 (when new-game (gtk:widget-destroy new-game))))
1021 (defun build-player-vector (player-spec)
1022 (flet ((make-player (spec i)
1028 (if (listp spec) spec (list spec))
1030 ((< i (length *player-colours*))
1031 (setf colour (aref *player-colours* i)))
1033 (make-instance 'gdk:color
1036 :blue (random 1.0)))))
1037 (make-instance 'human-player
1039 :colour (gdk:ensure-color colour)))))))
1043 (make-player spec (prog1 i (incf i))))
1044 (etypecase player-spec
1045 (sequence player-spec)
1047 (loop for i from 1 upto (or player-spec 4)
1048 collect (format nil "Player ~A" i))))))))
1050 (defmethod shared-initialize :after
1051 ((window atom-game-window) slot-names
1053 (width 7) (height width) players)
1054 (declare (ignore slot-names))
1055 (let* ((vbox (make-instance 'gtk:v-box :parent window))
1056 (paned (make-instance 'gtk:h-paned
1057 :parent (list vbox :pack-type :end)))
1058 (aspect (make-instance 'gtk:aspect-frame
1059 :parent (list paned :resize t :shrink t)
1062 :shadow-type :none))
1063 (scrolled (make-instance 'gtk:scrolled-window
1064 :parent (list paned :resize nil :shrink t)
1066 :hscrollbar-policy :automatic
1067 :vscrollbar-policy :automatic))
1068 (action-list (mapcar (lambda (item)
1070 (name callback &rest args) item
1071 (apply #'make-instance 'gtk:action
1076 :args (list window)))
1078 `(("file" nil :label "_File")
1079 ("edit" nil :label "_Edit")
1080 ("help" nil :label "_Help")
1081 ("quit" ,#'action-quit
1082 :stock-id "gtk-close"
1083 :tooltip "Close this window."
1084 :accelerator "<control>W")
1085 ("undo" ,#'action-undo
1086 :stock-id "gtk-undo"
1087 :tooltip "Take back the most recent move."
1089 :accelerator "<Control>Z")
1090 ("redo" ,#'action-redo
1091 :stock-id "gtk-redo"
1093 :tooltip "Revert an undone move."
1094 :accelerator "<Shift><Control>Z")
1095 ("about" ,#'action-about
1096 :tooltip "Show information about this game."
1097 :stock-id "gtk-about")
1098 ("new-game" ,#'action-new-game
1099 :label "_New game..."
1101 :tooltip "Start a new game."
1102 :accelerator "<control>N")))))
1104 (with-slots (game board player-list ui actions) window
1105 (setf actions (make-instance 'gtk:action-group
1107 :actions action-list)
1108 ui (make-instance 'gtk:ui-manager
1110 :action-group actions
1111 :ui '((:menubar "menu-bar"
1113 (:menuitem "new-game")
1119 (:menuitem "about")))
1121 (:toolitem "new-game")
1124 (:toolitem "redo")))))
1125 (gtk:window-add-accel-group window (gtk:ui-manager-accel-group ui))
1126 (setf (gtk:toolbar-show-arrow-p
1127 (gtk:ui-manager-get-widget ui "/toolbar")) nil)
1128 (dolist (name '("/menu-bar" "/toolbar"))
1129 (make-instance 'gtk:handle-box
1130 :child (gtk:ui-manager-get-widget ui name)
1131 :parent (list vbox :expand nil)))
1132 (gtk:signal-connect window :destroy #'destroyed :object t)
1133 (setf game (make-instance 'atom-game
1134 :grid (make-atoms-grid width height)
1135 :players (build-player-vector players))
1136 board (make-instance 'atoms-board :game game :parent aspect)
1137 player-list (make-instance 'player-list
1142 (add-dependent game window))))
1144 ;;;--------------------------------------------------------------------------
1147 (defvar *window* nil)
1149 (defun start-atom-game (&rest initargs)
1151 (gtk:widget-destroy *window*)
1152 (setf *window* nil))
1153 (setf *window* (apply #'make-instance 'atom-game-window initargs))
1154 (gtk:widget-show-all *window*))
1156 (start-atom-game :width 7 :players (list "Mark" "Vicky"))
1158 ;;;----- That's all, folks --------------------------------------------------