chiark / gitweb /
atoms.lisp: Style cleanup.
[atoms] / atoms.lisp
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1;;; -*-lisp-*-
2;;;
3;;; Atoms game
4;;;
5;;; (c) 2007 Mark Wooding
6;;;
7
8;;;----- Licensing notice ---------------------------------------------------
9;;;
10;;; This program is free software; you can redistribute it and/or modify
11;;; it under the terms of the GNU General Public License as published by
12;;; the Free Software Foundation; either version 2 of the License, or
13;;; (at your option) any later version.
14;;;
15;;; This program is distributed in the hope that it will be useful,
16;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
17;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18;;; GNU General Public License for more details.
19;;;
20;;; You should have received a copy of the GNU General Public License
21;;; along with this program; if not, write to the Free Software Foundation,
22;;; Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23
24(cl:defpackage #:atoms
25 (:use #:cl
26 #+cmu #:ext
27 #+sbcl #:sb-ext
28 #+clisp #:ext)
81a05254 29 #+clisp (:shadow #:map-dependents #:add-dependent #:remove-dependent))
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30(cl:in-package #:atoms)
31
32(eval-when (:compile-toplevel :load-toplevel :execute)
33 (asdf:operate 'asdf:load-op :gtk))
34
35(clg:clg-init)
36
37;;; Before we start, I should probably point out that the first version of
38;;; this program was written in Smalltalk, which may explain its slight
39;;; object-ravioli nature.
40
41;;;--------------------------------------------------------------------------
42;;; Dependent management.
43
44;; Protocol.
45
46(defgeneric notify (dependent model aspect &key &allow-other-keys)
47 (:method-combination progn)
48 (:method progn (dependent model aspect &rest arguments)
49 (declare (ignore arguments))
50 nil))
51
52(defgeneric map-dependents (model function))
53(defgeneric add-dependent (model dependent))
54(defgeneric remove-dependent (model dependent))
55
56(defgeneric changed (model &optional aspect &key &allow-other-keys)
57 (:method (model &optional aspect &rest arguments)
58 (map-dependents model
59 (lambda (dependent)
60 (apply #'notify dependent model aspect arguments)))))
61
62;; Generic implementation.
63
64(defclass model ()
65 ((dependents :type list :initform nil)))
66
67(defun clean-up-danglies (model)
68 (with-slots (dependents) model
69 (setf dependents
70 (delete-if-not (lambda (weak)
71 (nth-value 1 (weak-pointer-value weak)))
72 dependents))))
73
74(defmethod map-dependents ((model model) function)
75 (with-slots (dependents) model
76 (let ((danglies nil))
77 (dolist (dependent dependents)
78 (multiple-value-bind (object foundp)
79 (weak-pointer-value dependent)
80 (if foundp
81 (funcall function object)
82 (setf danglies t))))
83 (when danglies (clean-up-danglies model))
84 nil)))
85
86(defmethod add-dependent ((model model) dependent)
87 (let ((foundp (block nil
88 (map-dependents model
89 (lambda (dep)
90 (when (eql dependent dep)
91 (return t)))))))
92 (unless foundp
93 (push (make-weak-pointer dependent)
94 (slot-value model 'dependents)))))
95
96(defmethod remove-dependent ((model model) dependent)
97 (with-slots (dependents) model
98 (setf dependents (delete dependent dependents
99 :key #'weak-pointer-value))
100 (clean-up-danglies model)))
101
102;;;--------------------------------------------------------------------------
103;;; Undo and redo.
104
105(defclass undoable ()
106 ((undo-list :type list :reader undo-list :initform nil)
107 (redo-list :type list :reader redo-list :initform nil)))
108
109(defgeneric snapshot (object))
110(defgeneric restore (object snapshot))
111(defgeneric store-undo-snapshot (object snapshot))
112(defgeneric undo (object))
113(defgeneric redo (object))
114(defgeneric reset-undo-state (object))
115
116(defmethod store-undo-snapshot ((object undoable) snapshot)
117 (push snapshot (slot-value object 'undo-list))
118 (setf (slot-value object 'redo-list) nil))
119
120(defmacro with-undo-snapshot ((object) &body body)
121 (let ((snap (gensym "SNAPSHOT"))
122 (obj (gensym "OBJECT")))
123 `(let* ((,obj ,object)
124 (,snap (snapshot ,obj)))
125 (multiple-value-prog1 (progn ,@body)
126 (store-undo-snapshot ,obj ,snap)))))
127
128(defun undo-redo (object from to)
129 (let ((from-list (slot-value object from)))
130 (assert from-list)
131 (let ((undo-snap (car from-list))
132 (here-snap (snapshot object)))
133 (restore object undo-snap)
134 (push here-snap (slot-value object to))
135 (pop (slot-value object from)))))
136
137(defmethod undo ((object undoable))
138 (undo-redo object 'undo-list 'redo-list))
139
140(defmethod redo ((object undoable))
141 (undo-redo object 'redo-list 'undo-list))
142
143(defmethod reset-undo-state ((object undoable))
144 (setf (slot-value object 'undo-list) nil
145 (slot-value object 'redo-list) nil))
146
147(defclass undoable-model (undoable model)
148 ())
149
150(defmethod undo :after ((object undoable-model))
151 (changed object :undo))
152
153(defmethod redo :after ((object undoable-model))
154 (changed object :redo))
155
156;;;--------------------------------------------------------------------------
157;;; Main game logic.
158
159;; Protocol.
160
161(defclass atom-cell ()
162 ((owner :reader cell-owner :initform nil :type (or fixnum null))
163 (count :reader cell-count :initform 0 :type fixnum)
164 (pending :initform 0 :type fixnum)
165 (neighbours :reader cell-neighbours :type list :initform nil)
166 (x :reader cell-x :initarg :x :type fixnum)
167 (y :reader cell-y :initarg :y :type fixnum)))
168
169(defgeneric cell-played (cell player))
170(defgeneric cell-critical-p (cell))
171(defgeneric cell-explode (cell))
172(defgeneric cell-apply-pending-updates (cell))
173(defun cell-position (cell) (vector (cell-x cell) (cell-y cell)))
174
175(defun make-atoms-grid (width height)
176 (let ((grid (make-array (list height width) :element-type 'atom-cell)))
177 (dotimes (j height)
178 (dotimes (i width)
179 (setf (aref grid j i) (make-instance 'atom-cell :x i :y j))))
180 (dotimes (j height)
181 (dotimes (i width)
182 (setf (slot-value (aref grid j i) 'neighbours)
183 (nconc (and (> j 0) (list (aref grid (1- j) i)))
184 (and (> i 0) (list (aref grid j (1- i))))
185 (and (< i (1- width)) (list (aref grid j (1+ i))))
186 (and (< j (1- height)) (list (aref grid (1+ j) i)))))))
187 grid))
188
189(defclass player ()
190 ((name :accessor player-name :initarg :name :type string)
191 (score :accessor player-score :initform 0 :type fixnum)
192 (state :accessor player-state :initform :starting
193 :type (member :starting :playing :ready :losing :winning))
194 (colour :accessor player-colour :initarg :colour :type gdk:color)))
195
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196(defun player-type-name (symbol)
197 (get symbol 'player-type-name))
198(defun (setf player-type-name) (name symbol)
199 (setf (get symbol 'player-type-name) name))
200
6f866d53 201(defclass human-player (player) ())
bcb752ad 202(setf (player-type-name 'human-player) "Human")
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203
204(defgeneric player-cell-selected (game player i j)
205 (:method (game player i j) nil))
206(defgeneric player-turn-begin (game player)
207 (:method (game player) nil))
208
209(defclass atom-game (undoable-model)
210 ((grid :accessor game-grid :initarg :grid :type (array atom-cell (* *)))
211 (players :accessor game-players :initarg :players :type vector)
212 (player-index :accessor game-player-index :initform 0 :type fixnum)
213 (timeout-id :initform nil)))
214
215(defgeneric game-cell-selected (game i j))
216(defgeneric play-cell (game player i j))
217
218;; Implementation.
219
220(defmethod cell-played ((cell atom-cell) player)
221 (with-slots (owner count) cell
222 (cond ((zerop count) (setf owner player count 1) t)
223 ((eql owner player) (incf count) t)
224 (t nil))))
225
226(defmethod cell-critical-p ((cell atom-cell))
227 (with-slots (count neighbours) cell
228 (>= count (length neighbours))))
229
230(defmethod cell-explode ((cell atom-cell))
231 (with-slots (count neighbours owner pending) cell
232 (multiple-value-bind (spill left) (floor count (length neighbours))
233 (and (plusp spill)
234 (progn
235 (dolist (neighbour neighbours)
236 (incf (slot-value neighbour 'pending) spill)
237 (setf (slot-value neighbour 'owner) owner))
238 (setf count left)
239 (when (zerop left)
240 (setf owner nil))
241 (cons cell (copy-list neighbours)))))))
242
243(defmethod cell-apply-pending-updates ((cell atom-cell))
244 (with-slots (count pending) cell
245 (incf count pending)
246 (setf pending 0)))
247
248(deftype cell-snapshot () '(unsigned-byte 16))
249
250(defmethod snapshot ((cell atom-cell))
251 (with-slots (count owner) cell
252 (cond ((null owner) 0)
253 (t (assert (and (<= 0 count 255)
254 (<= 0 owner 255)))
255 (logior (ash owner 8)
256 (ash count 0))))))
257
258(defmethod restore ((cell atom-cell) (snapshot integer))
259 (declare (type cell-snapshot snapshot))
260 (with-slots (count owner) cell
261 (setf (values count owner)
262 (if (zerop snapshot)
263 (values 0 nil)
264 (values (ldb (byte 8 0) snapshot)
265 (ldb (byte 8 8) snapshot))))))
266
267(defmethod player-cell-selected (game (player human-player) i j)
268 (and (eql (player-state player) :ready)
269 (play-cell game player i j)))
270
271(defmethod snapshot ((player player))
272 (list (player-score player) (player-state player)))
273
274(defmethod restore ((player player) (list list))
275 (destructuring-bind (score state) list
276 (setf (player-score player) score
277 (player-state player) state)))
278
279(defmethod game-update-scores (game)
280 (let ((players (game-players game))
281 (grid (game-grid game)))
282 (dotimes (i (length players))
283 (setf (player-score (aref players i)) 0))
284 (dotimes (i (array-total-size grid))
285 (let* ((cell (row-major-aref grid i))
286 (owner (cell-owner cell))
287 (player (and owner (aref players owner)))
288 (count (cell-count cell)))
289 (when (and player (plusp count))
290 (incf (player-score player) count))))
291 (let ((remaining 0) (found nil))
292 (dotimes (i (length players))
293 (let* ((player (aref players i))
294 (score (player-score player))
295 (state (player-state player)))
296 (cond ((and (zerop score) (eql state :playing))
297 (setf (player-state player) :losing))
752d6599 298 ((member state '(:playing :starting :ready))
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299 (incf remaining)
300 (setf found player)))))
301 (changed game :scores :players players)
c1be7084 302 (when (and (= remaining 1) (>= (length players) 2))
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303 (setf (player-state found) :winning)
304 (changed game :finished :victor found)))))
305
306(defmethod game-next-player (game)
307 (let ((players (game-players game))
308 (player-index (game-player-index game)))
309 (dotimes (i (length players))
310 (let* ((j (mod (+ player-index i 1) (length players)))
311 (player (aref players j)))
312 (when (member (player-state player) '(:starting :playing))
313 (setf (game-player-index game) j
314 (player-state player) :ready)
315 (player-turn-begin game player)
316 (changed game :start-turn :player player)
317 (return))))))
318
319(defvar *cells-remaining* nil)
320
321(defun perform-pending-explosions (game cells)
322 (let ((affected (delete-duplicates
323 (mapcan #'cell-explode cells))))
324 (mapc #'cell-apply-pending-updates affected)
325 (perform-explosions game affected)))
326
327(defvar *explosion-time* 100)
328
329(defun perform-explosions (game cells)
330 (game-update-scores game)
331 (changed game :cell-update :cells cells)
332 (let ((critical (delete-if-not #'cell-critical-p cells)))
333 (setf *cells-remaining* critical)
334 (cond ((null critical) (game-next-player game) t)
335 (t (with-slots (timeout-id) game
336 (setf timeout-id (glib:timeout-add
337 *explosion-time*
338 (lambda ()
339 (setf timeout-id nil)
340 (perform-pending-explosions game critical)
341 nil))))))
342 t))
343
344(defun game-cancel-timeout (game)
345 (with-slots (timeout-id) game
346 (when timeout-id
347 (glib:source-remove timeout-id)
348 (setf timeout-id nil))))
349
350(defmethod game-player ((game atom-game))
351 (aref (game-players game) (game-player-index game)))
352
353(defmethod game-cell-selected ((game atom-game) i j)
354 (player-cell-selected game (game-player game) i j))
355
356(defmethod initialize-instance :after ((game atom-game) &key)
357 (setf (player-state (game-player game)) :ready))
358
359(defmethod play-cell ((game atom-game) player i j)
360 (with-slots (grid players player-index) game
361 (assert (and (<= 0 i) (< i (array-dimension grid 1))
362 (<= 0 j) (< j (array-dimension grid 0))))
363 (let ((cell (aref grid j i))
364 (player (aref players player-index)))
365 (block escape
366 (with-undo-snapshot (game)
367 (unless (cell-played cell player-index)
368 (return-from escape))
369 (setf (player-state player) :playing)
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370 (changed game :processing-move))
371 (perform-explosions game (list cell))))))
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372
373(defmethod restart-game ((game atom-game) &key grid players)
374 (game-cancel-timeout game)
375 (setf (game-grid game)
376 (or grid
377 (let ((old (game-grid game)))
378 (make-atoms-grid (array-dimension old 1)
379 (array-dimension old 0)))))
380 (if players
381 (setf (game-players game) players)
382 (setf players (game-players game)))
383 (reset-undo-state game)
384 (dotimes (i (length players))
385 (let ((player (aref players i)))
386 (setf (player-score player) 0
387 (player-state player) (if (zerop i) :ready :starting))))
388 (setf (game-player-index game) 0)
389 (changed game :refresh))
390
391;;;--------------------------------------------------------------------------
392;;; Snapshots and undo.
393
394(defclass atom-game-snapshot ()
395 ((grid :type (array cell-snapshot (* *)) :initarg :grid)
396 (players :type list :initarg :players)
397 (player-index :type fixnum :initarg :player-index)))
398
399(defmethod snapshot ((game atom-game))
400 (let* ((grid (game-grid game))
401 (grid-snapshot (make-array (array-dimensions grid)
402 :element-type 'cell-snapshot
403 :initial-element 0)))
404 (dotimes (i (array-total-size grid))
405 (setf (row-major-aref grid-snapshot i)
406 (snapshot (row-major-aref grid i))))
407 (make-instance 'atom-game-snapshot
408 :players (map 'list #'snapshot (game-players game))
409 :player-index (game-player-index game)
410 :grid grid-snapshot)))
411
412(defmethod restore ((game atom-game) (snapshot atom-game-snapshot))
413 (let ((snap-grid (slot-value snapshot 'grid))
414 (snap-players (slot-value snapshot 'players))
415 (grid (game-grid game))
416 (players (game-players game)))
417 (dotimes (i (array-total-size grid))
418 (restore (row-major-aref grid i)
419 (row-major-aref snap-grid i)))
420 (loop for player across players
421 for snap-player in snap-players
422 do (restore player snap-player))
423 (setf (game-player-index game) (slot-value snapshot 'player-index))
508a54a3 424 (game-cancel-timeout game)
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425 (changed game :refresh)
426 (let ((critical-cells (loop for i below (array-total-size grid)
427 for cell = (row-major-aref grid i)
428 if (cell-critical-p cell)
429 collect cell)))
430 (when critical-cells (perform-explosions game critical-cells)))))
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431
432;;;--------------------------------------------------------------------------
433;;; The interactive board.
434
435(defclass atoms-board (gtk:drawing-area)
436 ((game :accessor board-game :initarg :game :type atom-game)
437 (cache :initform nil :accessor board-cache))
438 (:metaclass glib:gobject-class))
439
440(defmethod board-grid ((board atoms-board))
441 (game-grid (board-game board)))
442
443(defgeneric paint (widget event))
444
445(defun paint-atoms (cr count colour)
446 (let* ((centrep (and (oddp count) (/= count 3)))
447 (surround (if centrep (1- count) count))
448 (angle (and (plusp surround) (/ (* 2 pi) surround)))
449 (theta (case count
450 ((0 1 2 3) (/ pi 2))
451 (t (/ (- pi angle) 2))))
452 (radius 0.15)
453 (sep (cond ((and centrep (<= surround 6)) (* 2 radius))
454 ((<= surround 2) radius)
455 (t (/ radius (sin (/ angle 2)))))))
456 (when centrep
457 (cairo:new-sub-path cr)
458 (cairo:arc cr 0 0 radius 0 (* 2 pi)))
459 (dotimes (i surround)
460 (cairo:new-sub-path cr)
461 (cairo:arc cr
462 (* sep (cos theta))
463 (- (* sep (sin theta)))
464 radius
465 0
466 (* 2 pi))
467 (incf theta angle))
468 (gdk:cairo-set-source-color cr (gdk:ensure-color colour))
469 (cairo:fill cr t)
470 (setf (cairo:line-width cr)
471 (max 0.02 (cairo:device-to-user-distance cr 1)))
472 (cairo:set-source-color cr 0 0 0)
473 (cairo:stroke cr nil)))
474
475(defparameter cache-limit 8)
476
477(defun make-cached-atom-surfaces (board colour)
478 (multiple-value-bind (width height) (gtk:widget-get-size-allocation board)
479 (let* ((vector (make-array cache-limit))
480 (grid (board-grid board))
481 (surface-width (floor width (array-dimension grid 1)))
482 (surface-height (floor height (array-dimension grid 0))))
483 (dotimes (i (length vector))
484 (let* ((surface (make-instance 'cairo:image-surface
485 :width surface-width
486 :height surface-height
487 :format :argb32))
488 (cr (make-instance 'cairo:context :target surface)))
489 (cairo:scale cr surface-width surface-height)
490 (cairo:translate cr 0.5 0.5)
491 (paint-atoms cr (1+ i) colour)
492 (setf (aref vector i) surface)))
493 vector)))
494
495(defun cached-atom-surface (board count colour)
496 (let ((cache (board-cache board)))
497 (unless cache
498 (setf cache (make-hash-table)
499 (board-cache board) cache))
500 (let ((vector (gethash colour cache)))
501 (unless vector
502 (setf vector (make-cached-atom-surfaces board colour)
503 (gethash colour cache) vector))
504 (and (< 0 count) (<= count (length vector))
505 (aref vector (1- count))))))
506
507(defmethod paint ((widget atoms-board) event)
508 (multiple-value-bind (width height) (gtk:widget-get-size-allocation widget)
509 (let* ((style (gtk:widget-style widget))
510 (grid (board-grid widget))
511 (vsq (array-dimension grid 0))
512 (hsq (array-dimension grid 1))
513 (game (board-game widget))
514 (players (game-players game))
515 lo-hsq hi-hsq lo-vsq hi-vsq
516 (display (gtk:widget-get-display widget))
517 (region (make-instance 'gdk:region))
518 (redraw-map (make-array (list vsq hsq)
519 :element-type 'bit
520 :initial-element 0)))
521
522 (loop (let* ((loh (floor (* (gdk:event-x event) hsq) width))
523 (hih (ceiling (* (+ (gdk:event-x event)
524 (gdk:event-width event))
525 hsq)
526 width))
527 (lov (floor (* (gdk:event-y event) vsq) height))
528 (hiv (ceiling (* (+ (gdk:event-y event)
529 (gdk:event-height event))
530 vsq)
531 height)))
532 (gdk:region-union region
533 (vector (gdk:event-x event)
534 (gdk:event-y event)
535 (gdk:event-width event)
536 (gdk:event-height event)))
537 (when (or (null lo-hsq) (< loh lo-hsq)) (setf lo-hsq loh))
538 (when (or (null hi-hsq) (< hih hi-vsq)) (setf hi-hsq hih))
539 (when (or (null lo-vsq) (< lov lo-hsq)) (setf lo-vsq lov))
540 (when (or (null hi-vsq) (< hiv hi-vsq)) (setf hi-vsq hiv))
541 (do ((j lov (1+ j))) ((>= j hiv))
542 (do ((i loh (1+ i))) ((>= i hih))
543 (setf (bit redraw-map j i) 1)))
544 (when (zerop (gdk:event-count event))
545 (return))
546 (setf event (gdk:display-get-event display))))
547
548 (gdk:with-cairo-context (cr (gtk:widget-window widget))
549 (cairo:reset-clip cr)
550 (gdk:cairo-region cr region)
551 (cairo:clip cr)
552 (cairo:with-context (cr)
553 (gdk:cairo-set-source-color cr (gtk:style-fg style :normal))
554 (cairo:translate cr 1/2 1/2)
555 (setf (cairo:line-width cr) 1
556 (cairo:antialias cr) :none)
557 (let ((h (1- height)) (w (1- width)))
558 (do ((j lo-vsq (1+ j))) ((> j hi-vsq))
559 (let ((y (round (* j h) vsq)))
560 (cairo:move-to cr 0 y)
561 (cairo:line-to cr w y)))
562 (do ((i lo-hsq (1+ i))) ((> i hi-hsq))
563 (let ((x (round (* i w) hsq)))
564 (cairo:move-to cr x 0)
565 (cairo:line-to cr x h))))
566 (cairo:stroke cr))
567 (do ((j lo-vsq (1+ j))) ((>= j hi-vsq))
568 (do ((i lo-hsq (1+ i))) ((>= i hi-hsq))
569 (when (plusp (bit redraw-map j i))
570 (let* ((cell (aref grid j i))
571 (count (cell-count cell))
572 (colour (and (plusp count) (cell-owner cell)
573 (player-colour
574 (aref players
575 (cell-owner cell)))))
576 (surface (and colour
577 (cached-atom-surface widget
578 count colour))))
579 (cond ((or (zerop count) (null (cell-owner cell)))
580 nil)
581 ((null surface)
582 (cairo:with-context (cr)
583 (cairo:scale cr (/ width hsq) (/ height vsq))
584 (cairo:translate cr (+ i 0.5) (+ j 0.5))
585 (paint-atoms cr count colour)))
586 (t
587 (cairo:set-source-surface cr surface
588 (round (* i width) hsq)
589 (round (* j height) vsq))
590 (cairo:paint cr)))))))))))
591
592(defun board-set-size-request (board)
593 (when (slot-boundp board 'game)
594 (let ((grid (board-grid board)))
595 (gtk:widget-set-size-request board
596 (* 50 (array-dimension grid 1))
597 (* 50 (array-dimension grid 0))))))
598
599(defmethod (setf board-game) :before (game (board atoms-board))
600 (when (slot-boundp board 'game)
601 (remove-dependent (board-game board) board)))
602
603(defmethod (setf board-game) :after (game (board atoms-board))
604 (board-set-size-request board)
605 (add-dependent game board))
606
607(defmethod resized ((board atoms-board) allocation)
608 (setf (board-cache board) nil)
609 nil)
610
611(defmethod notify progn
612 ((board atoms-board) (game atom-game) (aspect (eql :cell-update))
613 &key cells)
614 (unless (slot-boundp board 'gtk:window) (return-from notify))
615 (multiple-value-bind (width height) (gtk:widget-get-size-allocation board)
616 (let* ((region (make-instance 'gdk:region))
617 (grid (board-grid board))
618 (hsq (array-dimension grid 1))
619 (vsq (array-dimension grid 0)))
620 (dolist (cell cells)
621 (gdk:region-union region
622 (vector (floor (* (cell-x cell) width) hsq)
623 (floor (* (cell-y cell) height) vsq)
624 (ceiling width hsq)
625 (ceiling height vsq))))
626 (gdk:window-invalidate-region (gtk:widget-window board) region nil))))
627
628(defmethod notify progn
629 ((board atoms-board) (game atom-game) (aspect (eql :refresh)) &key)
630 (board-set-size-request board)
631 (setf (board-cache board) nil)
632 (gtk:widget-queue-draw board))
633
634(defmethod button-press ((widget atoms-board) event)
635 (case (gdk:event-class-type (class-of event))
636 (:button-press
637 (case (gdk:event-button event)
638 (1 (multiple-value-bind (width height)
639 (gtk:widget-get-size-allocation widget)
640 (let* ((grid (board-grid widget))
641 (x (floor (* (gdk:event-x event) (array-dimension grid 1))
642 width))
643 (y (floor (* (gdk:event-y event) (array-dimension grid 0))
644 height)))
645 (game-cell-selected (board-game widget) x y)
646 t)))))))
647
648(defmethod initialize-instance :after ((board atoms-board) &key)
649 (gtk:signal-connect board :expose-event #'paint :object t)
650 (setf (gtk:widget-events board) (list :button-press))
651 (gtk:signal-connect board :button-press-event #'button-press :object t)
652 (gtk:signal-connect board :size-allocate #'resized :object t)
653 (when (slot-boundp board 'game) (add-dependent (board-game board) board))
654 (board-set-size-request board))
655
656;;;--------------------------------------------------------------------------
657;;; Tree view utilities.
658
659(defun add-tree-view-column (view title &rest args)
660 (let ((column (apply #'make-instance
661 'gtk:tree-view-column
662 :title title
663 args)))
664 (gtk:tree-view-append-column view column)
665 column))
666
667(defun add-cell-renderer
668 (view column attrs
669 &key (type 'gtk:cell-renderer-text) pack-args renderer-args)
670 (let ((renderer (apply #'make-instance type renderer-args))
671 (store (gtk:tree-view-model view)))
672 (apply #'gtk:cell-layout-pack column renderer pack-args)
673 (loop for (attribute col-name) on attrs by #'cddr
674 do (gtk:cell-layout-add-attribute
675 column renderer attribute
676 (gtk:tree-model-column-index store col-name)))
677 renderer))
678
679;;;--------------------------------------------------------------------------
680;;; The player list.
681
682(defvar *player-list*)
683(defvar *player-list-view*)
684
685(defclass player-list (gtk:tree-view)
686 ((store :initform (make-instance
687 'gtk:list-store
688 :column-names '(colour name score state)
689 :column-types '(gdk:color string integer string))
690 :type gtk:list-store)
691 (game :initarg :game :type atom-game))
692 (:metaclass glib:gobject-class))
693
694(defun update-player-list (list game)
695 (let ((store (slot-value list 'store))
696 (players (game-players game)))
697 (gtk:list-store-clear store)
698 (loop for player across players
699 for i from 0
700 do (gtk:list-store-append store
701 (vector (player-colour player)
702 (player-name player)
703 (player-score player)
704 (case (player-state player)
705 (:losing "out")
706 (:winning "winner!")
707 (:ready "<<<")
708 (t "")))))))
709
710(defmethod initialize-instance :after ((list player-list) &key)
711 (let ((store (slot-value list 'store)))
712 (setf (gtk:tree-view-model list) store)
713 (flet ((add-column (&rest args)
714 (apply #'add-tree-view-column list args))
715 (add-renderer (&rest args)
716 (apply #'add-cell-renderer list args)))
717 (add-renderer (add-column ""
718 :expand nil
719 :sizing :fixed
720 :fixed-width 20)
721 '(:cell-background-gdk colour)
722 :renderer-args '(:cell-background-set t))
723 (add-renderer (add-column "Name" :resizable t :expand t) '(:text name))
724 (add-renderer (add-column "Score" :resizable t) '(:text score))
725 (add-renderer (add-column "State" :resizable t) '(:text state)))
726 (setf (gtk:tree-selection-mode (gtk:tree-view-selection list)) :none)
727 (when (slot-boundp list 'game)
728 (with-slots (game) list
729 (add-dependent game list)
730 (update-player-list list game)))))
731
732(defmethod notify progn ((list player-list) (game atom-game) aspect &key)
733 (case aspect
734 ((:cell-update :start-turn :refresh)
735 (update-player-list list game))))
736
737;;;--------------------------------------------------------------------------
738;;; New game dialogue.
739
740(defparameter *player-colours*
741 (vector "red" "blue" "green" "orange" "magenta" "white" "black"))
742
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743(defparameter *player-types* '(human-player))
744
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745(defclass new-game-dialogue (gtk:dialog)
746 ((game :initarg :game :type atom-game)
747 (width-adjustment :type gtk:adjustment
748 :initform (make-instance 'gtk:adjustment
749 :lower 1 :upper 99
750 :step-increment 1))
751 (height-adjustment :type gtk:adjustment
752 :initform (make-instance 'gtk:adjustment
753 :lower 1 :upper 99
754 :step-increment 1))
755 (count-adjustment :type gtk:adjustment
756 :initform (make-instance 'gtk:adjustment
c1be7084 757 :lower 1 :upper 20
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758 :step-increment 1))
759 (players :type gtk:list-store
760 :initform (make-instance 'gtk:list-store
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761 :column-types '(gdk:color string string)
762 :column-names '(colour name type))))
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763 (:default-initargs
764 :title "New game"
765 :default-height 360
766 :has-separator nil)
767 (:metaclass glib:gobject-class))
768
769(defun choose-player-colour (window path)
770 (let* ((players (slot-value window 'players))
771 (colour-dialogue (make-instance 'gtk:color-selection-dialog))
772 (coloursel (gtk:color-selection-dialog-colorsel colour-dialogue))
773 (colour (gtk:tree-model-value players path 'colour)))
774 (unwind-protect
775 (progn
776 (setf (gtk:color-selection-current-color coloursel) colour
777 (gtk:color-selection-previous-color coloursel) colour)
778 (case (gtk:dialog-run colour-dialogue)
779 (:ok (setf (gtk:tree-model-value players path 'colour)
780 (gtk:color-selection-current-color coloursel)))))
781 (gtk:widget-destroy colour-dialogue))))
782
783(defun insert-or-remove-players (window)
784 (let* ((players (slot-value window 'players))
785 (current-count (gtk:tree-model-iter-n-children players))
786 (new-count (floor (gtk:adjustment-value
787 (slot-value window 'count-adjustment)))))
788 (if (> current-count new-count)
789 (let ((iter (make-instance 'gtk:tree-iter)))
790 (gtk:tree-model-get-iter players (vector new-count) iter)
791 (dotimes (i (- current-count new-count))
792 (gtk:list-store-remove players iter)))
793 (loop with iter = (make-instance 'gtk:tree-iter)
794 for i from current-count below new-count
795 for colour = (if (< i (length *player-colours*))
796 (gdk:color-parse (aref *player-colours* i))
797 (make-instance 'gdk:color
798 :red (random 1.0)
799 :green (random 1.0)
800 :blue (random 1.0)))
801 for name = (format nil "Player ~A" (1+ i))
802 do (gtk:list-store-append players
803 (vector colour name)
804 iter)))))
805
806(defun start-new-game (window)
807 (with-slots (game width-adjustment height-adjustment players) window
808 (let ((grid (make-atoms-grid
809 (floor (gtk:adjustment-value width-adjustment))
810 (floor (gtk:adjustment-value height-adjustment))))
811 (new-players (let ((iter (make-instance 'gtk:tree-iter)))
812 (gtk:tree-model-get-iter players #(0) iter)
813 (loop for row = (gtk:tree-model-row-data players
814 iter)
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815 collect (make-instance
816 (find (aref row 2)
817 *player-types*
818 :test #'string=
819 :key #'player-type-name)
820 :colour (aref row 0)
821 :name (aref row 1))
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822 while (gtk:tree-model-iter-next players
823 iter)))))
824 (restart-game game :grid grid :players (coerce new-players 'vector))
825 (gtk:widget-destroy window))))
826
827(defmethod initialize-instance :after ((window new-game-dialogue) &key)
828 (with-slots (width-adjustment height-adjustment count-adjustment players)
829 window
830 (let* ((game (slot-value window 'game))
831 (grid (game-grid game)))
832
833 (setf (gtk:container-border-width window) 4)
834 (gtk:dialog-add-button window "gtk-cancel"
835 #'gtk:widget-destroy :object t)
836 (gtk:dialog-add-button window "gtk-ok"
837 (lambda () (start-new-game window))
838 :default t)
839
840 (setf (gtk:adjustment-value width-adjustment)
841 (array-dimension grid 1)
842 (gtk:adjustment-value height-adjustment)
843 (array-dimension grid 0)
844 (gtk:adjustment-value count-adjustment)
845 (length (game-players game)))
846
847 (let* ((frame (make-instance 'gtk:frame :label "Board size"))
848 (table (make-instance 'gtk:table
849 :parent frame
850 :border-width 4
851 :n-columns 2 :n-rows 2
852 :row-spacing 4 :column-spacing 4)))
853 (loop for row from 0
854 for (adj-slot label) on '(width-adjustment "Width"
855 height-adjustment "Height") by #'cddr
856 do (make-instance 'gtk:label
857 :label label
858 :xalign 1
859 :parent (list table
860 :top-attach row
861 :bottom-attach (1+ row)
862 :left-attach 0
863 :right-attach 1
864 :x-options '(:fill)))
865 do (make-instance 'gtk:spin-button
866 :numeric t
867 :width-chars 2
868 :adjustment (slot-value window adj-slot)
869 :xalign 1
870 :activates-default t
871 :parent (list table
872 :top-attach row
873 :bottom-attach (1+ row)
874 :left-attach 1
875 :right-attach 2
876 :x-options '(:expand :fill))))
877 (gtk:container-add window frame :fill nil :expand nil)
878 (gtk:widget-show-all frame))
879
880 (let* ((frame (make-instance 'gtk:frame :label "Players"))
881 (vbox (make-instance 'gtk:v-box
882 :parent frame :spacing 4
883 :border-width 4))
884 (view (make-instance 'gtk:tree-view
885 :model players)))
886 (make-instance 'gtk:h-box
887 :spacing 4
888 :parent (list vbox :expand nil :fill nil)
889 :child (list (make-instance 'gtk:label
890 :label "Number of players"
891 :xalign 1)
892 :expand nil :fill nil)
893 :child (list (make-instance 'gtk:spin-button
894 :adjustment
895 count-adjustment
896 :numeric t
897 :width-chars 2
898 :activates-default t
899 :xalign 1)
900 :expand t :fill t))
901 (make-instance 'gtk:scrolled-window
902 :hscrollbar-policy :automatic
903 :vscrollbar-policy :automatic
904 :shadow-type :in
905 :child view
906 :parent vbox)
907 (add-cell-renderer view
908 (add-tree-view-column view ""
909 :sizing :fixed
910 :fixed-width 20)
911 (list :cell-background-gdk 'colour)
912 :renderer-args '(:cell-background-set t))
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913 (let* ((model (make-instance 'gtk:list-store
914 :column-types '(string)
915 :column-names '(type)
916 :initial-content
917 (mapcar (lambda (type)
918 (vector
919 (player-type-name type)))
920 *player-types*)))
921 (renderer (add-cell-renderer
922 view
923 (add-tree-view-column view "Type")
924 (list :text 'type)
925 :type 'gtk:cell-renderer-combo
926 :renderer-args (list :model model
927 :text-column 0
928 :has-entry nil
929 :editable t))))
930 (gtk:signal-connect renderer :changed
931 (lambda (path new-iter)
932 (setf (gtk:tree-model-value
933 players path 'type)
934 (gtk:tree-model-value
935 model new-iter 'type)))))
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936 (let ((renderer (add-cell-renderer view
937 (add-tree-view-column view "Name")
938 (list :text 'name)
939 :renderer-args '(:editable t))))
940 (gtk:signal-connect renderer :edited
941 (lambda (path new-text)
942 (setf (gtk:tree-model-value
61eb5051 943 players path 'name)
6f866d53 944 new-text))))
61eb5051 945
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946 (gtk:signal-connect view :row-activated
947 (lambda (path column)
948 (when (eql (position column
949 (gtk:tree-view-columns
950 view))
951 0)
952 (choose-player-colour window path))))
953 (loop for player across (game-players game)
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954 do (gtk:list-store-append
955 players
956 (vector (player-colour player)
957 (player-name player)
958 (player-type-name (class-name
959 (class-of player))))))
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960 (gtk:signal-connect count-adjustment
961 :value-changed
962 #'insert-or-remove-players :args (list window))
963 (gtk:container-add window frame :fill t :expand t)
964 (gtk:widget-show-all frame)))))
965
966;;;--------------------------------------------------------------------------
967;;; About this program.
968
969(defparameter atoms-logo-pixbuf
970 (gdk:pixbuf-load #p"/home/mdw/src/atoms/atoms.png"))
971
972(defparameter licence-text
973 (format nil
974 "This program is free software; you can redistribute it and/or modify ~
975 it under the terms of the GNU General Public License as published by ~
976 the Free Software Foundation; either version 2 of the License, or ~
977 (at your option) any later version.~2%~
978 ~
979 This program is distributed in the hope that it will be useful, ~
980 but WITHOUT ANY WARRANTY; without even the implied warranty of ~
981 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ~
982 GNU General Public License for more details.~2%~
983 ~
984 You should have received a copy of the GNU General Public License ~
985 along with this program; if not, write to the Free Software Foundation, ~
986 Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA."))
987
988(let ((about nil))
989 (defun action-about (window)
990 (declare (ignore window))
991 (unless about
992 (setf about (make-instance
993 'gtk:about-dialog
994 :name "Atoms"
995 :version "1.0.0"
996 :copyright "Copyright (c) 2007 Mark Wooding"
997 :website "http://www.distorted.org.uk/"
998 :website-label "Homepage"
999 :authors (list "Mark Wooding <mdw@distorted.org.uk>")
1000 :comments "May contain trace quantities of Lisp."
1001 :license licence-text
1002 :wrap-license t
1003 :logo atoms-logo-pixbuf
1004 :signal (list :destroy (lambda () (setf about nil)))
1005 :signal (list :cancel (lambda ()
1006 (gtk:widget-destroy about))))))
1007 (gtk:window-present about)))
1008
1009;;;--------------------------------------------------------------------------
1010;;; Application window.
1011
1012(defclass atom-game-window (gtk:window)
1013 ((game :type atom-game)
1014 (board :type atoms-board)
1015 (player-list :type player-list)
1016 (actions :type gtk:action-group)
1017 (ui :type gtk:ui-manager)
1018 (new-game :type (or new-game-dialogue null) :initform nil))
1019 (:default-initargs :title "Atoms game" :allow-shrink t :show-children t)
1020 (:metaclass glib:gobject-class))
1021
1022(defun action-quit (window)
1023 (gtk:widget-destroy window))
1024
1025(defun action-new-game (window)
1026 (with-slots (new-game game) window
1027 (if new-game
1028 (gtk:window-present new-game)
1029 (progn
1030 (setf new-game (make-instance 'new-game-dialogue
1031 :game game
1032 :transient-for window))
1033 (gtk:widget-show-all new-game)
1034 (gtk:signal-connect new-game :destroy
1035 (lambda () (setf new-game nil)))))))
1036
1037(defun update-undo-redo-sensitivity (window)
1038 (with-slots (actions game) window
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1039 (flet ((set-sensitive (act-name sensitivep)
1040 (let ((act (gtk:action-group-get-action actions act-name)))
1041 (setf (gtk:action-sensitive-p act) sensitivep))))
1042 (set-sensitive "undo" (undo-list game))
1043 (set-sensitive "redo" (redo-list game)))))
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1044
1045(defmethod notify progn
1046 ((window atom-game-window) (game atom-game) aspect &key)
1047 (case aspect
99667eae 1048 ((:undo :redo :refresh :start-turn)
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1049 (update-undo-redo-sensitivity window))))
1050
1051(defun action-undo (window)
1052 (undo (slot-value window 'game)))
1053
1054(defun action-redo (window)
1055 (redo (slot-value window 'game)))
1056
1057(defmethod destroyed ((window atom-game-window))
1058 (with-slots (new-game) window
1059 (when new-game (gtk:widget-destroy new-game))))
1060
1061(defun build-player-vector (player-spec)
1062 (flet ((make-player (spec i)
1063 (etypecase spec
1064 (player spec)
1065 ((or string list)
1066 (destructuring-bind
bcb752ad 1067 (name &key colour (type 'human-player))
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1068 (if (listp spec) spec (list spec))
1069 (cond (colour)
1070 ((< i (length *player-colours*))
1071 (setf colour (aref *player-colours* i)))
1072 (t (setf colour
1073 (make-instance 'gdk:color
1074 :red (random 1.0)
1075 :green (random 1.0)
1076 :blue (random 1.0)))))
bcb752ad 1077 (make-instance type
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1078 :name name
1079 :colour (gdk:ensure-color colour)))))))
1080 (let ((i 0))
1081 (map 'vector
1082 (lambda (spec)
1083 (make-player spec (prog1 i (incf i))))
1084 (etypecase player-spec
1085 (sequence player-spec)
1086 ((or integer null)
1087 (loop for i from 1 upto (or player-spec 4)
1088 collect (format nil "Player ~A" i))))))))
1089
1090(defmethod shared-initialize :after
1091 ((window atom-game-window) slot-names
1092 &key
1093 (width 7) (height width) players)
1094 (declare (ignore slot-names))
1095 (let* ((vbox (make-instance 'gtk:v-box :parent window))
1096 (paned (make-instance 'gtk:h-paned
1097 :parent (list vbox :pack-type :end)))
1098 (aspect (make-instance 'gtk:aspect-frame
1099 :parent (list paned :resize t :shrink t)
1100 :obey-child t
1101 :frame :none
1102 :shadow-type :none))
1103 (scrolled (make-instance 'gtk:scrolled-window
1104 :parent (list paned :resize nil :shrink t)
1105 :shadow-type :in
1106 :hscrollbar-policy :automatic
1107 :vscrollbar-policy :automatic))
1108 (action-list (mapcar (lambda (item)
1109 (destructuring-bind
1110 (name callback &rest args) item
1111 (apply #'make-instance 'gtk:action
1112 :name name
1113 :callback
1114 (and callback
1115 (list callback
1116 :args (list window)))
1117 args)))
1118 `(("file" nil :label "_File")
1119 ("edit" nil :label "_Edit")
1120 ("help" nil :label "_Help")
1121 ("quit" ,#'action-quit
1122 :stock-id "gtk-close"
1123 :tooltip "Close this window."
1124 :accelerator "<control>W")
1125 ("undo" ,#'action-undo
1126 :stock-id "gtk-undo"
1127 :tooltip "Take back the most recent move."
1128 :sensitive nil
1129 :accelerator "<Control>Z")
1130 ("redo" ,#'action-redo
1131 :stock-id "gtk-redo"
1132 :sensitive nil
1133 :tooltip "Revert an undone move."
1134 :accelerator "<Shift><Control>Z")
1135 ("about" ,#'action-about
1136 :tooltip "Show information about this game."
1137 :stock-id "gtk-about")
1138 ("new-game" ,#'action-new-game
1139 :label "_New game..."
1140 :stock-id "gtk-new"
1141 :tooltip "Start a new game."
1142 :accelerator "<control>N")))))
1143
1144 (with-slots (game board player-list ui actions) window
1145 (setf actions (make-instance 'gtk:action-group
1146 :name "actions"
1147 :actions action-list)
1148 ui (make-instance 'gtk:ui-manager
1149 :add-tearoffs t
1150 :action-group actions
1151 :ui '((:menubar "menu-bar"
1152 (:menu "file"
1153 (:menuitem "new-game")
1154 (:menuitem "quit"))
1155 (:menu "edit"
1156 (:menuitem "undo")
1157 (:menuitem "redo"))
1158 (:menu "help"
1159 (:menuitem "about")))
1160 (:toolbar "toolbar"
1161 (:toolitem "new-game")
1162 :separator
1163 (:toolitem "undo")
1164 (:toolitem "redo")))))
1165 (gtk:window-add-accel-group window (gtk:ui-manager-accel-group ui))
1166 (setf (gtk:toolbar-show-arrow-p
1167 (gtk:ui-manager-get-widget ui "/toolbar")) nil)
1168 (dolist (name '("/menu-bar" "/toolbar"))
1169 (make-instance 'gtk:handle-box
1170 :child (gtk:ui-manager-get-widget ui name)
1171 :parent (list vbox :expand nil)))
1172 (gtk:signal-connect window :destroy #'destroyed :object t)
1173 (setf game (make-instance 'atom-game
1174 :grid (make-atoms-grid width height)
1175 :players (build-player-vector players))
1176 board (make-instance 'atoms-board :game game :parent aspect)
1177 player-list (make-instance 'player-list
1178 :game game
1179 :width-request 160
1180 :parent scrolled))
1181
1182 (add-dependent game window))))
1183
1184;;;--------------------------------------------------------------------------
1185;;; Useful things.
1186
1187(defvar *window* nil)
1188
81a05254 1189(export 'start-atom-game)
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1190(defun start-atom-game (&rest initargs)
1191 (when *window*
1192 (gtk:widget-destroy *window*)
1193 (setf *window* nil))
1194 (setf *window* (apply #'make-instance 'atom-game-window initargs))
1195 (gtk:widget-show-all *window*))
1196
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1197#+debug
1198(start-atom-game :width 7
1199 :players '("Alice" "Bob"))
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1200
1201;;;----- That's all, folks --------------------------------------------------