From a15db0f5e8da17474e460720c3bc1f6ea442f053 Mon Sep 17 00:00:00 2001 From: Senji Date: Mon, 18 May 2015 01:31:43 +0100 Subject: [PATCH] Fuzzy Time --- Meta/FuzzyTime.mdwn | 3 +++ index.mdwn | 8 +++++++- 2 files changed, 10 insertions(+), 1 deletion(-) create mode 100644 Meta/FuzzyTime.mdwn diff --git a/Meta/FuzzyTime.mdwn b/Meta/FuzzyTime.mdwn new file mode 100644 index 00000000..3fed38a5 --- /dev/null +++ b/Meta/FuzzyTime.mdwn @@ -0,0 +1,3 @@ +[[FuzzyTime]] is a thing where sideline/anciliary stuff might be ahead +or behind of the on-screen story and we work a bit to ensure that +nothing impossible happens out of order and ignore minor anachronisms. diff --git a/index.mdwn b/index.mdwn index 485317e9..8553e43e 100644 --- a/index.mdwn +++ b/index.mdwn @@ -22,7 +22,13 @@ sociable companions; but characters who don't get playtime will get targetted by story… This will be a troupe-style game; please bring your own creativity, -and don't worry about breaking the "main plot"... +and don't worry about breaking the "main plot"… + +I'm also happy running anciliary/sideline one-on-one or one-on-few +stuff in downtime potentially with [[Meta/FuzzyTime]], either by email +or on the wiki depending how private you want to be. (If anyone else +has spare time for running such stuff that'd be great too, but no +commitment!) ---- -- 2.30.2