5 ### Magister-in-Artibus
7 For the purposes of the Magister-in-Artibus virtue other scholars
8 consider the Schola to be conspicuously wealthy enough that this will
9 rub off on members and they only need to teach for one season; unless
10 they are conspicuously poor (the Poor flaw).
12 This doesn't recuse non-Wealthy companions from needing to earn their
13 keep in whatever manner is approopriate, but the second season a year
14 could, for instance, be a covenant role less easily visible to
19 I can't remember which splat it was, but one of them suggests that it
20 might be possible with mundane Animal Training to train horses to
21 accept a normally gifted rider. If this was true then all magi would
24 **Houserule:** you *can* train the horse to be OK with a Gifted magi
25 as passenger in a cart or wagon provided they have a driver/handler
26 who is not Gifted, or otherwise **Inoffensive to Animals**.
28 If you want to ride a horse with the normal gift, then you'll either
29 need to use spells (which may warp the horse, just saying) or tame a
34 The Gentle Gift does not count as a Major Hermetic Virtue for the
35 purposes of the restrictions on Virtues.
38 ## Points of Inhabitants
40 I'm using this slightly mashed up chart to replace the one on p63 of
41 *Covenants* to represent the two-tier structure of the Covenant. PCs
42 should be free to argue that they ought to be in a different band
43 *in-character*. Note that for companions this only covers ones
44 supported by the covenant, companions of independant means get LCM as
47 [[!table file="Rules/points.dsv"]]
51 Academics count towards this cost like scribes and magi.
56 If, after rolling a sequence of 1s, a 2 is rolled it may be
57 re-rolled. But only once; if you get another 2 that's fate.
61 The upper and lower boundaries of a boundary spell exist and are
62 something appropriate - e.g. a triangle might be a pyramid, a circle
63 might be a dome or a sphere.
67 The ArM4 book *Kaballah* had a sidebar on group learning that was
68 overly powerful. The ArM5 book *Realms of Power: Divine* had one that
69 was overly weak -- you'd never actually want to do it. The Revised
70 Edition of that book no-longer has such a sidebar. These rules
71 attempt to find a middle ground. Comments welcome.
73 A group of people may study the same text and discuss it together.
74 The maximum size of the group is limited to twice the Communication
75 score of the highest member; excepting that it is always permissable
76 for two people to study together.
78 Each member calculates an Advancement Total normally; including
79 bonuses and maluses relating to both studying from texts and learning
82 The totals for each member are summed, the communication of each
83 member is added, and if any member has the Good Teacher virtue then
84 that is added (+5) at most once. This grand total is then divided by
85 (the number of participants + 1) and rounded up to produce the new
88 In addition each member may take an additional two points of exposure
89 experience in an appropriate skill related to the discussion (likely
90 to be one of Artes Liberales, Philosophiae, Theology, Magic Theory, or
91 an appropriate Language).
95 Summae may be discussed only if all of the members are eligible to
96 discuss the summa in question.
100 Tractatus may only be learned from once, whether through reading or
105 Seperately to the individual tractartus, a florigelium may be
106 discussed as if it were a summa with a level equal to the number of
107 included tractatus and a quality equal to sum the qualities of the two
112 The maximum size of a group for learning Hermetic Arts is two.
113 Hermetic Arts can be group studied from vis, however this requires a
114 quantity of vis for each maga.
119 Adventure XP can be assimilated in the *same* or *next* season as the
124 NPCs generally get 15 xp a year.