1 This is a page to talk about character ideas!
9 * This might be better suited to someone who wasn't planning to be around very often, so I am offering it to anyone who fancies it.
10 * A Herbam and Animal specialist, this mage spends much of his time in the Esk Valley holdings
11 * A member of the minor nobility, perhaps a second son
12 * Larger than life, friendly, gentle-Gifted.
16 I have three Mage ideas; they're all going to depend some what on
17 whether people are going to be happy running certain bits of
18 background/plotty stuff.
20 #### Scottish student harmonist otter Bjornaer Mystery Cultist
21 * Will depend on someone being happy to run mystery cult plots in
22 downtime (which are likely to be fundamentally solo type stuff)
23 * Zavier: I'd happily run mystery cult stuff
25 * Also someone to take control of Loch Legean Tribunal
26 * Shadow: I'd be happy to do this.
28 #### Graeco-Roman Faerie-blooded Merinita
30 * Would require someone to basically handle all the Faeries (there's
31 nothing more ridiculous than a Merinita who can't go on Merinita
33 * Zavier: I'd certainly be amused to be the Storyteller of Faerie
34 though i warn you I'd be taking the courts seriously
36 * Might require some mystery cult stuff too; but much less than the
40 #### Transylvanian Tremere
42 * Would require someone to run basically all the rest of House
43 Tremere, including the Blackthorn covenant in Stonehenge.
44 * Zavier: am i allowed to recanonise vampires if i did this?
45 * House Tremere aren't Vampires :-p.
46 * Well, they aren't magically created vampires as a result of
47 some kind of misguided ritual spell. The occasional one or
48 two might have mythic/faerie vampire-type blood (although in
49 ArM5 they appear to be quite wary about that too).
50 * Zavier: Sniffs, certainly that is what everyone believes. No vampires exist in House Tremere and they will challenge anyone to certamen who dares to suggest otherwise. Therefore by the code it is settled, there are no vampires in House Tremere.
53 I don't have companion ideas, but depending on what people are happy
54 to run plots for I might well recycle parts of unused ideas from
59 These are my current thoughts. Happy to change if people dislike them.
61 #### Mage - Byzantine Ex Miscellanea Orbus Verditius
62 * illuminator, bookbinder and doctor in artibus.
64 Applying for a teaching position.
66 Would probably need some solo stories around his relationship with House Verditius and liable to try to take us towards collecting the most magnificent library in the world.
68 Not likely to leave the covenant itself much.
70 Plan would be to make him a rego corpus specialist who makes illuminated pictures that take you to where (or who) is depicted and books of quality that he will sell or give to the covenant so long as worthy books are copied into them.
72 #### Companion - Edward Hardrada -
73 * child of Harold and Edith Swanneck (who may possibly have been an
74 infernal plant who encouraged her husband to make stupid tactical
77 Has spent time in an infernal regio where time moves differently and
78 thus is not 160 odd years old but has been mentored in demons.
80 Arguably heir to the throne of England. There is an infernal
81 prophecy that "He will die King of England, Scots and divers other
82 lands but not until he brings them to wrack and ruin." Since he does
83 not want to die or to bring is country to ruin, he has spent his
84 life ever since he found this out avoiding becoming King of
87 To be fair, very few people do become a King and even fewer of
88 England. But he doesn't want to take chances so stopped being a
89 mercenary warrior and wants to be the college Porter instead. He
90 might settle for being the Turb Captain but wants a more innocuous
91 title. Still few universities have quite so impressive a figure
93 - The Death Prophecy there is quite rigidly, umm, rigid. I don't
94 have the rulebook with me but they're supposed to be
95 flexible/misinterpretable (e.g. "fear the boar" would cover men
96 with pigs on the heraldry and bad bacon). -- Senji
97 - Fair point. Happy to water it down. How about "he shall die King of a Ruined Land."? He might assume England but many other options might apply including being crowned as a joke. Zavier
99 *I see a general problem here that neither of these characters seem
100 very inclined to step outside their hallowed walls for adventures...*
101 - The mage maybe not (to some extent a problem with any academic character I might make I suspect) but he would leave to find interesting arcane connections or to retrieve any artifact of byzantium he hears about for instance. Or for that matter almost any book! The consor would be more likely to as he is a) liable to meddling by the infernal and b) hates it with a passion for what it has done. So even if he would like to cower in the safe walls, I'd see him as someone who would instantly leave if he heard some things. Plus of course if he is the Turb Captain he would leave whenever he was commanded to by the mages or if a number of the Turb were sent out. Zav
107 That's a [[definition list|https://github.com/fletcher/MultiMarkdown/wiki/MultiMarkdown-Syntax-Guide#definition-lists]].
108 It doesn't have levels like that :-p
110 I've reformatted it to a normal kind of listy list.
120 ####Young Guernicus Scholar
122 * A scholar as well as a mage, this young man is studying mundane law as well as magical
123 * *While no one would dream of interfering with the mundanes, and while magical law would clearly take precedence, sometimes it's useful to know what the nobility of the land believe to be the law...*
124 * Intellego, Mentem, probably Vim, possibly Rego, Imaginem
131 * Initial concept was to have a companion who was a cat who was able to shapeshift into human form
132 * A member of the notable line of black magical cats (Realms of Magic)
133 * Curious, mercurial, protective, charming.
141 #### Mercere (works equally well as a Verditius, but we've already got one of them so...) "Engineer"
143 * Obsessed with making a better X. It doesn't really matter what X is, he just likes tinkering with things to make them better.
144 * Plays Q to non-gifted Redcaps. And anyone else who will test his devices out, including himself.
145 * Obviously this means a Creo/Muto specialist. Probably a generalist in terms of forms; there will probably be some Corpus involved given that as a Creo expert it would be daft not to...
146 * Very curious/neophiliac - chases new experiences (and things to tinker with!).
147 * My cat would adore this character... S