From: Jacob Nevins <0jacobnk.git@chiark.greenend.org.uk> Date: Sat, 18 Jan 2014 16:44:14 +0000 (+0000) Subject: Update generated Bedbugs.rule after previous X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~jacobn/git?p=bedbugs.git;a=commitdiff_plain;h=4bbb8b5025798f41b32fa5af3a22cce51ae2a1b8;hp=e0c7b986caf5f3bae84effd4c1ee02aff5862988 Update generated Bedbugs.rule after previous --- diff --git a/Bedbugs.rule b/Bedbugs.rule index 7c2c381..967bcb9 100644 --- a/Bedbugs.rule +++ b/Bedbugs.rule @@ -1,7 +1,29 @@ @RULE Bedbugs -Bedbugs: standard Conway life with complication to use Bedstead rendering -Alternates between Conway propagation and Bedsteadisation -2 states for Conway -> 32 states (16x2) for Bedstead -> 2 etc. + +Standard Conway life with smoothing inspired by the Mullard SAA5050 +character generator (aka BBC "MODE 7"). + +Alternately applies a smoothing transition function and the standard +Conway transition function, so every step of Conway takes twice as +long. This two-step nature means this is a bit fiddly to use: + set View > Show Cell Icons; + set Control > Set Base Step to 2; + press '+' to set the step to 2^1; + draw your pattern using states 0 and 1; + press 'Space' to perform a single step and apply the smoothing; + then press 'Tab' for every Conway step you want, doing 2 steps at + once and only displaying the smoothed version. + +Editing should only be done in the 2-state phase; mixing smoothed and +unsmoothed states will probably confuse the current rules. + +If you zoom out beyond the point where icons are displayed, everything +gets blobby as smoothed 'off' cells are currently displayed; you'll +probably want to turn icons off again. + +The smoothing algorithm comes from Ben Harris' "Bedstead" font generator, +. The idea of applying it to cellular +automata is due to Simon Tatham. Implementation is by Jacob Nevins. @TABLE n_states:34