--- /dev/null
+Kennocht lab plan:
+
+(LS1 = Lab Season 1 = campaign S4, Winter 1222)
+
+ * LS1: Make Basic lab. Automatically gains Superior Construction (+1 Safety) and Elevated (+1 Au).
+ * LS2: Work on the lab to make it not Basic.
+ * LS3: Work on the lab, gain Auspicious Shape (+1 Vi) and Undecorated (spec limit 2).
+ * LS3: Install an Orb for Intelligo (+1 In), and Missing Equipment (Animal, Familiar).
+ * LS6: Work on L20 InVi spell (10 points / 20)
+ * LS8: Work on L20 InVi spell (20 points / 20), spell is complete
+
+ * LS4: Read Magic Theory Summa for 13 XP in MT.
+ need 7 XP in MT to get to MT L4, so 3 seasons must be Exposure.
+
+ * LS5: Refine lab, now it's +1 Refinement, Highly Organised (+1 GQ) and has a free slot; remove Undecorated.
+
+OR
+
+ * ... and undo Undecorated
+ * Install Orb as Major Focus (2 seasons for Feature + balancing Flaw), -2 GQ, +7 amongst In Im Me Vi
+ 3 1 1 2
+OR
+
+ * Install Orb as Major Feature, +3 amongst In Im Me Vi (2 seasons)
+ balance with
+ Missing Equipment
+ undo Undecorated at some point
+
+
+----------
+
+ * LS3: Install an Orb (Minor Structure Virtue, Lesser Feature, Orb. Intelligo). Now the lab has Vi 1, In 1 and Kennocht's Lab Total for InVi is 30. 1 XP MT, 1 XP In.
+
+ * LS9: ?, study some book?
+
+ Now Kennocht has L4 Magic Theory.
+
+In some seasons Kennocht could fruitfully go on a short <10d adventure to gain better XP than the 2 Exposure XP.
+
+When taking exposure XP, up to Installing the Orb it has to be in Magic Theory. After that it can be in Intelligo.
+
+Missing Equipment Familiars and Animal
+p117
+
+
+====================
+
+Coerce the Spirits of the Night
+ReMe? Penetr.
+p152
+
+Whispers through the black gate
+InCo 15
+p130
+
+InMe 15
+p149 Speak with any one human
+MuMe 15
+p150 Make a mind or spirit visible (req Im)
+=>
+Vision of the Haunting Spirits
+MuMe 40 (req Im)
+p150
+
+Lay to Rest
+PeMe Penetr.
+
+
+
+Converse with a Ghost
+
+You can speak with any one ghost within Voice range. The ghost is not compelled in any way, but most will typically choose to answer.
+
+ Like Whispers InCo L15 but
+ - don't need the body (so not Corpus)
+ - only works on actual ghosts, not any spirit
+ - range touch -> voice, +2
+
+ Like MuMe L40 but
+ - hearing rather than vision => -1
+ - duration Sun -> Conc => -1
+ - targets Room -> Ind => -2
+ - not "making the spirit visible", and they can hear the caster, should be In not Mu
+ says L20
+
+Converse with the Haunting Spirit
+ InMe
+ In like Whispers and guideline Speak
+ Me like Vision
+ L15 "speak with", but InMe guidelines don't match the spells very well
+ +1 duration Mom -> Conc
+ +2 target Pers -> Voice
+ says L30