botleftstand=0.75;
archoutwards=(pillarthick-archthick)/sqrt(8);
+d=0.01;
+
mw2=motorwidth/2;
include <Libs.scad> // Libs.scad is @ http://www.thingiverse.com/thing:6021
translate([0,0,frameheight])
sphere(r=pillarthick/2);
}
- translate([0,0,-1])
- cube([mw2,mw2,frameheight+pillarthick+2]);
+ translate([d,d,-1])
+ cube([mw2-1,mw2-1,frameheight+pillarthick+2]);
}
intersection(){
multmatrix