1 # Kennocht ex Guernicus
3 Lord's son, made a Mistake, had to flee Scotland
7 Grew up son of a minor Scottish lord,
8 in [TBD], and sent to school in [TBD] (Edinburgh?).
10 After apprenticeship, it was arranged somehow
11 (by corrupt means, probably)
12 that Kennocht should remain there as Quaesitor,
13 contrary to usual House Guernicus rules intended against nepotism.
15 Kennocht was curious and didn't take hints for
16 when to stay out of things.
17 He came to suspect a corrupt relationship
18 between his parens and his father,
19 with his parens assisting his father
20 in a dispute with another local lord.
22 Foolishly, Kennocht confronted his parens,
23 sure that if he explained why this was against the Oath,
24 his parens would see the error of his ways.
26 That's not what happened.
27 Kennocht fled before his parens could declare Wizard War.
29 From temporary lodgings at [TBD],
30 Kennocht wrote to the Magvillus Council.
31 Kennocht is no hoplite,
32 and his hamfisted approach didn't meet favour, so
33 House Guernicus will send someone else to deal with the Scots,
34 although at some point a senior Quaesitor
35 may visit Kennocht at [The Pointy Bits] to get
36 an in person briefing and witness statement.
40 * **Hermetic Prestige** (free, Guernicus)
41 * Hermetic Magus (free, social status)
46 * **Flawless Magic** (major, hermetic)
50 * **Puissant Intelligo** (minor, hermetic)
51 * **Affinity with Intellego** (minor, hermetic)
52 * **Educated** (minor, general)
53 * **Clear Thinker** (minor, general)
56 * **Personal Vis Source** (Intellego).
57 I took this lodestone from my parens when I fled.
58 For a Higher Purpose obviously!
66 * **Overconfident / Optimistic** (major, personality)
68 I am convinced that I am right and that everyone will agree with me.
69 When people do not agree with me I assume they must be malicious or
70 stupid. I am hard to convince, but when convinced I will claim I
71 thought that way all along.
73 * **Restriction - the Sea** (major, hermetic)
75 Cannot cast spells when on or over or swimming or floating
76 in the sea or a saltwater river or lake.
77 (Had some very bad experiences with near-drowning as a young child.)
78 *Standing* in saltwater up to my knees (or similar) is OK
79 but casting totals are halved. Freshwater is fine.
83 * **Busybody** (minor, personality)
85 * **Higher Purpose** (minor, personality):
87 The relations between the Order and mundanes need to be reformed!
88 We must set aside petty political squabbles and with wisdom
89 and knowledge, we can, together, order society by logic and ensure
90 happiness and prosperity!
91 (Radical Transitionalist)
93 * **Weakness for abstract art** (minor, personality).
94 (Don't send me to Moorish territory!)
96 * **Chaste ("Continent")**.
97 Why would I bother with all that nonsense?
125 **Personality** Arrogant, studious, inquisitive.
127 **Reputation** Quaesitor (Hermetic) 3
138 Awareness (clues) 2 15
139 Charm (asking questions) 2 5
152 Awareness (clues) 3 <= 2 15
155 Concentration (observing) 2 15
157 Stealth (sneaking) 2 <= 1 10
159 Latin (from Educated) 4
161 total 90 5-11 = 6 years = 90 XP.
165 ## Apprenticeship (11-26)
170 Code of Hermes ("scottish", TBD) 2 15
171 Artes Liberales (logic) 1 5
172 Philosophiae (ethics) 2 15
175 Folk Ken (venality, corruption) 4 <= 3 20
176 Guile (misdirection about my motives) 2 15
177 Magic Theory (Intelligo) 3 30
178 Order of Hermes Lore (legal cases) 1 5
180 Parma Magica 1 (Mentem) 1 5
184 In => 45 (Aff'y) => 9, +3 (Puis) 12 30
194 ## Spells from apprenticeship
199 Fiery Breath of the Spoken Lie +22 InMe 20
200 (mastery 1: Acute Sense)
201 Posing the Silent Question +22 InMe 20
202 (mastery 1: Acute Sense)
203 XXX hope this will work on ghosts
205 Ear of Truth +22 InMe 30
206 (mastery 1: Acute Sense)
207 Summoning the Distant Image +22 InIm 25
208 (mastery 1: Magic Resistance)
211 XXX advice on spells welcome!
215 Sense of * Power +15 InVi L2 can do spont
217 Scales of the Magical Weight +25 InVi L5 } can do spont
218 Sense the Nature of Vis +25 InVi L5 } loud, drama