// fudgeish
+cut_rotation = 2;
holes_rotation = 9;
pin_offset = 7;
module Piece(pc,interval){
translate([0,-pc*interval,0])
intersection(){
- mirror([0,pc,0])
+ rotate([0,0,pc*180-cut_rotation])
translate([-200,clatter_gap/2,-200]) cube([400,400,400]);
All();
}