cube(concat(topright_post-botleft_post, [tile_th+2]));
}
shufflesz = max(test_edge, tile_hard_edge_hole_dist)*2;
- hull(){ // poor man's minkowski
- for (xs=[-1,1]) for (ys=[-1,1]) for (zs=[-1,1]) {
- translate([xs,ys,zs] * shufflesz)
- Machine();
- }
+ minkowski(){
+ Machine();
+ cube(shufflesz, center=true);
}
}
}