torch_clear_below = 10;
stem_width = 20;
-stem_thick = 4;
+stem_thick = 8;
torch_recess = 14;
arm_width = 10;
torch_out_more = 10;
-//$fa=5;
+brace = [ 40, 10, 20 ];
+
+hole_dia = 4 + 0.5;
+hole_slot = 5;
+
+$fa=5;
// calculated
}
}
+module ScrewHole(y, rot) {
+ translate([0,0, above -y]){
+ rotate([0,rot,0]){
+ hull(){
+ for (d= [-1,+1] * hole_slot/2) {
+ translate([d,0,0])
+ rotate([90,0,0])
+ translate([0,0,-stem_thick*2])
+ cylinder(r= hole_dia/2, h= stem_thick*4);
+ }
+ }
+ }
+ }
+}
+
module TorchMovement(){
+ // xxx needs torch increasing for slop
translate([0, -torch_out, 0]) {
translate([0, 0, -torch_recess])
Torch();
module Bracket(){
difference(){
- mirror([0,1,0])
+ mirror([0,1,0]) {
translate([-stem_width/2, 0, -stem_len])
- cube([stem_width, stem_thick, stem_len]);
+ cube([stem_width, stem_thick, stem_len]);
+ translate([0,0, -block_thick]) hull(){
+ translate([-stem_width/2, 0, -brace[2]])
+ cube([stem_width, stem_thick, 1]);
+ translate([-brace[0]/2, 0, 0])
+ cube([brace[0], brace[1], 1]);
+ }
+ }
+ ScrewHole(holes[0], 90);
+ ScrewHole(holes[1], 0);
}
difference(){
mirror([0,1,0])