// -*- C -*-
led_dia = 5 + 0.6;
-led_depth = 5;
+led_depth = 3.5;
+
+led_tip_z = 70;
+led_angle = -60;
+
+vert_space_inside = 8;
+backfront_space_inside = 12;
+
+backfront_mate_size = 20;
+
+// tuning
+
+tower_over_angle = 45;
+tower_wall_thick = 1.6;
+tower_base_height = 5;
//--- tests ---
//--- real thing ---
+tower_frontheight = 30; //fixme
+tower_overhang = led_dia * 4;
+
+tower_over_max_y = tower_overhang * sin(tower_over_angle);
+tower_over_max_z = tower_frontheight + tower_overhang * cos(tower_over_angle);
+tower_total_max_z = tower_over_max_z + vert_space_inside + led_depth;
+tower_rearwall_y = -(backfront_space_inside + tower_wall_thick);
+
+backfront_mate_extra = (backfront_mate_size - (-tower_rearwall_y))/2;
+
+module TowerWallCrossSection(){
+ // generates a 2D shape - a polygon
+ // x is what is going to be -y
+ // y is what is going to be z
+ polygon([[0, 0],
+ [0, tower_frontheight],
+ [-tower_over_max_y, tower_over_max_z],
+ [-tower_over_max_y, tower_total_max_z],
+ [-tower_rearwall_y, tower_total_max_z],
+ [-tower_rearwall_y, 0],
+ [-tower_rearwall_y+backfront_mate_extra, -tower_base_height],
+ [ -backfront_mate_extra, -tower_base_height]]);
+}
+
+TowerWallCrossSection();