- cube([holder_attach_xsz,
- attach_ysz,
- holder_block_zsz + punch_travel
- + holder_ctie_thick + holder_attach_roof + 1]);
+ MaybeRoundedCube([holder_attach_xsz,
+ attach_ysz,
+ holder_block_zsz + punch_travel
+ + holder_ctie_thick + holder_attach_roof + 1],
+ roundedness);