chiark / gitweb /
belt-slot-cut-jig: print angle, only for Kit
[reprap-play.git] / belt-slot-cut-jig.scad
index 68b5b708878e426217d4f78247fb25239a67d226..07d06530ef74fe947dfc93913f060ea8056954f7 100644 (file)
@@ -59,15 +59,21 @@ crewpunch_min_y = 4.7 - crewpunch_systematic_size_error;
 crewpunch_smallest_shape = crewpunch_shape[0];
 crewpunch_biggest_shape = crewpunch_shape[len(crewpunch_shape)-1];
 
+crewpunch_skew_angle = 2.0; //degrees
+crewpunch_skew_yoff = 0.6; //mm
+
 // computed
 
 attach_ysz = holder_attach_walls*2 + holder_ctie_width;
-holder_front_all = crewpunch_shaft_max_y - crewpunch_biggest_shape[1][1]
-  + attach_ysz;
 
 holder_block_zsz = crewpunch_biggest_shape[0] - crewpunch_smallest_shape[0];
 holder_xsz = crewpunch_biggest_shape[2][1] + crewpunch_biggest_shape[2][0] +
   holder_min_wall*2;
+
+holder_front_all = crewpunch_shaft_max_y - crewpunch_biggest_shape[1][1]
+  + attach_ysz + crewpunch_systematic_size_error + crewpunch_skew_yoff
+  + holder_xsz/2 * sin(abs(crewpunch_skew_angle));
+
 crewpunch_biggest_y =
   crewpunch_biggest_shape[1][0] + crewpunch_biggest_shape[1][1];
 holder_ysz = crewpunch_biggest_y + holder_min_wall + holder_front_all;
@@ -111,6 +117,10 @@ module PunchHolder(cutouts=true){
       translate([0,attach_offset,0])
        cube([holder_xsz, holder_ysz - attach_offset, holder_block_zsz]);
       if (cutouts)
+       translate([0,-crewpunch_skew_yoff])
+       translate(-translations)
+       rotate([0,0,-crewpunch_skew_angle])
+       translate(translations)
        translate([crewpunch_biggest_shape[2][0] + holder_min_wall,
                   crewpunch_biggest_shape[1][0] + holder_front_all,
                   -crewpunch_smallest_shape[0]])
@@ -204,7 +214,8 @@ module Jig(){
 }
 
 module JigT(){ ////toplevel
-  rotate([180,0,0])
+  translate([0,0,jig_main_zsz])
+    rotate([180,0,0])
     Jig();
 }
 
@@ -217,6 +228,16 @@ module Demo(){
   Jig();
 }
 
+module Kit(){ ////toplevel
+  rotate([0,0,-45]){
+    JigT();
+    translate([(jig_iters-1)*jig_interval/2,
+              -strap_width,
+              0])
+      PunchHolder();
+  }
+}
+
 //CrewPunch();
 //PunchHolder();
 //PunchHolder(false);