X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Funit.h;h=fa869ece8fb7859dbea2def6c055dd1b68632796;hp=70b3c9a4c104985896bc5358c4b6124ea940b7f5;hb=52661efd21608dc7e0ac26b714a9254ed6180ddb;hpb=6398320759ce4ed84922bb28f715d3c6c66166c4 diff --git a/src/unit.h b/src/unit.h index 70b3c9a4c..fa869ece8 100644 --- a/src/unit.h +++ b/src/unit.h @@ -1,4 +1,4 @@ -/*-*- Mode: C; c-basic-offset: 8 -*-*/ +/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ #ifndef foounithfoo #define foounithfoo @@ -38,20 +38,11 @@ typedef enum UnitDependency UnitDependency; #include "list.h" #include "socket-util.h" #include "execute.h" +#include "condition.h" -#define UNIT_NAME_MAX 128 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) -typedef enum KillMode { - KILL_CONTROL_GROUP = 0, - KILL_PROCESS_GROUP, - KILL_PROCESS, - KILL_NONE, - _KILL_MODE_MAX, - _KILL_MODE_INVALID = -1 -} KillMode; - enum UnitType { UNIT_SERVICE = 0, UNIT_SOCKET, @@ -70,16 +61,18 @@ enum UnitType { enum UnitLoadState { UNIT_STUB, UNIT_LOADED, - UNIT_FAILED, + UNIT_ERROR, UNIT_MERGED, + UNIT_MASKED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 }; enum UnitActiveState { UNIT_ACTIVE, - UNIT_ACTIVE_RELOADING, + UNIT_RELOADING, UNIT_INACTIVE, + UNIT_FAILED, UNIT_ACTIVATING, UNIT_DEACTIVATING, _UNIT_ACTIVE_STATE_MAX, @@ -87,15 +80,19 @@ enum UnitActiveState { }; static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) { - return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING; + return t == UNIT_ACTIVE || t == UNIT_RELOADING; } static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { - return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING; + return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING; } static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_DEACTIVATING; + return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING; +} + +static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { + return t == UNIT_INACTIVE || t == UNIT_FAILED; } enum UnitDependency { @@ -112,12 +109,16 @@ enum UnitDependency { UNIT_WANTED_BY, /* inverse of 'wants' */ /* Negative dependencies */ - UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */ + UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ + UNIT_CONFLICTED_BY, /* Order */ UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ UNIT_AFTER, + /* On Failure */ + UNIT_ON_FAILURE, + /* Reference information for GC logic */ UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ UNIT_REFERENCED_BY, @@ -137,9 +138,6 @@ struct Meta { UnitLoadState load_state; Unit *merged_into; - /* Refuse manual starting, allow starting only indirectly via dependency. */ - bool only_by_dependency; - char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ char *instance; @@ -147,12 +145,19 @@ struct Meta { Set *dependencies[_UNIT_DEPENDENCY_MAX]; char *description; + char *fragment_path; /* if loaded from a config file this is the primary path to it */ + usec_t fragment_mtime; /* If there is something to do with this unit, then this is * the job for it */ Job *job; + usec_t job_timeout; + + /* Conditions to check */ + LIST_HEAD(Condition, conditions); + dual_timestamp inactive_exit_timestamp; dual_timestamp active_enter_timestamp; dual_timestamp active_exit_timestamp; @@ -179,15 +184,33 @@ struct Meta { /* Used during GC sweeps */ unsigned gc_marker; + /* When deserializing, temporarily store the job type for this + * unit here, if there was a job scheduled */ + int deserialized_job; /* This is actually of type JobType */ + + /* Error code when we didn't manage to load the unit (negative) */ + int load_error; + /* If we go down, pull down everything that depends on us, too */ bool recursive_stop; /* Garbage collect us we nobody wants or requires us anymore */ bool stop_when_unneeded; - /* When deserializing, temporarily store the job type for this - * unit here, if there was a job scheduled */ - int deserialized_job; /* This is actually of type JobType */ + /* Create default depedencies */ + bool default_dependencies; + + /* Bring up this unit even if a dependency fails to start */ + bool ignore_dependency_failure; + + /* Refuse manual starting, allow starting only indirectly via dependency. */ + bool refuse_manual_start; + + /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */ + bool refuse_manual_stop; + + /* Allow isolation requests */ + bool allow_isolate; bool in_load_queue:1; bool in_dbus_queue:1; @@ -195,6 +218,10 @@ struct Meta { bool in_gc_queue:1; bool sent_dbus_new_signal:1; + + bool no_gc:1; + + bool in_audit:1; }; #include "service.h" @@ -281,6 +308,9 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); + /* Reset failed state if we are in failed state */ + void (*reset_failed)(Unit *u); + /* Called whenever any of the cgroups this unit watches for * ran empty */ void (*cgroup_notify_empty)(Unit *u); @@ -298,6 +328,9 @@ struct UnitVTable { /* Called for each message received on the bus */ DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message); + /* Return the unit this unit is following */ + Unit *(*following)(Unit *u); + /* This is called for each unit type and should be used to * enumerate existing devices and load them. However, * everything that is loaded here should still stay in @@ -308,6 +341,14 @@ struct UnitVTable { /* Type specific cleanups. */ void (*shutdown)(Manager *m); + /* When sending out PropertiesChanged signal, which properties + * shall be invalidated? This is a NUL separated list of + * strings, to minimize relocations a little. */ + const char *bus_invalidating_properties; + + /* The interface name */ + const char *bus_interface; + /* Can units of this type have multiple names? */ bool no_alias:1; @@ -325,8 +366,11 @@ struct UnitVTable { /* Exclude from automatic gc */ bool no_gc:1; - /* Exclude from isolation requests */ + /* Exclude from stopping on isolation requests */ bool no_isolate:1; + + /* Show status updates on the console */ + bool show_status:1; }; extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX]; @@ -362,8 +406,13 @@ void unit_free(Unit *u); int unit_add_name(Unit *u, const char *name); int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference); +int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference); + int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); +int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); + int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); +int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); int unit_add_exec_dependencies(Unit *u, ExecContext *c); @@ -389,7 +438,6 @@ Unit *unit_follow_merge(Unit *u); int unit_load_fragment_and_dropin(Unit *u); int unit_load_fragment_and_dropin_optional(Unit *u); -int unit_load_nop(Unit *u); int unit_load(Unit *unit); const char *unit_description(Unit *u); @@ -404,6 +452,7 @@ void unit_dump(Unit *u, FILE *f, const char *prefix); bool unit_can_reload(Unit *u); bool unit_can_start(Unit *u); +bool unit_can_isolate(Unit *u); int unit_start(Unit *u); int unit_stop(Unit *u); @@ -446,8 +495,21 @@ int unit_add_node_link(Unit *u, const char *what, bool wants); int unit_coldplug(Unit *u); -const char *unit_type_to_string(UnitType i); -UnitType unit_type_from_string(const char *s); +void unit_status_printf(Unit *u, const char *format, ...); + +bool unit_need_daemon_reload(Unit *u); + +void unit_reset_failed(Unit *u); + +Unit *unit_following(Unit *u); + +bool unit_pending_inactive(Unit *u); +bool unit_pending_active(Unit *u); + +int unit_add_default_target_dependency(Unit *u, Unit *target); + +UnitType unit_name_to_type(const char *n); +bool unit_name_is_valid(const char *n, bool template_ok); const char *unit_load_state_to_string(UnitLoadState i); UnitLoadState unit_load_state_from_string(const char *s);