X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Funit.h;h=bd60dcb1153b4b6c44e5d3bce2d0b648639b953d;hp=afae580409d90a0bb753b2ad29349cf607a7206c;hb=c0daa706d329d6cc593949b7d150d4972289ba93;hpb=71fad6751434f06485a744d41be2d807303c1184;ds=sidebyside diff --git a/src/unit.h b/src/unit.h index afae58040..bd60dcb11 100644 --- a/src/unit.h +++ b/src/unit.h @@ -38,8 +38,9 @@ typedef enum UnitDependency UnitDependency; #include "list.h" #include "socket-util.h" #include "execute.h" +#include "condition.h" -#define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC) +#define DEFAULT_TIMEOUT_USEC (3*USEC_PER_MINUTE) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) enum UnitType { @@ -62,6 +63,7 @@ enum UnitLoadState { UNIT_LOADED, UNIT_ERROR, UNIT_MERGED, + UNIT_MASKED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 }; @@ -100,11 +102,13 @@ enum UnitDependency { UNIT_REQUISITE, UNIT_REQUISITE_OVERRIDABLE, UNIT_WANTS, + UNIT_BIND_TO, /* Inverse of the above */ UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ - UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */ + UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */ UNIT_WANTED_BY, /* inverse of 'wants' */ + UNIT_BOUND_BY, /* inverse of 'bind_to' */ /* Negative dependencies */ UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ @@ -153,6 +157,9 @@ struct Meta { usec_t job_timeout; + /* Conditions to check */ + LIST_HEAD(Condition, conditions); + dual_timestamp inactive_exit_timestamp; dual_timestamp active_enter_timestamp; dual_timestamp active_exit_timestamp; @@ -186,18 +193,12 @@ struct Meta { /* Error code when we didn't manage to load the unit (negative) */ int load_error; - /* If we go down, pull down everything that depends on us, too */ - bool recursive_stop; - /* Garbage collect us we nobody wants or requires us anymore */ bool stop_when_unneeded; /* Create default depedencies */ bool default_dependencies; - /* Bring up this unit even if a dependency fails to start */ - bool ignore_dependency_failure; - /* Refuse manual starting, allow starting only indirectly via dependency. */ bool refuse_manual_start; @@ -272,6 +273,8 @@ struct UnitVTable { int (*stop)(Unit *u); int (*reload)(Unit *u); + int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + bool (*can_reload)(Unit *u); /* Write all data that cannot be restored from other sources @@ -326,6 +329,9 @@ struct UnitVTable { /* Return the unit this unit is following */ Unit *(*following)(Unit *u); + /* Return the set of units that are following each other */ + int (*following_set)(Unit *u, Set **s); + /* This is called for each unit type and should be used to * enumerate existing devices and load them. However, * everything that is loaded here should still stay in @@ -347,11 +353,6 @@ struct UnitVTable { /* Can units of this type have multiple names? */ bool no_alias:1; - /* If true units of this types can never have "Requires" - * dependencies, because state changes can only be observed, - * not triggered */ - bool no_requires:1; - /* Instances make no sense for this type */ bool no_instances:1; @@ -413,7 +414,7 @@ int unit_add_exec_dependencies(Unit *u, ExecContext *c); int unit_add_cgroup(Unit *u, CGroupBonding *b); int unit_add_cgroup_from_text(Unit *u, const char *name); -int unit_add_default_cgroup(Unit *u); +int unit_add_default_cgroups(Unit *u); CGroupBonding* unit_get_default_cgroup(Unit *u); int unit_choose_id(Unit *u, const char *name); @@ -453,7 +454,9 @@ int unit_start(Unit *u); int unit_stop(Unit *u); int unit_reload(Unit *u); -void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns); +int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + +void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success); int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w); void unit_unwatch_fd(Unit *u, Watch *w); @@ -503,8 +506,12 @@ bool unit_pending_active(Unit *u); int unit_add_default_target_dependency(Unit *u, Unit *target); +int unit_following_set(Unit *u, Set **s); + UnitType unit_name_to_type(const char *n); -bool unit_name_is_valid(const char *n); +bool unit_name_is_valid(const char *n, bool template_ok); + +void unit_trigger_on_failure(Unit *u); const char *unit_load_state_to_string(UnitLoadState i); UnitLoadState unit_load_state_from_string(const char *s); @@ -515,7 +522,4 @@ UnitActiveState unit_active_state_from_string(const char *s); const char *unit_dependency_to_string(UnitDependency i); UnitDependency unit_dependency_from_string(const char *s); -const char *kill_mode_to_string(KillMode k); -KillMode kill_mode_from_string(const char *s); - #endif