X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Funit.h;h=20bb6a2a185739666e5c699da18bc23ec9befc7c;hp=82ef95245185121404bd2d0b49157aeccb990441;hb=334d0069f5c5239a30329e370827cfe6f13de3ea;hpb=cd6d0a456bc9c45fa79316fc5896e4a3ae75a30b diff --git a/src/unit.h b/src/unit.h index 82ef95245..20bb6a2a1 100644 --- a/src/unit.h +++ b/src/unit.h @@ -1,4 +1,4 @@ -/*-*- Mode: C; c-basic-offset: 8 -*-*/ +/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ #ifndef foounithfoo #define foounithfoo @@ -61,7 +61,7 @@ enum UnitType { enum UnitLoadState { UNIT_STUB, UNIT_LOADED, - UNIT_FAILED, + UNIT_ERROR, UNIT_MERGED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 @@ -71,7 +71,7 @@ enum UnitActiveState { UNIT_ACTIVE, UNIT_RELOADING, UNIT_INACTIVE, - UNIT_MAINTENANCE, + UNIT_FAILED, UNIT_ACTIVATING, UNIT_DEACTIVATING, _UNIT_ACTIVE_STATE_MAX, @@ -87,11 +87,11 @@ static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { } static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING; + return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING; } -static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE; +static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { + return t == UNIT_INACTIVE || t == UNIT_FAILED; } enum UnitDependency { @@ -180,6 +180,13 @@ struct Meta { /* Used during GC sweeps */ unsigned gc_marker; + /* When deserializing, temporarily store the job type for this + * unit here, if there was a job scheduled */ + int deserialized_job; /* This is actually of type JobType */ + + /* Error code when we didn't manage to load the unit (negative) */ + int load_error; + /* If we go down, pull down everything that depends on us, too */ bool recursive_stop; @@ -198,9 +205,8 @@ struct Meta { /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */ bool refuse_manual_stop; - /* When deserializing, temporarily store the job type for this - * unit here, if there was a job scheduled */ - int deserialized_job; /* This is actually of type JobType */ + /* Allow isolation requests */ + bool allow_isolate; bool in_load_queue:1; bool in_dbus_queue:1; @@ -298,8 +304,8 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); - /* Reset maintenance state if we are in maintainance state */ - void (*reset_maintenance)(Unit *u); + /* Reset failed state if we are in failed state */ + void (*reset_failed)(Unit *u); /* Called whenever any of the cgroups this unit watches for * ran empty */ @@ -331,6 +337,14 @@ struct UnitVTable { /* Type specific cleanups. */ void (*shutdown)(Manager *m); + /* When sending out PropertiesChanged signal, which properties + * shall be invalidated? This is a NUL separated list of + * strings, to minimize relocations a little. */ + const char *bus_invalidating_properties; + + /* The interface name */ + const char *bus_interface; + /* Can units of this type have multiple names? */ bool no_alias:1; @@ -348,7 +362,7 @@ struct UnitVTable { /* Exclude from automatic gc */ bool no_gc:1; - /* Exclude from isolation requests */ + /* Exclude from stopping on isolation requests */ bool no_isolate:1; /* Show status updates on the console */ @@ -420,7 +434,6 @@ Unit *unit_follow_merge(Unit *u); int unit_load_fragment_and_dropin(Unit *u); int unit_load_fragment_and_dropin_optional(Unit *u); -int unit_load_nop(Unit *u); int unit_load(Unit *unit); const char *unit_description(Unit *u); @@ -435,6 +448,7 @@ void unit_dump(Unit *u, FILE *f, const char *prefix); bool unit_can_reload(Unit *u); bool unit_can_start(Unit *u); +bool unit_can_isolate(Unit *u); int unit_start(Unit *u); int unit_stop(Unit *u); @@ -481,12 +495,13 @@ void unit_status_printf(Unit *u, const char *format, ...); bool unit_need_daemon_reload(Unit *u); -void unit_reset_maintenance(Unit *u); +void unit_reset_failed(Unit *u); Unit *unit_following(Unit *u); -const char *unit_type_to_string(UnitType i); -UnitType unit_type_from_string(const char *s); +bool unit_pending_inactive(Unit *u); + +int unit_add_default_target_dependency(Unit *u, Unit *target); const char *unit_load_state_to_string(UnitLoadState i); UnitLoadState unit_load_state_from_string(const char *s);