X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Funit.h;h=1295d9ff527a16c4f028993b6021f33e2c6c16af;hp=aa80aadb1b79d2bb88f76c716fcd764ba9b3afe8;hb=5632e3743db350a67478acc107d76cdf648a1f99;hpb=032ff4afc953cae076ce0ee6a0b85020eeb1a75a diff --git a/src/unit.h b/src/unit.h index aa80aadb1..1295d9ff5 100644 --- a/src/unit.h +++ b/src/unit.h @@ -39,19 +39,10 @@ typedef enum UnitDependency UnitDependency; #include "socket-util.h" #include "execute.h" -#define UNIT_NAME_MAX 128 +#define UNIT_NAME_MAX 256 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) -typedef enum KillMode { - KILL_CONTROL_GROUP = 0, - KILL_PROCESS_GROUP, - KILL_PROCESS, - KILL_NONE, - _KILL_MODE_MAX, - _KILL_MODE_INVALID = -1 -} KillMode; - enum UnitType { UNIT_SERVICE = 0, UNIT_SOCKET, @@ -123,6 +114,9 @@ enum UnitDependency { UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ UNIT_AFTER, + /* On Failure */ + UNIT_ON_FAILURE, + /* Reference information for GC logic */ UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ UNIT_REFERENCED_BY, @@ -142,9 +136,6 @@ struct Meta { UnitLoadState load_state; Unit *merged_into; - /* Refuse manual starting, allow starting only indirectly via dependency. */ - bool only_by_dependency; - char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ char *instance; @@ -152,12 +143,16 @@ struct Meta { Set *dependencies[_UNIT_DEPENDENCY_MAX]; char *description; + char *fragment_path; /* if loaded from a config file this is the primary path to it */ + usec_t fragment_mtime; /* If there is something to do with this unit, then this is * the job for it */ Job *job; + usec_t job_timeout; + dual_timestamp inactive_exit_timestamp; dual_timestamp active_enter_timestamp; dual_timestamp active_exit_timestamp; @@ -190,6 +185,15 @@ struct Meta { /* Garbage collect us we nobody wants or requires us anymore */ bool stop_when_unneeded; + /* Refuse manual starting, allow starting only indirectly via dependency. */ + bool only_by_dependency; + + /* Create default depedencies */ + bool default_dependencies; + + /* Bring up this unit even if a dependency fails to start */ + bool ignore_dependency_failure; + /* When deserializing, temporarily store the job type for this * unit here, if there was a job scheduled */ int deserialized_job; /* This is actually of type JobType */ @@ -286,6 +290,9 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); + /* Reset maintenance state if we are in maintainance state */ + void (*reset_maintenance)(Unit *u); + /* Called whenever any of the cgroups this unit watches for * ran empty */ void (*cgroup_notify_empty)(Unit *u); @@ -332,6 +339,9 @@ struct UnitVTable { /* Exclude from isolation requests */ bool no_isolate:1; + + /* Show status updates on the console */ + bool show_status:1; }; extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX]; @@ -367,8 +377,13 @@ void unit_free(Unit *u); int unit_add_name(Unit *u, const char *name); int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference); +int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference); + int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); +int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); + int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); +int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); int unit_add_exec_dependencies(Unit *u, ExecContext *c); @@ -451,6 +466,12 @@ int unit_add_node_link(Unit *u, const char *what, bool wants); int unit_coldplug(Unit *u); +void unit_status_printf(Unit *u, const char *format, ...); + +bool unit_need_daemon_reload(Unit *u); + +void unit_reset_maintenance(Unit *u); + const char *unit_type_to_string(UnitType i); UnitType unit_type_from_string(const char *s);