X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Fshared%2Fhashmap.c;h=65b7b741284bdcb5c0ad673cf6ae6b24110d66ea;hp=f06fce6ef30ed585fd753deec15ad0ee1668363f;hb=4de33e7f3238a6fe616e61139ab87e221572e5e5;hpb=a3b6fafed441d96380a3f089118f7486d6aa3126 diff --git a/src/shared/hashmap.c b/src/shared/hashmap.c index f06fce6ef..65b7b7412 100644 --- a/src/shared/hashmap.c +++ b/src/shared/hashmap.c @@ -24,13 +24,10 @@ #include #include -#ifdef HAVE_SYS_AUXV_H -#include -#endif - #include "util.h" #include "hashmap.h" #include "macro.h" +#include "siphash24.h" #define INITIAL_N_BUCKETS 31 @@ -50,8 +47,8 @@ struct Hashmap { struct hashmap_entry ** buckets; unsigned n_buckets, n_entries; - unsigned random_xor; - bool from_pool; + uint8_t hash_key[HASH_KEY_SIZE]; + bool from_pool:1; }; struct pool { @@ -66,13 +63,14 @@ static void *first_hashmap_tile = NULL; static struct pool *first_entry_pool = NULL; static void *first_entry_tile = NULL; -static void* allocate_tile(struct pool **first_pool, void **first_tile, size_t tile_size) { +static void* allocate_tile(struct pool **first_pool, void **first_tile, size_t tile_size, unsigned at_least) { unsigned i; /* When a tile is released we add it to the list and simply * place the next pointer at its offset 0. */ assert(tile_size >= sizeof(void*)); + assert(at_least > 0); if (*first_tile) { void *r; @@ -88,7 +86,7 @@ static void* allocate_tile(struct pool **first_pool, void **first_tile, size_t t struct pool *p; n = *first_pool ? (*first_pool)->n_tiles : 0; - n = MAX(512U, n * 2); + n = MAX(at_least, n * 2); size = PAGE_ALIGN(ALIGN(sizeof(struct pool)) + n*tile_size); n = (size - ALIGN(sizeof(struct pool))) / tile_size; @@ -133,69 +131,77 @@ __attribute__((destructor)) static void cleanup_pool(void) { #endif -unsigned string_hash_func(const void *p) { - unsigned hash = 5381; - const signed char *c; - - /* DJB's hash function */ - - for (c = p; *c; c++) - hash = (hash << 5) + hash + (unsigned) *c; - - return hash; +unsigned long string_hash_func(const void *p, const uint8_t hash_key[HASH_KEY_SIZE]) { + uint64_t u; + siphash24((uint8_t*) &u, p, strlen(p), hash_key); + return (unsigned long) u; } int string_compare_func(const void *a, const void *b) { return strcmp(a, b); } -unsigned trivial_hash_func(const void *p) { - return PTR_TO_UINT(p); +unsigned long trivial_hash_func(const void *p, const uint8_t hash_key[HASH_KEY_SIZE]) { + uint64_t u; + siphash24((uint8_t*) &u, &p, sizeof(p), hash_key); + return (unsigned long) u; } int trivial_compare_func(const void *a, const void *b) { return a < b ? -1 : (a > b ? 1 : 0); } -unsigned uint64_hash_func(const void *p) { +unsigned long uint64_hash_func(const void *p, const uint8_t hash_key[HASH_KEY_SIZE]) { uint64_t u; - - assert_cc(sizeof(uint64_t) == 2*sizeof(unsigned)); - - u = *(const uint64_t*) p; - - return (unsigned) ((u >> 32) ^ u); + siphash24((uint8_t*) &u, p, sizeof(uint64_t), hash_key); + return (unsigned long) u; } int uint64_compare_func(const void *_a, const void *_b) { uint64_t a, b; - a = *(const uint64_t*) _a; b = *(const uint64_t*) _b; - return a < b ? -1 : (a > b ? 1 : 0); } static unsigned bucket_hash(Hashmap *h, const void *p) { - return (h->hash_func(p) ^ h->random_xor) % h->n_buckets; + return (unsigned) (h->hash_func(p, h->hash_key) % h->n_buckets); +} + +static void get_hash_key(uint8_t hash_key[HASH_KEY_SIZE], bool reuse_is_ok) { + static uint8_t current[HASH_KEY_SIZE]; + static bool current_initialized = false; + + /* Returns a hash function key to use. In order to keep things + * fast we will not generate a new key each time we allocate a + * new hash table. Instead, we'll just reuse the most recently + * generated one, except if we never generated one or when we + * are rehashing an entire hash table because we reached a + * fill level */ + + if (!current_initialized || !reuse_is_ok) { + random_bytes(current, sizeof(current)); + current_initialized = true; + } + + memcpy(hash_key, current, sizeof(current)); } Hashmap *hashmap_new(hash_func_t hash_func, compare_func_t compare_func) { bool b; Hashmap *h; size_t size; - void *auxv; b = is_main_thread(); size = ALIGN(sizeof(Hashmap)) + INITIAL_N_BUCKETS * sizeof(struct hashmap_entry*); if (b) { - h = allocate_tile(&first_hashmap_pool, &first_hashmap_tile, size); + h = allocate_tile(&first_hashmap_pool, &first_hashmap_tile, size, 8); if (!h) return NULL; - memset(h, 0, size); + memzero(h, size); } else { h = malloc0(size); @@ -214,18 +220,7 @@ Hashmap *hashmap_new(hash_func_t hash_func, compare_func_t compare_func) { h->from_pool = b; - /* Let's randomize our hash functions a bit so that they are - * harder to guess for clients. For this, start out by cheaply - * using some bits the kernel passed into the process using - * the auxiliary vector. If the hashmap grows later on we will - * rehash everything using a new random XOR mask from - * /dev/random. */ -#ifdef HAVE_SYS_AUXV_H - auxv = (void*) getauxval(AT_RANDOM); - h->random_xor = auxv ? *(unsigned*) auxv : random_u(); -#else - h->random_xor = random_u(); -#endif + get_hash_key(h->hash_key, true); return h; } @@ -404,7 +399,8 @@ static struct hashmap_entry *hash_scan(Hashmap *h, unsigned hash, const void *ke static bool resize_buckets(Hashmap *h) { struct hashmap_entry **n, *i; - unsigned m, nxor; + unsigned m; + uint8_t nkey[HASH_KEY_SIZE]; assert(h); @@ -419,15 +415,15 @@ static bool resize_buckets(Hashmap *h) { if (!n) return false; - /* Let's use a different randomized xor value for the + /* Let's use a different randomized hash key for the * extension, so that people cannot guess what we are using * here forever */ - nxor = random_u(); + get_hash_key(nkey, false); for (i = h->iterate_list_head; i; i = i->iterate_next) { - unsigned hash, x; + unsigned long old_bucket, new_bucket; - hash = h->hash_func(i->key); + old_bucket = h->hash_func(i->key, h->hash_key) % h->n_buckets; /* First, drop from old bucket table */ if (i->bucket_next) @@ -436,16 +432,16 @@ static bool resize_buckets(Hashmap *h) { if (i->bucket_previous) i->bucket_previous->bucket_next = i->bucket_next; else - h->buckets[(hash ^ h->random_xor) % h->n_buckets] = i->bucket_next; + h->buckets[old_bucket] = i->bucket_next; /* Then, add to new backet table */ - x = (hash ^ nxor) % m; + new_bucket = h->hash_func(i->key, nkey) % m; - i->bucket_next = n[x]; + i->bucket_next = n[new_bucket]; i->bucket_previous = NULL; - if (n[x]) - n[x]->bucket_previous = i; - n[x] = i; + if (n[new_bucket]) + n[new_bucket]->bucket_previous = i; + n[new_bucket] = i; } if (h->buckets != (struct hashmap_entry**) ((uint8_t*) h + ALIGN(sizeof(Hashmap)))) @@ -453,7 +449,8 @@ static bool resize_buckets(Hashmap *h) { h->buckets = n; h->n_buckets = m; - h->random_xor = nxor; + + memcpy(h->hash_key, nkey, HASH_KEY_SIZE); return true; } @@ -476,7 +473,7 @@ int hashmap_put(Hashmap *h, const void *key, void *value) { hash = bucket_hash(h, key); if (h->from_pool) - e = allocate_tile(&first_entry_pool, &first_entry_tile, sizeof(struct hashmap_entry)); + e = allocate_tile(&first_entry_pool, &first_entry_tile, sizeof(struct hashmap_entry), 64U); else e = new(struct hashmap_entry, 1);