X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Fcore%2Funit.h;h=9029d6225bc639f74aab863edc694dadb8ae635b;hp=049b1dbd1e79fb0d331f07fbd9d7e5675609dfcb;hb=fea7838e7e0b2724f5e0bc028121a08b42995045;hpb=0a9f8ed00c8f323d5bf24a9a11149a9342c0e1aa diff --git a/src/core/unit.h b/src/core/unit.h index 049b1dbd1..9029d6225 100644 --- a/src/core/unit.h +++ b/src/core/unit.h @@ -1,7 +1,6 @@ /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ -#ifndef foounithfoo -#define foounithfoo +#pragma once /*** This file is part of systemd. @@ -24,11 +23,10 @@ #include #include +#include typedef struct Unit Unit; typedef struct UnitVTable UnitVTable; -typedef enum UnitType UnitType; -typedef enum UnitLoadState UnitLoadState; typedef enum UnitActiveState UnitActiveState; typedef enum UnitDependency UnitDependency; typedef struct UnitRef UnitRef; @@ -42,16 +40,7 @@ typedef struct UnitStatusMessageFormats UnitStatusMessageFormats; #include "condition.h" #include "install.h" #include "unit-name.h" - -enum UnitLoadState { - UNIT_STUB, - UNIT_LOADED, - UNIT_ERROR, - UNIT_MERGED, - UNIT_MASKED, - _UNIT_LOAD_STATE_MAX, - _UNIT_LOAD_STATE_INVALID = -1 -}; +#include "cgroup-semantics.h" enum UnitActiveState { UNIT_ACTIVE, @@ -87,13 +76,15 @@ enum UnitDependency { UNIT_REQUISITE, UNIT_REQUISITE_OVERRIDABLE, UNIT_WANTS, - UNIT_BIND_TO, + UNIT_BINDS_TO, + UNIT_PART_OF, /* Inverse of the above */ UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */ UNIT_WANTED_BY, /* inverse of 'wants' */ - UNIT_BOUND_BY, /* inverse of 'bind_to' */ + UNIT_BOUND_BY, /* inverse of 'binds_to' */ + UNIT_CONSISTS_OF, /* inverse of 'part_of' */ /* Negative dependencies */ UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ @@ -111,8 +102,8 @@ enum UnitDependency { UNIT_TRIGGERED_BY, /* Propagate reloads */ - UNIT_PROPAGATE_RELOAD_TO, - UNIT_PROPAGATE_RELOAD_FROM, + UNIT_PROPAGATES_RELOAD_TO, + UNIT_RELOAD_PROPAGATED_FROM, /* Reference information for GC logic */ UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ @@ -232,7 +223,7 @@ struct Unit { /* Ignore this unit when snapshotting */ bool ignore_on_snapshot; - /* Did the last condition check suceed? */ + /* Did the last condition check succeed? */ bool condition_result; bool in_load_queue:1; @@ -274,11 +265,16 @@ struct UnitStatusMessageFormats { #include "path.h" struct UnitVTable { - const char *suffix; - /* How much memory does an object of this unit type need */ size_t object_size; + /* If greater than 0, the offset into the object where + * ExecContext is found, if the unit type has that */ + size_t exec_context_offset; + + /* The name of the section with the exec settings of ExecContext */ + const char *exec_section; + /* Config file sections this unit type understands, separated * by NUL chars */ const char *sections; @@ -298,7 +294,7 @@ struct UnitVTable { * UNIT_STUB if no configuration could be found. */ int (*load)(Unit *u); - /* If a a lot of units got created via enumerate(), this is + /* If a lot of units got created via enumerate(), this is * where to actually set the state and call unit_notify(). */ int (*coldplug)(Unit *u); @@ -308,7 +304,7 @@ struct UnitVTable { int (*stop)(Unit *u); int (*reload)(Unit *u); - int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + int (*kill)(Unit *u, KillWho w, int signo, DBusError *error); bool (*can_reload)(Unit *u); @@ -319,6 +315,9 @@ struct UnitVTable { /* Restore one item from the serialization */ int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds); + /* Try to match up fds with what we need for this unit */ + int (*distribute_fds)(Unit *u, FDSet *fds); + /* Boils down the more complex internal state of this unit to * a simpler one that the engine can understand */ UnitActiveState (*active_state)(Unit *u); @@ -367,6 +366,9 @@ struct UnitVTable { /* Return the set of units that are following each other */ int (*following_set)(Unit *u, Set **s); + /* Called whenever CLOCK_REALTIME made a jump */ + void (*time_change)(Unit *u); + /* This is called for each unit type and should be used to * enumerate existing devices and load them. However, * everything that is loaded here should still stay in @@ -441,10 +443,10 @@ int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDep int unit_add_exec_dependencies(Unit *u, ExecContext *c); int unit_add_cgroup(Unit *u, CGroupBonding *b); -int unit_add_cgroup_from_text(Unit *u, const char *name); +int unit_add_cgroup_from_text(Unit *u, const char *name, bool overwrite, CGroupBonding **ret); int unit_add_default_cgroups(Unit *u); CGroupBonding* unit_get_default_cgroup(Unit *u); -int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback); +int unit_add_cgroup_attribute(Unit *u, const CGroupSemantics *semantics, const char *controller, const char *name, const char *value, CGroupAttribute **ret); int unit_choose_id(Unit *u, const char *name); int unit_set_description(Unit *u, const char *description); @@ -483,7 +485,7 @@ int unit_start(Unit *u); int unit_stop(Unit *u); int unit_reload(Unit *u); -int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); +int unit_kill(Unit *u, KillWho w, int signo, DBusError *error); void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success); @@ -493,7 +495,7 @@ void unit_unwatch_fd(Unit *u, Watch *w); int unit_watch_pid(Unit *u, pid_t pid); void unit_unwatch_pid(Unit *u, pid_t pid); -int unit_watch_timer(Unit *u, usec_t delay, Watch *w); +int unit_watch_timer(Unit *u, clockid_t, bool relative, usec_t usec, Watch *w); void unit_unwatch_timer(Unit *u, Watch *w); int unit_watch_bus_name(Unit *u, const char *name); @@ -508,12 +510,8 @@ char *unit_dbus_path(Unit *u); int unit_load_related_unit(Unit *u, const char *type, Unit **_found); int unit_get_related_unit(Unit *u, const char *type, Unit **_found); -char *unit_name_printf(Unit *u, const char* text); -char *unit_full_printf(Unit *u, const char *text); -char **unit_full_printf_strv(Unit *u, char **l); - bool unit_can_serialize(Unit *u); -int unit_serialize(Unit *u, FILE *f, FDSet *fds); +int unit_serialize(Unit *u, FILE *f, FDSet *fds, bool serialize_jobs); void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5); void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value); int unit_deserialize(Unit *u, FILE *f, FDSet *fds); @@ -522,7 +520,7 @@ int unit_add_node_link(Unit *u, const char *what, bool wants); int unit_coldplug(Unit *u); -void unit_status_printf(Unit *u, const char *status, const char *format, ...); +void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format); bool unit_need_daemon_reload(Unit *u); @@ -535,10 +533,9 @@ bool unit_pending_active(Unit *u); int unit_add_default_target_dependency(Unit *u, Unit *target); -int unit_following_set(Unit *u, Set **s); +char *unit_default_cgroup_path(Unit *u); -UnitType unit_name_to_type(const char *n); -bool unit_name_is_valid(const char *n, bool template_ok); +int unit_following_set(Unit *u, Set **s); void unit_trigger_on_failure(Unit *u); @@ -554,8 +551,14 @@ void unit_ref_unset(UnitRef *ref); int unit_add_one_mount_link(Unit *u, Mount *m); int unit_add_mount_links(Unit *u); -const char *unit_load_state_to_string(UnitLoadState i); -UnitLoadState unit_load_state_from_string(const char *s); +int unit_exec_context_defaults(Unit *u, ExecContext *c); + +ExecContext *unit_get_exec_context(Unit *u); + +int unit_write_drop_in(Unit *u, bool runtime, const char *name, const char *data); +int unit_remove_drop_in(Unit *u, bool runtime, const char *name); + +int unit_kill_context(Unit *u, KillContext *c, bool sigkill, pid_t main_pid, pid_t control_pid, bool main_pid_alien); const char *unit_active_state_to_string(UnitActiveState i); UnitActiveState unit_active_state_from_string(const char *s); @@ -563,4 +566,11 @@ UnitActiveState unit_active_state_from_string(const char *s); const char *unit_dependency_to_string(UnitDependency i); UnitDependency unit_dependency_from_string(const char *s); -#endif +#define log_full_unit(level, unit, ...) log_meta_object(level, __FILE__, __LINE__, __func__, getpid() == 1 ? "UNIT=" : "USER_UNIT=", unit, __VA_ARGS__) +#define log_debug_unit(unit, ...) log_full_unit(LOG_DEBUG, unit, __VA_ARGS__) +#define log_info_unit(unit, ...) log_full_unit(LOG_INFO, unit, __VA_ARGS__) +#define log_notice_unit(unit, ...) log_full_unit(LOG_NOTICE, unit, __VA_ARGS__) +#define log_warning_unit(unit, ...) log_full_unit(LOG_WARNING, unit, __VA_ARGS__) +#define log_error_unit(unit, ...) log_full_unit(LOG_ERR, unit, __VA_ARGS__) + +#define log_struct_unit(level, unit, ...) log_struct(level, getpid() == 1 ? "UNIT=%s" : "USER_UNIT=%s", unit, __VA_ARGS__)