void unit_dump(Unit *u, FILE *f, const char *prefix) {
- static const char* const load_state_table[_UNIT_LOAD_STATE_MAX] = {
- [UNIT_STUB] = "stub",
- [UNIT_LOADED] = "loaded",
- [UNIT_FAILED] = "failed"
- };
-
- static const char* const active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
- [UNIT_ACTIVE] = "active",
- [UNIT_INACTIVE] = "inactive",
- [UNIT_ACTIVATING] = "activating",
- [UNIT_DEACTIVATING] = "deactivating"
- };
-
- static const char* const dependency_table[_UNIT_DEPENDENCY_MAX] = {
- [UNIT_REQUIRES] = "Requires",
- [UNIT_SOFT_REQUIRES] = "SoftRequires",
- [UNIT_WANTS] = "Wants",
- [UNIT_REQUISITE] = "Requisite",
- [UNIT_SOFT_REQUISITE] = "SoftRequisite",
- [UNIT_REQUIRED_BY] = "RequiredBy",
- [UNIT_SOFT_REQUIRED_BY] = "SoftRequiredBy",
- [UNIT_WANTED_BY] = "WantedBy",
- [UNIT_CONFLICTS] = "Conflicts",
- [UNIT_BEFORE] = "Before",
- [UNIT_AFTER] = "After",
- };
-
char *t;
UnitDependency d;
Iterator i;
"%s→ Unit %s:\n"
"%s\tDescription: %s\n"
"%s\tUnit Load State: %s\n"
- "%s\tUnit Active State: %s\n",
+ "%s\tUnit Active State: %s\n"
+ "%s\tRecursive Stop: %s\n"
+ "%s\tStop When Unneeded: %s\n",
prefix, unit_id(u),
prefix, unit_description(u),
- prefix, load_state_table[u->meta.load_state],
- prefix, active_state_table[unit_active_state(u)]);
+ prefix, unit_load_state_to_string(u->meta.load_state),
+ prefix, unit_active_state_to_string(unit_active_state(u)),
+ prefix, yes_no(u->meta.recursive_stop),
+ prefix, yes_no(u->meta.stop_when_unneeded));
if (u->meta.load_path)
fprintf(f, "%s\tLoad Path: %s\n", prefix, u->meta.load_path);
continue;
SET_FOREACH(other, u->meta.dependencies[d], i)
- fprintf(f, "%s\t%s: %s\n", prefix, dependency_table[d], unit_id(other));
+ fprintf(f, "%s\t%s: %s\n", prefix, unit_dependency_to_string(d), unit_id(other));
}
if (UNIT_VTABLE(u)->dump)
return UNIT_VTABLE(u)->can_reload(u);
}
+static void unit_check_uneeded(Unit *u) {
+ Iterator i;
+ Unit *other;
+
+ assert(u);
+
+ /* If this service shall be shut down when unneeded then do
+ * so. */
+
+ if (!u->meta.stop_when_unneeded)
+ return;
+
+ if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
+ return;
+
+ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ return;
+
+ SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRED_BY], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ return;
+
+ SET_FOREACH(other, u->meta.dependencies[UNIT_WANTED_BY], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ return;
+
+ log_debug("Service %s is not needed anymore. Stopping.", unit_id(u));
+
+ /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
+ manager_add_job(u->meta.manager, JOB_STOP, u, JOB_FAIL, true, NULL);
+}
+
static void retroactively_start_dependencies(Unit *u) {
Iterator i;
Unit *other;
assert(u);
assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
- SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
+ if (u->meta.recursive_stop) {
+ /* Pull down units need us recursively if enabled */
+ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
+ }
+
+ /* Garbage collect services that might not be needed anymore, if enabled */
+ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i)
if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
+ unit_check_uneeded(other);
+ SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRES], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ unit_check_uneeded(other);
+ SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ unit_check_uneeded(other);
+ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ unit_check_uneeded(other);
+ SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUISITE], i)
+ if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
+ unit_check_uneeded(other);
}
void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
retroactively_start_dependencies(u);
else if (UNIT_IS_ACTIVE_OR_ACTIVATING(os) && UNIT_IS_INACTIVE_OR_DEACTIVATING(ns))
retroactively_stop_dependencies(u);
+
+ /* Maybe we finished startup and are now ready for being
+ * stopped because unneeded? */
+ unit_check_uneeded(u);
}
int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w) {
zero(ev);
ev.data.ptr = w;
- ev.events = POLLIN;
+ ev.events = EPOLLIN;
if (epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_ADD, fd, &ev) < 0)
goto fail;
return r;
}
+
+static const char* const unit_type_table[_UNIT_TYPE_MAX] = {
+ [UNIT_SERVICE] = "service",
+ [UNIT_TIMER] = "timer",
+ [UNIT_SOCKET] = "socket",
+ [UNIT_TARGET] = "target",
+ [UNIT_DEVICE] = "device",
+ [UNIT_MOUNT] = "mount",
+ [UNIT_AUTOMOUNT] = "automount",
+ [UNIT_SNAPSHOT] = "snapshot"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);
+
+static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
+ [UNIT_STUB] = "stub",
+ [UNIT_LOADED] = "loaded",
+ [UNIT_FAILED] = "failed"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
+
+static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
+ [UNIT_ACTIVE] = "active",
+ [UNIT_INACTIVE] = "inactive",
+ [UNIT_ACTIVATING] = "activating",
+ [UNIT_DEACTIVATING] = "deactivating"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);
+
+static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = {
+ [UNIT_REQUIRES] = "Requires",
+ [UNIT_SOFT_REQUIRES] = "SoftRequires",
+ [UNIT_WANTS] = "Wants",
+ [UNIT_REQUISITE] = "Requisite",
+ [UNIT_SOFT_REQUISITE] = "SoftRequisite",
+ [UNIT_REQUIRED_BY] = "RequiredBy",
+ [UNIT_SOFT_REQUIRED_BY] = "SoftRequiredBy",
+ [UNIT_WANTED_BY] = "WantedBy",
+ [UNIT_CONFLICTS] = "Conflicts",
+ [UNIT_BEFORE] = "Before",
+ [UNIT_AFTER] = "After",
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);