chiark / gitweb /
manager: enforce limit on accepted number of names
[elogind.git] / timer.c
diff --git a/timer.c b/timer.c
index 0c891368f8e038dcec0509e45c46efa420fe21e1..41aeb7f3a5dbebb8c2f4cf1d3326a9463d7402da 100644 (file)
--- a/timer.c
+++ b/timer.c
@@ -1,29 +1,50 @@
 /*-*- Mode: C; c-basic-offset: 8 -*-*/
 
-#include "name.h"
+/***
+  This file is part of systemd.
+
+  Copyright 2010 Lennart Poettering
+
+  systemd is free software; you can redistribute it and/or modify it
+  under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  systemd is distributed in the hope that it will be useful, but
+  WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+  General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
+#include <errno.h>
+
+#include "unit.h"
 #include "timer.h"
 
-static void timer_done(Name *n) {
-        Timer *t = TIMER(n);
+static void timer_done(Unit *u) {
+        Timer *t = TIMER(u);
 
         assert(t);
 }
 
-static NameActiveState timer_active_state(Name *n) {
+static UnitActiveState timer_active_state(Unit *u) {
 
-        static const NameActiveState table[_TIMER_STATE_MAX] = {
-                [TIMER_DEAD] = NAME_INACTIVE,
-                [TIMER_WAITING] = NAME_ACTIVE,
-                [TIMER_RUNNING] = NAME_ACTIVE
+        static const UnitActiveState table[_TIMER_STATE_MAX] = {
+                [TIMER_DEAD] = UNIT_INACTIVE,
+                [TIMER_WAITING] = UNIT_ACTIVE,
+                [TIMER_RUNNING] = UNIT_ACTIVE
         };
 
-        return table[TIMER(n)->state];
+        return table[TIMER(u)->state];
 }
 
-const NameVTable timer_vtable = {
+const UnitVTable timer_vtable = {
         .suffix = ".timer",
 
-        .init = name_load_fragment_and_dropin,
+        .load = unit_load_fragment_and_dropin,
         .done = timer_done,
 
         .active_state = timer_active_state