static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = {
[SWAP_DEAD] = UNIT_INACTIVE,
[SWAP_ACTIVE] = UNIT_ACTIVE,
- [SWAP_MAINTENANCE] = UNIT_INACTIVE
+ [SWAP_MAINTENANCE] = UNIT_MAINTENANCE
};
static void swap_init(Unit *u) {
if (!path_startswith(s->what, m->where))
return 0;
- if ((r = unit_add_dependency(UNIT(m), UNIT_BEFORE, UNIT(s), true)) < 0)
- return r;
-
- if ((r = unit_add_dependency(UNIT(s), UNIT_REQUIRES, UNIT(m), true)) < 0)
+ if ((r = unit_add_two_dependencies(UNIT(s), UNIT_AFTER, UNIT_REQUIRES, UNIT(m), true)) < 0)
return r;
return 0;
bool b;
char *e;
- if (UNIT(s)->meta.load_state != UNIT_LOADED)
+ if (s->meta.load_state != UNIT_LOADED)
return 0;
if (!(e = unit_name_from_path(s->what, ".swap")))
free(e);
if (!b) {
- log_error("%s: Value of \"What\" and unit name do not match, not loading.\n", UNIT(s)->meta.id);
+ log_error("%s: Value of \"What\" and unit name do not match, not loading.\n", s->meta.id);
return -EINVAL;
}
if (state != old_state)
log_debug("%s changed %s -> %s",
- UNIT(s)->meta.id,
+ s->meta.id,
swap_state_to_string(old_state),
swap_state_to_string(state));