static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = {
[SWAP_DEAD] = UNIT_INACTIVE,
[SWAP_ACTIVE] = UNIT_ACTIVE,
- [SWAP_MAINTAINANCE] = UNIT_INACTIVE
+ [SWAP_MAINTENANCE] = UNIT_INACTIVE
};
static void swap_init(Unit *u) {
static void swap_enter_dead(Swap *s, bool success) {
assert(s);
- swap_set_state(s, success ? SWAP_MAINTAINANCE : SWAP_DEAD);
+ swap_set_state(s, success ? SWAP_MAINTENANCE : SWAP_DEAD);
}
static int swap_start(Unit *u) {
int r;
assert(s);
- assert(s->state == SWAP_DEAD || s->state == SWAP_MAINTAINANCE);
+ assert(s->state == SWAP_DEAD || s->state == SWAP_MAINTENANCE);
if (s->from_fragment)
priority = s->parameters_fragment.priority;
static const char* const swap_state_table[_SWAP_STATE_MAX] = {
[SWAP_DEAD] = "dead",
[SWAP_ACTIVE] = "active",
- [SWAP_MAINTAINANCE] = "maintainance"
+ [SWAP_MAINTENANCE] = "maintenance"
};
DEFINE_STRING_TABLE_LOOKUP(swap_state, SwapState);