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socket: enforce limit on number of concurrent connections
[elogind.git]
/
src
/
socket.h
diff --git
a/src/socket.h
b/src/socket.h
index de3e913f7cd787dc8826036bb9c10c3873bb939f..31b3870ef66fc7b8e002e3baf17be239eef2a934 100644
(file)
--- a/
src/socket.h
+++ b/
src/socket.h
@@
-101,10
+101,10
@@
struct Socket {
mode_t directory_mode;
mode_t socket_mode;
mode_t directory_mode;
mode_t socket_mode;
- char *tcpwrap_name;
-
bool accept;
unsigned n_accepted;
bool accept;
unsigned n_accepted;
+ unsigned n_connections;
+ unsigned max_connections;
bool failure;
Watch timer_watch;
bool failure;
Watch timer_watch;
@@
-120,6
+120,9
@@
void socket_notify_service_dead(Socket *s);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
+/* Called from the service code when a per-connection service ended */
+void socket_connection_unref(Socket *s);
+
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);