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manager: both rescue and emergency should be started in isolate mode
[elogind.git]
/
src
/
socket.h
diff --git
a/src/socket.h
b/src/socket.h
index 43d28d7e04d3a207873c41ece3c33977e410deaf..31b3870ef66fc7b8e002e3baf17be239eef2a934 100644
(file)
--- a/
src/socket.h
+++ b/
src/socket.h
@@
-41,7
+41,7
@@
typedef enum SocketState {
SOCKET_STOP_POST,
SOCKET_FINAL_SIGTERM,
SOCKET_FINAL_SIGKILL,
SOCKET_STOP_POST,
SOCKET_FINAL_SIGTERM,
SOCKET_FINAL_SIGKILL,
- SOCKET_MAINT
AI
NANCE,
+ SOCKET_MAINT
E
NANCE,
_SOCKET_STATE_MAX,
_SOCKET_STATE_INVALID = -1
} SocketState;
_SOCKET_STATE_MAX,
_SOCKET_STATE_INVALID = -1
} SocketState;
@@
-62,19
+62,16
@@
typedef enum SocketType {
_SOCKET_FIFO_INVALID = -1
} SocketType;
_SOCKET_FIFO_INVALID = -1
} SocketType;
-typedef struct SocketPort SocketPort;
-
-struct SocketPort {
+typedef struct SocketPort {
SocketType type;
int fd;
SocketAddress address;
char *path;
SocketType type;
int fd;
SocketAddress address;
char *path;
-
Watch fd_watch;
Watch fd_watch;
- LIST_FIELDS(SocketPort, port);
-};
+ LIST_FIELDS(
struct
SocketPort, port);
+}
SocketPort
;
struct Socket {
Meta meta;
struct Socket {
Meta meta;
@@
-82,7
+79,7
@@
struct Socket {
LIST_HEAD(SocketPort, ports);
/* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
LIST_HEAD(SocketPort, ports);
/* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
-
bool
bind_ipv6_only;
+
SocketAddressBindIPv6Only
bind_ipv6_only;
unsigned backlog;
usec_t timeout_usec;
unsigned backlog;
usec_t timeout_usec;
@@
-106,6
+103,8
@@
struct Socket {
bool accept;
unsigned n_accepted;
bool accept;
unsigned n_accepted;
+ unsigned n_connections;
+ unsigned max_connections;
bool failure;
Watch timer_watch;
bool failure;
Watch timer_watch;
@@
-121,6
+120,9
@@
void socket_notify_service_dead(Socket *s);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
+/* Called from the service code when a per-connection service ended */
+void socket_connection_unref(Socket *s);
+
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);