if (u->meta.load_state == UNIT_LOADED) {
if (have_non_accept_socket(s)) {
- if ((r = unit_load_related_unit(u, ".service", (Unit**) &s->service)))
+ if ((r = unit_load_related_unit(u, ".service", (Unit**) &s->service)) < 0)
return r;
if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(s->service), true)) < 0)