_CONDITION_TYPE_INVALID = -1
} ConditionType;
-#define CONDITION_STATE_IS_SUCCEEDED(state) ((state) > 0)
-#define CONDITION_STATE_IS_UNKNOWN(state) ((state) == 0)
-#define CONDITION_STATE_IS_FAILED(state) ((state) < 0)
-
-enum {
- CONDITION_STATE_SUCCEEDED = -1,
- CONDITION_STATE_UNKNOWN = 0,
- CONDITION_STATE_FAILED = 1
-};
+typedef enum ConditionResult {
+ CONDITION_UNTESTED,
+ CONDITION_SUCCEEDED,
+ CONDITION_FAILED,
+ CONDITION_ERROR,
+ _CONDITION_RESULT_MAX,
+ _CONDITION_RESULT_INVALID = -1
+} ConditionResult;
typedef struct Condition {
ConditionType type;
bool negate:1;
char *parameter;
- int state;
+ ConditionResult result;
LIST_FIELDS(struct Condition, conditions);
} Condition;
const char* condition_type_to_string(ConditionType t) _const_;
int condition_type_from_string(const char *s) _pure_;
+
+const char* condition_result_to_string(ConditionResult r) _const_;
+ConditionResult condition_result_from_string(const char *s) _pure_;