cpu_set_t *cpuset;
unsigned cpuset_ncpus;
- unsigned long timer_slack_ns;
+ unsigned long timer_slack_nsec;
ExecInput std_input;
ExecOutput std_output;
bool nice_set:1;
bool ioprio_set:1;
bool cpu_sched_set:1;
- bool timer_slack_ns_set:1;
+ bool timer_slack_nsec_set:1;
/* This is not exposed to the user but available
* internally. We need it to make sure that whenever we spawn