#include "list.h"
#include "socket-util.h"
#include "execute.h"
+#include "cgroup.h"
#include "condition.h"
#include "install.h"
#include "unit-name.h"
-#include "cgroup-semantics.h"
enum UnitActiveState {
UNIT_ACTIVE,
#include "manager.h"
#include "job.h"
-#include "cgroup.h"
-#include "cgroup-attr.h"
+
+struct UnitRef {
+ /* Keeps tracks of references to a unit. This is useful so
+ * that we can merge two units if necessary and correct all
+ * references to them */
+
+ Unit* unit;
+ LIST_FIELDS(UnitRef, refs);
+};
struct Unit {
Manager *manager;
dual_timestamp inactive_enter_timestamp;
/* Counterparts in the cgroup filesystem */
- CGroupBonding *cgroup_bondings;
- CGroupAttribute *cgroup_attributes;
+ char *cgroup_path;
+ bool cgroup_realized;
+ CGroupControllerMask cgroup_mask;
+
+ UnitRef slice;
/* Per type list */
LIST_FIELDS(Unit, units_by_type);
/* GC queue */
LIST_FIELDS(Unit, gc_queue);
+ /* CGroup realize members queue */
+ LIST_FIELDS(Unit, cgroup_queue);
+
/* Used during GC sweeps */
unsigned gc_marker;
bool in_dbus_queue:1;
bool in_cleanup_queue:1;
bool in_gc_queue:1;
+ bool in_cgroup_queue:1;
bool sent_dbus_new_signal:1;
bool in_audit:1;
};
-struct UnitRef {
- /* Keeps tracks of references to a unit. This is useful so
- * that we can merge two units if necessary and correct all
- * references to them */
-
- Unit* unit;
- LIST_FIELDS(UnitRef, refs);
-};
-
struct UnitStatusMessageFormats {
const char *starting_stopping[2];
const char *finished_start_job[_JOB_RESULT_MAX];
#include "snapshot.h"
#include "swap.h"
#include "path.h"
+#include "slice.h"
struct UnitVTable {
/* How much memory does an object of this unit type need */
* ExecContext is found, if the unit type has that */
size_t exec_context_offset;
- /* The name of the section with the exec settings of ExecContext */
- const char *exec_section;
+ /* If greater than 0, the offset into the object where
+ * CGroupContext is found, if the unit type has that */
+ size_t cgroup_context_offset;
+
+ /* The name of the configuration file section with the private settings of this unit*/
+ const char *private_section;
/* Config file sections this unit type understands, separated
* by NUL chars */
/* Called whenever any of the cgroups this unit watches for
* ran empty */
- void (*cgroup_notify_empty)(Unit *u);
+ void (*notify_cgroup_empty)(Unit *u);
/* Called whenever a process of this unit sends us a message */
void (*notify_message)(Unit *u, pid_t pid, char **tags);
DEFINE_CAST(SNAPSHOT, Snapshot);
DEFINE_CAST(SWAP, Swap);
DEFINE_CAST(PATH, Path);
+DEFINE_CAST(SLICE, Slice);
Unit *unit_new(Manager *m, size_t size);
void unit_free(Unit *u);
int unit_add_exec_dependencies(Unit *u, ExecContext *c);
-int unit_add_cgroup_from_text(Unit *u, const char *name, bool overwrite, CGroupBonding **ret);
-int unit_add_default_cgroups(Unit *u);
-CGroupBonding* unit_get_default_cgroup(Unit *u);
-int unit_add_cgroup_attribute(Unit *u, const CGroupSemantics *semantics, const char *controller, const char *name, const char *value, CGroupAttribute **ret);
-
int unit_choose_id(Unit *u, const char *name);
int unit_set_description(Unit *u, const char *description);
int unit_load_fragment_and_dropin_optional(Unit *u);
int unit_load(Unit *unit);
+int unit_add_default_slice(Unit *u);
+
const char *unit_description(Unit *u) _pure_;
bool unit_has_name(Unit *u, const char *name);
Unit *unit_following(Unit *u);
+const char *unit_slice_name(Unit *u);
+
bool unit_stop_pending(Unit *u) _pure_;
bool unit_inactive_or_pending(Unit *u) _pure_;
bool unit_active_or_pending(Unit *u);
void unit_ref_unset(UnitRef *ref);
#define UNIT_DEREF(ref) ((ref).unit)
+#define UNIT_ISSET(ref) (!!(ref).unit)
int unit_add_one_mount_link(Unit *u, Mount *m);
int unit_add_mount_links(Unit *u);
int unit_exec_context_defaults(Unit *u, ExecContext *c);
ExecContext *unit_get_exec_context(Unit *u) _pure_;
+CGroupContext *unit_get_cgroup_context(Unit *u) _pure_;
int unit_write_drop_in(Unit *u, bool runtime, const char *name, const char *data);
int unit_remove_drop_in(Unit *u, bool runtime, const char *name);