typedef struct Unit Unit;
typedef struct UnitVTable UnitVTable;
-typedef enum UnitType UnitType;
typedef enum UnitActiveState UnitActiveState;
typedef enum UnitDependency UnitDependency;
typedef struct UnitRef UnitRef;
/* Ignore this unit when snapshotting */
bool ignore_on_snapshot;
- /* Did the last condition check suceed? */
+ /* Did the last condition check succeed? */
bool condition_result;
bool in_load_queue:1;