#include "condition.h"
#include "install.h"
#include "unit-name.h"
+#include "cgroup-semantics.h"
enum UnitActiveState {
UNIT_ACTIVE,
int unit_add_cgroup_from_text(Unit *u, const char *name, bool overwrite, CGroupBonding **ret);
int unit_add_default_cgroups(Unit *u);
CGroupBonding* unit_get_default_cgroup(Unit *u);
-int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback, CGroupAttribute **ret);
+int unit_add_cgroup_attribute(Unit *u, const CGroupSemantics *semantics, const char *controller, const char *name, const char *value, CGroupAttribute **ret);
int unit_choose_id(Unit *u, const char *name);
int unit_set_description(Unit *u, const char *description);