int unit_coldplug(Unit *u);
-void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format);
+void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format) _printf_attr_(3, 0);
bool unit_need_daemon_reload(Unit *u);
Unit *unit_following(Unit *u);
-bool unit_pending_inactive(Unit *u);
-bool unit_pending_active(Unit *u);
+bool unit_stop_pending(Unit *u);
+bool unit_inactive_or_pending(Unit *u);
+bool unit_active_or_pending(Unit *u);
int unit_add_default_target_dependency(Unit *u, Unit *target);