" <property name=\"BindToDevice\" type=\"s\" access=\"read\"/>\n" \
" <property name=\"DirectoryMode\" type=\"u\" access=\"read\"/>\n" \
" <property name=\"SocketMode\" type=\"u\" access=\"read\"/>\n" \
+ " <property name=\"SocketUser\" type=\"s\" access=\"read\"/>\n" \
+ " <property name=\"SocketGroup\" type=\"s\" access=\"read\"/>\n" \
" <property name=\"Accept\" type=\"b\" access=\"read\"/>\n" \
" <property name=\"KeepAlive\" type=\"b\" access=\"read\"/>\n" \
" <property name=\"Priority\" type=\"i\" access=\"read\"/>\n" \
" <property name=\"MessageQueueMaxMessages\" type=\"x\" access=\"read\"/>\n" \
" <property name=\"MessageQueueMessageSize\" type=\"x\" access=\"read\"/>\n" \
" <property name=\"Result\" type=\"s\" access=\"read\"/>\n" \
+ " <property name=\"SmackLabel\" type=\"s\" access=\"read\"/>\n" \
+ " <property name=\"SmackLabelIPIn\" type=\"s\" access=\"read\"/>\n" \
+ " <property name=\"SmackLabelIPOut\" type=\"s\" access=\"read\"/>\n" \
" </interface>\n" \
#define INTROSPECTION \
{ "BindToDevice", bus_property_append_string, "s", offsetof(Socket, bind_to_device), true },
{ "DirectoryMode", bus_property_append_mode, "u", offsetof(Socket, directory_mode) },
{ "SocketMode", bus_property_append_mode, "u", offsetof(Socket, socket_mode) },
+ { "SocketUser", bus_property_append_string, "s", offsetof(Socket, socket_user), true },
+ { "SocketGroup", bus_property_append_string, "s", offsetof(Socket, socket_group), true },
{ "Accept", bus_property_append_bool, "b", offsetof(Socket, accept) },
{ "KeepAlive", bus_property_append_bool, "b", offsetof(Socket, keep_alive) },
{ "Priority", bus_property_append_int, "i", offsetof(Socket, priority) },
{ "MessageQueueMaxMessages", bus_property_append_long, "x", offsetof(Socket, mq_maxmsg) },
{ "MessageQueueMessageSize", bus_property_append_long, "x", offsetof(Socket, mq_msgsize) },
{ "Result", bus_socket_append_socket_result, "s", offsetof(Socket, result) },
+ { "SmackLabel", bus_property_append_string, "s", offsetof(Socket, smack), true },
+ { "SmackLabelIPIn", bus_property_append_string, "s", offsetof(Socket, smack_ip_in), true },
+ { "SmackLabelIPOut",bus_property_append_string, "s", offsetof(Socket, smack_ip_out), true },
{ NULL, }
};