UNIT_SOCKET,
UNIT_BUSNAME,
UNIT_TARGET,
- UNIT_SNAPSHOT,
UNIT_DEVICE,
UNIT_MOUNT,
UNIT_AUTOMOUNT,
_SLICE_STATE_INVALID = -1
} SliceState;
-typedef enum SnapshotState {
- SNAPSHOT_DEAD,
- SNAPSHOT_ACTIVE,
- _SNAPSHOT_STATE_MAX,
- _SNAPSHOT_STATE_INVALID = -1
-} SnapshotState;
-
typedef enum SocketState {
SOCKET_DEAD,
SOCKET_START_PRE,
typedef enum UnitDependency {
/* Positive dependencies */
UNIT_REQUIRES,
- UNIT_REQUIRES_OVERRIDABLE,
UNIT_REQUISITE,
- UNIT_REQUISITE_OVERRIDABLE,
UNIT_WANTS,
UNIT_BINDS_TO,
UNIT_PART_OF,
/* Inverse of the above */
UNIT_REQUIRED_BY, /* inverse of 'requires' is 'required_by' */
- UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' is 'required_by_overridable' */
UNIT_REQUISITE_OF, /* inverse of 'requisite' is 'requisite_of' */
- UNIT_REQUISITE_OF_OVERRIDABLE,/* inverse of 'requisite_overridable' is 'requisite_of_overridable' */
UNIT_WANTED_BY, /* inverse of 'wants' */
UNIT_BOUND_BY, /* inverse of 'binds_to' */
UNIT_CONSISTS_OF, /* inverse of 'part_of' */
// UNNEEDED const char* slice_state_to_string(SliceState i) _const_;
// UNNEEDED SliceState slice_state_from_string(const char *s) _pure_;
-// UNNEEDED const char* snapshot_state_to_string(SnapshotState i) _const_;
-// UNNEEDED SnapshotState snapshot_state_from_string(const char *s) _pure_;
-
// UNNEEDED const char* socket_state_to_string(SocketState i) _const_;
// UNNEEDED SocketState socket_state_from_string(const char *s) _pure_;