typedef enum NameState {
NAME_STUB,
NAME_LOADED,
- NAME_FAILED
+ NAME_FAILED,
+ _NAME_STATE_MAX
} NameState;
typedef enum NameDependency {
int name_link(Name *name);
int name_merge(Name *name, Name *other);
int name_augment(Name *n);
+const char* name_id(Name *n);
+
+void name_dump(Name *n, FILE *f);
#endif