from __future__ import absolute_import
+__copyright__ = "Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License"
import math
import wx
import numpy
import OpenGL
-OpenGL.ERROR_CHECKING = False
+#OpenGL.ERROR_CHECKING = False
from OpenGL.GLU import *
from OpenGL.GL import *
glEnd()
glTranslatef(1.1,0,0)
glColor4ub(0,0,0,255)
- opengl.glDrawStringCenter("%d" % (abs(self.dragEndAngle - self.dragStartAngle)))
+ opengl.glDrawStringCenter("%d" % (abs(self.dragEndAngle - self.dragStartAngle) + 0.5))
glColor4ub(255,64,64,255)
glPopMatrix()
else: