From e861e80b780d17247f7123f77dd0eba4b5381e90 Mon Sep 17 00:00:00 2001 From: daid303 Date: Mon, 14 Jan 2013 12:00:13 +0100 Subject: [PATCH] Keep working when the platform stl is missing. --- Cura/gui/util/opengl.py | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/Cura/gui/util/opengl.py b/Cura/gui/util/opengl.py index 41ff00cd..f8fc985b 100644 --- a/Cura/gui/util/opengl.py +++ b/Cura/gui/util/opengl.py @@ -67,10 +67,14 @@ def DrawMachine(machineSize): global platformMesh if platformMesh is None: - platformMesh = meshLoader.loadMesh(getPathForMesh('ultimaker_platform.stl')) - platformMesh.setRotateMirror(0, False, False, False, False, False) - - DrawMesh(platformMesh) + try: + platformMesh = meshLoader.loadMesh(getPathForMesh('ultimaker_platform.stl')) + platformMesh.setRotateMirror(0, False, False, False, False, False) + except: + platformMesh = False + + if platformMesh: + DrawMesh(platformMesh) glPopMatrix() glDisable(GL_LIGHTING) -- 2.30.2