From: Youness Alaoui Date: Tue, 18 Aug 2015 21:30:01 +0000 (-0400) Subject: Use default support angle when in simple mode X-Git-Tag: lulzbot-15.02.1-2.02~3 X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=commitdiff_plain;h=c120bd89b0308e4f962c138a087c7f684c4dabf1;p=cura.git Use default support angle when in simple mode --- diff --git a/Cura/gui/sceneView.py b/Cura/gui/sceneView.py index 7ab17037..0ebcdd83 100644 --- a/Cura/gui/sceneView.py +++ b/Cura/gui/sceneView.py @@ -1176,7 +1176,10 @@ class SceneView(openglGui.glGuiPanel): if self.viewMode == 'overhang': self._objectOverhangShader.bind() - self._objectOverhangShader.setUniform('cosAngle', math.cos(math.radians(90 - profile.getProfileSettingFloat('support_angle')))) + support_angle = profile.getProfileSettingFloat('support_angle') + if self._isSimpleMode: + support_angle = float(profile.settingsDictionary['support_angle'].getDefault()) + self._objectOverhangShader.setUniform('cosAngle', math.cos(math.radians(90 - support_angle))) else: self._objectShader.bind() for obj in self._scene.objects():