From: Ian Jackson Date: Sun, 29 Jan 2023 19:55:24 +0000 (+0000) Subject: clarifications etc. from notes X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=commitdiff_plain;h=a243edde348d62d1de5e494765ab71c2e789717b;p=quacks.git clarifications etc. from notes Signed-off-by: Ian Jackson --- diff --git a/house-rules.md b/house-rules.md index d41f5ed..dde0c1d 100644 --- a/house-rules.md +++ b/house-rules.md @@ -5,9 +5,10 @@ Turn taking In all but the last round: -If everyone is waiting for someone else to decide whether to draw, the -person with the emptiest pot chooses (and if necessary draws) first. -Ties are broken by the Fortune Teller card turn order. +If everyone is waiting for someone else to decide whether to draw (or +place a deferred chip), the person with the emptiest pot chooses (and +if necessary draws) first. Ties are broken by the Fortune Teller card +turn order. [Rationale: the official rule suffers from a perverse incentive. This rule approximates natural player behaviour, formalising the edge @@ -67,10 +68,10 @@ for your essence. In the final round, when drawing is supposed to be secret and simultaneous: -Each player with Nervousness chips puts some rubies in their bag. -When drawing a chip, they may (by feel) choose to draw a ruby instead. -When the ruby is revealed, it means they are placing one of their -Nervousness chips. +Each player with Nervousness chips puts some large draughts stones in +their bag. When drawing a chip, they may (by feel) choose to draw a +draughts stone instead. When the stone is revealed, it means they are +placing one of their Nervousness chips. A player who drew a ruby selects *which* of their Nervousness chips they are playing before anyone makes other decisions about how to play @@ -189,6 +190,15 @@ space as the old chips. When upgrading a 1-chip to a 4-chip, you may upgrade a 2-chip instead. +### Nervousness + +With Book V Yellow, the chip for the yellow must come from your bag, +not from Nervousness chips. + +### Witch's Hump + +Giant pumpkin (on a ruby space) counts as 4-chip or locoweed. + Fortune teller cards -------------------- @@ -204,6 +214,10 @@ You may do this as many times as you like. *Every* die roll is to be rolled twice, not just the one for winning the round. +### Pumpkin Patch Party + +With Alchemists' Carrot Nose, Carrot Nose happens first. + ### Rat Infestation Doubles all rats, no matter where they come from, not just VP track