From: daid303 Date: Wed, 3 Apr 2013 14:14:44 +0000 (+0200) Subject: Hide the shader editor behind shift-f3 X-Git-Tag: 13.05~130 X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=commitdiff_plain;h=5fa075d3f391fd743a424a2d27fdf47a1b3d82f3;p=cura.git Hide the shader editor behind shift-f3 --- diff --git a/Cura/gui/sceneView.py b/Cura/gui/sceneView.py index 9bcc6d21..ea27dcdf 100644 --- a/Cura/gui/sceneView.py +++ b/Cura/gui/sceneView.py @@ -191,7 +191,7 @@ class SceneView(openglGui.glGuiPanel): self._deleteObject(self._selectedObj) self.Refresh() - if keyCode == wx.WXK_F3: + if keyCode == wx.WXK_F3 and wx.GetKeyState(wx.WXK_SHIFT): shaderEditor(self, self.ShaderUpdate, self._objectLoadShader.getVertexShader(), self._objectLoadShader.getFragmentShader()) def ShaderUpdate(self, v, f):