import traceback
import threading
import math
-import platform
+import sys
import cStringIO as StringIO
import OpenGL
def OnKeyChar(self, keyCode):
if self._engineResultView.OnKeyChar(keyCode):
return
- if keyCode == wx.WXK_DELETE or keyCode == wx.WXK_NUMPAD_DELETE or (keyCode == wx.WXK_BACK and platform.system() == "Darwin"):
+ if keyCode == wx.WXK_DELETE or keyCode == wx.WXK_NUMPAD_DELETE or (keyCode == wx.WXK_BACK and sys.platform.startswith("darwin")):
if self._selectedObj is not None:
self._deleteObject(self._selectedObj)
self.QueueRefresh()